@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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Germany +3
No tech
Regula luck -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:03:47 AM
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/9 hits, 3,00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Germany 1 tactical_bomber moved from Eastern Poland to Germany Place Units - Germans 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 2,00 Russians : 1,33 -
@ArtofWar1947
This was just a test to see how Global1940 BM executes with the new TripleA version. -
@ArtofWar1947
So you have successfully installed the new TripleA version, as we can see from your successful test posting. What did you actually download then? Had you not installed the Global1940 map (including BM) before? Or might you still be using an outdated version of the map?
Nothing changed with the maps - that’s why I am asking?After the error message - were you able to continue the game, or has TripleA been stuck? What happened after the error message had been displayed?
Can you post a savegame containing your setting?
Are there any other error messages in the console?Or has
objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player; attachmentName.been all?
What Java version are you running TripleA with?
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Thanks for checking. I updated the G40 map and the error message has disappeared. Thanks.
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@ArtofWar1947 That’s what I thought. Great that it works now. Enjoy gaming :-)
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Scramble? If so, OOL?
SZ110: Attacking with 2 subs, 3 fighters, 3 tac, & bomber.
SZ111: Attacking with 2 subs, battleship, fighter, tac, & bomber. -
@ArtofWar1947 I can’t find the file/save game
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I apparently did not see the Post Combat button and the game immediately went to asking about a scramble. I summarized the attacks on SZ 110 & 111 on the forum and sent you the map of my G-1 CM via email, but it apparently got hung up in my Outbox. Will send now.
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no scramble, if you attach the savegame you can also upload it here
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Bid Purchase - Germans Germans buy 1 infantry; 0 PU unused Bid Placement - Germans 1 infantry placed in Holland Belgium Purchase Units - Germans Germans buy 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 8/14 hits, 5.17 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits, 2.33 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/13 hits, 3.83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia 2 artilleries owned by the Germans, 8 infantry owned by the Germans and 2 armour owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 8 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser and 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 armour moved from Bulgaria to Romania 2 infantry moved from Romania to Slovakia Hungary 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Slovakia Hungary 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Holland Belgium Place Units - Germans 6 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 2.67 British : 1.17 AA fire in France : : -0.17 French : -1.67 Neutral_Allies : -1.67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Buryatia to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 2 infantry moved from Caucasus to Rostov 1 fighter moved from Novgorod to Russia 1 infantry moved from Archangel to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 aaGuns moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 124 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery moved from Kwangsi to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 4 infantry moved from Korea to Manchuria 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Kiangsu 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -3.17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Western United States 1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 3 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0,67 Japanese : 2,00 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 fighter and 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 106 Sea Zone 1 fighter moved from India to YunnanCombat Hit Differential Summary :
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scramble?
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@Giallo
Scramble 3 fighters -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Western United States 1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 3 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 fighter and 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 106 Sea Zone 1 fighter moved from India to Yunnan Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser and 1 destroyer Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 bomber, 1 carrier, 1 cruiser and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 artillery and 1 infantry moved from Ontario to Quebec 1 fighter moved from 106 Sea Zone to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 58 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State 2 fighters moved from Yunnan to India 1 aaGun and 2 infantry moved from India to Burma 1 artillery and 4 infantry moved from India to Burma 2 aaGuns moved from India to Burma 1 tactical_bomber moved from Yunnan to Szechwan 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship EDIT: Adding units owned by British to 118 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0,33 British : -4,00 Italians : 0,17 Chinese : -0,67 Japanese : 1,67





