JWW V AeT (allies) game 2


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor, 5x factory_major; Remaining resources: 92 PUs; 
            Germans buy 5 armour, 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Caucasus to Tambov
            2 bombers moved from Caucasus to Tambov
            1 infantry moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            3 fighters and 3 tactical_bombers moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Tambov, round 2 : 7/10 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Tambov to Bryansk
            2 bombers moved from Tambov to Novgorod
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Urals to Archangel
            1 mech_infantry moved from Nenetsia to Archangel
            1 fighter moved from Caucasus to Novgorod
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            4 infantry moved from Western Germany to France
            1 fighter moved from Southern Italy to Bryansk
            1 fighter moved from Bryansk to Novgorod
            1 armour moved from Caucasus to Bryansk
            3 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Persia to Bryansk
            2 infantry moved from Caucasus to Northwest Persia
            1 aaGun moved from Caucasus to Northwest Persia
            1 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 artilleries placed in France
            3 mech_infantrys placed in Volgograd
            2 armour, 3 infantry and 5 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 3 PUs; end with 3 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Russians : 0,33
    

    Savegame


  • TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            3 mech_infantrys moved from Anhwe to Kwangsi
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Philippines to Yunnan
            1 bomber moved from Philippines to Kwangsi
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            3 mech_infantrys moved from Anhwe to Kwangsi
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Philippines to Yunnan
            1 bomber moved from Philippines to Kwangsi
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Solomon Islands
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 2/10 hits, 5.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win, taking Dutch New Guinea from Americans, taking Solomon Islands from ANZAC with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Kwangsi, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangsi to French Indo China
            1 bomber moved from Yunnan to French Indo China
            2 marines moved from Java to 42 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            3 marines moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Volgograd to Persia
            1 mech_infantry moved from Tsinghai to Sikang
            1 armour moved from Olgiy to Tsinghai
            1 aaGun and 1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Central Mongolia to Suiyuyan
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Anhwe to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 aaGun moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Yenisey to Kansu
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 infantry moved from Novosibirsk to Tsinghai
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            6 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from French Indo China to 45 Sea Zone
            2 fighters moved from French Indo China to Philippines
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            8 submarines and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            1 artillery and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.33
    Japanese : -1.83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
    Shantung : 1 flag
    Kwangsi : 1 flag, 3 mech_infantrys
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Jehol : 1 flag, 1 artillery and 1 infantry
    Manchuria : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 artillery
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
    Hunan : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
    Kansu : 1 flag, 3 mech_infantrys
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 armour and 1 infantry
    Szechwan : 1 flag, 1 aaGun and 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 artillery
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
    Solomon Islands : 1 flag, 1 infantry
    Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
    Guam : 1 flag, 1 airfield
    Midway : 1 flag, 1 airfield
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Kazakhstan : 1 mech_infantry
    Buryatia : 1 flag
    French Indo China : 1 flag, 2 aaGuns, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 14 infantry and 2 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag, 1 harbour
    Dutch New Guinea : 1 flag, 2 artilleries, 2 infantry and 3 marines
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    45 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 submarines, 3 tactical_bombers and 2 transports
    Olgiy : 1 flag
    49 Sea Zone : 1 transport
    35 Sea Zone : 2 transports
    Dzavhan : 1 flag
    20 Sea Zone : 2 transports
    Central Mongolia : 1 flag
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 7 carriers, 1 cruiser, 4 destroyers, 10 fighters, 8 submarines, 4 tactical_bombers and 3 transports
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Novosibirsk : 1 flag
    Turkmenistan : 1 flag, 1 mech_infantry
    Persia : 1 fighter and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 71 / 100
    Russians : 3 / 6
    Japanese : 74 / 82
    Americans : 57 / 84
    Chinese : 0 / 2
    British : 20 / 22
    UK_Pacific : 4 / 7
    Italians : 26 / 43
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 bombers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from French West Africa to Nigeria
                  British take Nigeria from Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            3 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to 13 Sea Zone
            1 fighter moved from 13 Sea Zone to 26 Sea Zone
            1 fighter moved from 13 Sea Zone to 26 Sea Zone
            1 fighter moved from 13 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            2 fighters moved from Union of South Africa to Rhodesia
            2 infantry moved from India to West India
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 bomber moved from India to Yunnan
            1 bomber moved from India to Shan State
            1 tactical_bomber moved from India to West India
            2 armour moved from India to West India
            1 fighter moved from India to West India
    
        Combat - British
            Battle in Rhodesia
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Rhodesia, round 2 : 4/4 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in West India
                British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shan State
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from West India to India
            1 bomber moved from Yunnan to India
            2 infantry moved from India to West India
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Rhodesia to Union of South Africa
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,33
    Italians : -0,33
    Japanese : -1,00
    

    Savegame


  • TripleA Move Summary: Italians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            2 fighters moved from Egypt to French Equatorial Africa
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from Libya to 92 Sea Zone
            2 bombers and 1 fighter moved from Southern Italy to 92 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            2 fighters moved from Egypt to French Equatorial Africa
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from Libya to 92 Sea Zone
            2 bombers and 1 fighter moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 2 bombers, 1 destroyer and 4 fighters
                Russians defend with 1 submarine
                    Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 92 Sea Zone
                Italians win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in French Equatorial Africa
                Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from French Equatorial Africa to Egypt
            3 infantry moved from Tunisia to 94 Sea Zone
            1 marine moved from Tunisia to 94 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 aaGun, 4 armour, 5 infantry and 1 mech_infantry moved from Northern Italy to France
            1 fighter moved from 92 Sea Zone to France
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 92 Sea Zone to Algeria
            2 bombers moved from 92 Sea Zone to Egypt
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            10 infantry placed in Northern Italy
            2 infantry and 1 mech_infantry placed in Egypt
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : 0.67
    Russians : -0.17
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag
    Trans-Jordan : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 4 mech_infantrys
    Cyprus : 1 flag
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Tanganyika Territory : 1 flag
    Morocco : 1 flag, 1 infantry
    French Equatorial Africa : 1 flag, 1 mech_infantry
    Algeria : 1 flag, 1 fighter
    Syria : 1 flag
    France : 1 aaGun, 4 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry
    Tunisia : 1 flag, 2 mech_infantrys
    Holland Belgium : 1 infantry
    Northern Italy : 1 factory_major and 10 infantry
    Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
    Bryansk : 1 flag, 1 aaGun
    Volgograd : 1 armour and 1 mech_infantry
    95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
    Crete : 1 flag
    Iraq : 1 flag
    92 Sea Zone : 1 destroyer
    Northwest Persia : 1 flag
    Persia : 1 infantry
    98 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 69 / 100
    Russians : 3 / 6
    Japanese : 72 / 82
    Americans : 56 / 86
    Chinese : 1 / 2
    British : 22 / 22
    UK_Pacific : 7 / 8
    Italians : 25 / 47
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 48 Sea Zone to 49 Sea Zone
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                    ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame


  • TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            4 fighters moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
            1 infantry moved from Vologda to Russia
            1 infantry moved from Samara to Russia
            3 infantry moved from Smolensk to Russia
            2 mech_infantrys moved from Archangel to Smolensk
            2 mech_infantrys moved from Smolensk to Russia
            1 mech_infantry moved from Tambov to Samara
            1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Tambov to Russia
            6 armour moved from Ukraine to Russia
            3 mech_infantrys moved from Volgograd to Russia
            17 armour, 5 fighters, 2 infantry, 67 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
            6 bombers and 2 fighters moved from Novgorod to Russia
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            4 fighters moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
            1 infantry moved from Vologda to Russia
            1 infantry moved from Samara to Russia
            3 infantry moved from Smolensk to Russia
            2 mech_infantrys moved from Archangel to Smolensk
            2 mech_infantrys moved from Smolensk to Russia
            1 mech_infantry moved from Tambov to Samara
            1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Tambov to Russia
            6 armour moved from Ukraine to Russia
            3 mech_infantrys moved from Volgograd to Russia
            17 armour, 5 fighters, 2 infantry, 67 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
            6 bombers and 2 fighters moved from Novgorod to Russia
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 7 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 7 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Russia
                Germans attack with 23 armour, 6 bombers, 7 fighters, 7 infantry, 74 mech_infantrys and 3 tactical_bombers
                Russians defend with 6 aaGuns, 1 airfield, 4 armour, 18 artilleries, 1 factory_major, 3 fighters, 65 infantry, 4 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 1/16 hits, 2.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 23 armour, 6 bombers, 6 fighters, 7 infantry, 74 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 29/119 hits, 34.00 expected hits
                    Russians roll dice for 6 aaGuns, 4 armour, 18 artilleries, 3 fighters, 65 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 37/95 hits, 33.50 expected hits
                    23 infantry owned by the Russians, 7 infantry owned by the Germans, 6 aaGuns owned by the Russians and 30 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 23 armour, 6 bombers, 6 fighters, 44 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 24/82 hits, 27.83 expected hits
                    Russians roll dice for 4 armour, 18 artilleries, 3 fighters, 42 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 27/72 hits, 25.83 expected hits
                    24 infantry owned by the Russians and 27 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 23 armour, 6 bombers, 6 fighters, 17 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 27/55 hits, 23.33 expected hits
                    Russians roll dice for 4 armour, 18 artilleries, 3 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 23/48 hits, 17.83 expected hits
                    4 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 5 artilleries owned by the Russians, 6 armour owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 6 bombers, 6 fighters and 3 tactical_bombers in Russia, round 5 : 19/32 hits, 17.50 expected hits
                    Russians roll dice for 4 armour, 13 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 5 : 8/21 hits, 8.83 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 4 armour owned by the Russians, 13 artilleries owned by the Russians and 8 armour owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 6 bombers, 6 fighters and 3 tactical_bombers in Russia, round 6 : 7/24 hits, 13.50 expected hits
                    Russians roll dice for 2 fighters in Russia, round 6 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 6PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 8 armour, 6 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -39
                Casualties for Germans: 15 armour, 1 fighter, 7 infantry and 74 mech_infantrys
                Casualties for Russians: 6 aaGuns, 4 armour, 18 artilleries, 3 fighters, 65 infantry, 4 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Caucasus
            2 fighters moved from Russia to Novgorod
            2 fighters moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Caucasus
            1 tactical_bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Ukraine
            6 bombers moved from Russia to Novgorod
            1 infantry moved from Persia to Eastern Persia
            1 aaGun and 2 infantry moved from Northwest Persia to Persia
            3 fighters moved from 112 Sea Zone to Western Germany
            4 fighters moved from 112 Sea Zone to 113 Sea Zone
            3 infantry moved from Western Germany to France
            1 infantry moved from Northern Italy to France
            3 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            3 infantry placed in Novgorod
            1 armour and 2 infantry placed in Persia
            5 armour placed in Germany
            Germans undo move 5.
            Germans undo move 2.
            5 armour and 5 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 2.
            3 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 78 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : -11.00
    AA fire in Russia : : -1.67
    British : -0.33
    Russians : 8.67
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag
    39 Sea Zone : 1 submarine
    Egypt : 1 artillery and 2 infantry
    Algeria : 1 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 11 infantry
    Western Germany : 1 aaGun, 1 airfield, 7 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 10 mech_infantrys
    Germany : 1 factory_major and 5 mech_infantrys
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Russia : 1 flag, 1 airfield, 8 armour and 1 factory_minor
    Tambov : 1 flag
    Ukraine : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomber
    Western Ukraine : 1 flag
    Vologda : 1 flag
    Volgograd : 1 flag, 1 factory_minor
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 bombers, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    Caucasus : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomber
    Smolensk : 1 flag
    Samara : 1 flag
    120 Sea Zone : 1 submarine
    112 Sea Zone : 1 submarine
    113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
    Bulgaria : 1 flag
    Greece : 1 flag
    Eastern Persia : 1 flag, 1 infantry
    Persia : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor and 6 infantry
    Yugoslavia : 1 flag
    98 Sea Zone : 1 destroyer
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 72 / 112
    Russians : 0 / 0
    Japanese : 72 / 82
    Americans : 56 / 86
    Chinese : 1 / 2
    British : 22 / 22
    UK_Pacific : 7 / 8
    Italians : 25 / 47
    ANZAC : 10 / 10
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Japanese round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 battleships and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 marine and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 battleships and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 marine and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Western Australia
            Battle in New Britain
            Battle in Wake Island
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 3 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Western Australia from ANZAC, taking New Britain from ANZAC, taking Wake Island from Americans, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 3 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in New Guinea
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 battleships, 4 carriers, 4 destroyers, 4 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone
            2 fighters moved from Philippines to 56 Sea Zone
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 bomber and 1 fighter moved from Yunnan to French Indo China
            1 bomber and 1 fighter moved from Shan State to French Indo China
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Anhwe to Kweichow
            2 mech_infantrys moved from Kansu to Szechwan
            1 armour moved from Tsinghai to Szechwan
            1 mech_infantry moved from Turkmenistan to Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Kwangsi to Hunan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            2 battleships placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : -2.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 3 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 factory_minor and 3 infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
    Hunan : 1 flag, 1 aaGun, 1 artillery and 4 mech_infantrys
    Kansu : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 mech_infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Britain : 1 flag, 1 marine
    Western Australia : 1 flag, 1 marine
    Solomon Islands : 1 flag, 1 infantry
    New Guinea : 1 flag, 2 artilleries and 2 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 1 infantry
    Midway : 1 flag, 1 airfield
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 2 aaGuns, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 15 infantry and 2 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag, 1 harbour
    Dutch New Guinea : 1 flag, 1 fighter and 1 tactical_bomber
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    47 Sea Zone : 1 transport
    Olgiy : 1 flag
    31 Sea Zone : 1 transport
    36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines, 4 tactical_bombers and 4 transports
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    56 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 marine, 4 submarines and 2 tactical_bombers
    54 Sea Zone : 1 submarine
    Novosibirsk : 1 flag
    Turkmenistan : 1 flag
    Northwest Persia : 1 mech_infantry
    Persia : 1 fighter, 1 mech_infantry and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 72 / 112
    Russians : 0 / 0
    Japanese : 75 / 93
    Americans : 56 / 86
    Chinese : 0 / 2
    British : 22 / 22
    UK_Pacific : 6 / 8
    Italians : 25 / 47
    ANZAC : 9 / 10
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @666 aigh’t this is it.
    Will post your win later.
    I couldn’t eben get into the game, though…


  • @aequitas-et-veritas said in JWW V AeT (allies) game 2:

    @666 aigh’t this is it.
    Will post your win later.
    I couldn’t eben get into the game, though…

    @aequitas-et-veritas thanks good game

Suggested Topics

  • 19
  • 16
  • 62
  • 62
  • 112
  • 167
  • 315
  • 1.6k
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts