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scramble in med?
submerge in gibraltar?
@surfer no for both.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Iraq to 98 Sea Zone
2 tactical_bombers moved from Iraq to 98 Sea Zone
3 bombers moved from Iraq to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Tsinghai to Shensi
1 armour moved from Suiyuyan to Chahar
3 mech_infantrys moved from Suiyuyan to Chahar
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Sikang to Shensi
1 armour and 3 mech_infantrys moved from Sikang to Szechwan
Combat - Germans
Battle in Chahar
Germans attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Germans win, taking Chahar from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Germans attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer, 1 submarine and 3 transports
Germans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
Casualties for Americans: 1 destroyer, 1 submarine and 3 transports
Battle in 98 Sea Zone
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
French defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 2 transports
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 7/9 hits, 5.50 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the French lost in 98 Sea Zone
Germans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 2 transports
Casualties for French: 1 fighter
Battle in Shensi
Germans attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
2 fighters moved from 98 Sea Zone to Iraq
2 tactical_bombers moved from 98 Sea Zone to Iraq
3 bombers moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Iraq
1 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 submarines moved from 112 Sea Zone to 109 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 tactical_bomber placed in Western Germany
3 armour placed in Persia
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
Germans undo move 2.
1 tactical_bomber placed in Russia
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 3.17
Americans : -1.17
Chinese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
4 armour, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Kweichow
1 tactical_bomber moved from Shantung to Hopei
1 bomber moved from Kwangtung to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 4 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Hunan to Kweichow
2 tactical_bombers moved from Kweichow to Kwangtung
1 tactical_bomber moved from Hopei to Shantung
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 artilleries moved from Kwangtung to Kiangsi
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 artillery and 1 infantry moved from Korea to Manchuria
1 aaGun moved from Shantung to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
2 submarines and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 3.
2 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 1.00
Japanese : -1.33
@surfer your game.
another?
Thanks. Good game.
Sure, I’ll play again. Switch sides? Or try same with some bid help…maybe 8?
@surfer i’ll try a 8 bid. a mech in egypt art. in sudan