Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 factory_minors, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Albania
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Albania
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Albania from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 factory_minor placed in Greece
2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 factory_minors, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Albania
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Albania
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Albania from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 factory_minor placed in Greece
2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Norway to Yugoslavia
1 fighter moved from Greece to Yugoslavia
2 fighters moved from 112 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Caucasus to Samara
1 artillery moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Syria
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Combat - British
Battle in Yugoslavia
British attack with 1 artillery, 5 fighters and 1 tactical_bomber
Germans defend with 4 mech_infantrys
British roll dice for 1 battleship in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 3/7 hits, 3.50 expected hits
Germans roll dice for 4 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1.33 expected hits
4 mech_infantrys owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Non Combat Move - British
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Yugoslavia to Greece
1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
2 fighters moved from Yugoslavia to Albania
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 1 fighter, 13 infantry and 1 mech_infantry moved from India to West India
1 fighter moved from West India to Caucasus
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -1.67
Germans regular : -1.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 factory_minors, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Albania
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Albania
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Albania from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 factory_minor placed in Greece
2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Norway to Yugoslavia
1 fighter moved from Greece to Yugoslavia
2 fighters moved from 112 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Caucasus to Samara
1 artillery moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Syria
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Combat - British
Battle in Yugoslavia
British attack with 1 artillery, 5 fighters and 1 tactical_bomber
Germans defend with 4 mech_infantrys
British roll dice for 1 battleship in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 3/7 hits, 3.50 expected hits
Germans roll dice for 4 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1.33 expected hits
4 mech_infantrys owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Non Combat Move - British
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Yugoslavia to Greece
1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
2 fighters moved from Yugoslavia to Albania
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 1 fighter, 13 infantry and 1 mech_infantry moved from India to West India
1 fighter moved from West India to Caucasus
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -1.67
Germans regular : -1.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Combat Move - Italians
1 artillery moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from France to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,4,4,2,1,1,3,3,4,1,6,5,3,4,5,3,6,6,3,4,3
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 submarine moved from 63 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 1 submarine in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 transports moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
WAIT French NCM coming
Plz move French fgt to Channel fleet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 submarine moved from 63 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 1 submarine in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 transports moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Norway: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 1 artillery, 4 infantry, 16 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Russia to Tambov
1 tactical_bomber moved from Belarus to Tambov
1 artillery and 3 infantry moved from Vyborg to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Western Germany to 91 Sea Zone
1 armour moved from Russia to Samara
1 bomber moved from Smolensk to Yugoslavia
2 bombers moved from Novgorod to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
3 fighters moved from Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tambov
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Yugoslavia
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Samara
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Finland, round 2 : 2/7 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 2 mech_infantrys
British defend with 2 aaGuns and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll AA dice in Normandy Bordeaux : 3/6 hits, 1.00 expected hits
3 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/10 hits, 4.00 expected hits
Americans roll dice for 2 aaGuns and 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/8 hits, 3.67 expected hits
Americans roll dice for 1 aaGun and 6 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits
1 aaGun owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/7 hits, 3.33 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers and 2 fighters in Normandy Bordeaux, round 5 : 3/6 hits, 3.00 expected hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 5 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -20
Casualties for Germans: 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 4 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to France
1 bomber moved from Yugoslavia to Western Germany
8 armour moved from Russia to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Tambov to Russia
1 fighter and 4 tactical_bombers moved from Belarus to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
7 infantry moved from Germany to Slovakia Hungary
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 aaGun and 6 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Ukraine
1 artillery and 2 mech_infantrys placed in Russia
Germans undo move 3.
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Western Germany
Germans undo move 7.
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,1,1,1,2,5,4,4,2,4,5,4,5,5,6,2,5,1,1,2,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
British AA : 2.00
Russians regular : 0.33
Germans regular : -6.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Tambov to Volgograd
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 cruiser and 1 submarine in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 aaGuns and 16 infantry moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 0.17
Not sure what happend… it would not let me ignore the sub? so it forced combat. I just edited the G sub back in.
@Gargantua happened to me both times I tried to do my go in Local. Have also said how my ganes often crash when I use the Calculator. Then there is that weird Sub blocking thing in non com too . All a little disconcerting and very infuriating.
Japan later today . Have been planning it for a few days now. This game is still in the balance amd very exciting. If I don’t post, just presume the stress has given me a tiny heart attack!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 11 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Burma to India
2 mech_infantrys moved from French Indo China to Szechwan
2 mech_infantrys moved from Burma to Szechwan
1 fighter moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in India, round 2 : 3/14 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys in Szechwan, round 2 : 2/8 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Japan to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
Place Units - Japanese
1 fighter placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Kwangtung
2 mech_infantrys placed in Kiangsu
Japanese undo move 5.
1 infantry placed in Kiangsu
1 infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
Japanese undo move 5.
1 mech_infantry placed in Kiangsu
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
Japanese collect 61 PUs (2 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -1.00
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 11 infantry
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 infantry and 5 mech_infantrys
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun
India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 8 mech_infantrys
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
20 Sea Zone : 2 destroyers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 destroyer
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 66
Russians : 15 / 0
Japanese : 63 / 82
Americans : 64 / 101
Chinese : 5 / 8
British : 34 / 49
UK_Pacific : 2 / 0
Italians : 10 / 3
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Albania to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
3 fighters moved from 97 Sea Zone to Norway
2 carriers, 2 destroyers, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Syria to Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 harbour placed in Greece
1 artillery and 2 infantry placed in Greece
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 armour placed in Norway
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Suiyuyan to Kansu
4 infantry moved from Kansu to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 0.00
hey guys, USA screwed up its buy. I did’t realize I had a carrier in my buy cue. That should’ve been ground units. I will edit map, if you guys disallow let me know.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Suiyuyan to Kansu
4 infantry moved from Kansu to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 0.00
Isn’t your added units greater than carrier value?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Albania to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
3 fighters moved from 97 Sea Zone to Norway
2 carriers, 2 destroyers, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Syria to Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 harbour placed in Greece
1 artillery and 2 infantry placed in Greece
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 armour placed in Norway
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Suiyuyan to Kansu
4 infantry moved from Kansu to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 4 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Norway
2 fighters moved from Albania to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 battleship, 3 destroyers and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 fighter moved from Greece to Egypt
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery moved from Syria to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
13 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
2 fighters moved from 97 Sea Zone to Norway
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Northwest Persia to Persia
Combat - British
Battle in Java
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Sardinia: 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Adding units owned by British to Sardinia: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northwest Persia to Egypt
EDIT: British undo move 1.
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 artilleries placed in Persia
1 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -1.67
Japanese regular : -0.67