Panther's TripleA pre-release test thread


  • Testing manual upload
    0_1542147871219_test.tsvg


  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Russians
            1 mech_infantry moved from Rostov to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Vologda to Archangel
            2 fighters and 2 tactical_bombers moved from Russia to Archangel
            1 armour and 1 mech_infantry moved from Suiyuyan to Anhwe
            1 mech_infantry moved from Shensi to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 3/1 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Anhwe
                Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                    Russians roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
                1 mech_infantry owned by the Russians and 1 armour owned by the Russians retreated to Jehol
                Japanese win with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries, 2 fighters and 5 infantry moved from Vologda to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Urals
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Volgograd to Samara
            2 fighters and 2 tactical_bombers moved from Archangel to Russia
            1 infantry moved from Suiyuyan to Chahar
            4 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            2 infantry moved from Siberia to Amur
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Russians
            6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Removing units owned by Russians from Urals: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 3 mech_infantrys
            EDIT: Removing units owned by Russians from Novosibirsk: 1 mech_infantry
            EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
            EDIT: Removing units owned by Russians from Bessarabia: 1 mech_infantry
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Turning off Edit Mode
            Russians undo move 1.
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,4,4,4,2,4,5,6,6,1,6,5
            Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    Sorry to hijack your thread. Lost mine.

    Anyway the good news is that the pre release of 1.9 appears to be working.


  • @simon33 No problem, good news! Will test 1.9 and 1.10 myself now.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:27:40


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : -0,33
    

    Dice Statistics:

    Total
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
        Average roll : 4,000
        Median : 4,000
        Variance : 1,139
        Standard Deviation : 1,067
        Total rolls : 7
    
    Germans Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
        Average roll : 4,000
        Median : 4,500
        Variance : 1,200
        Standard Deviation : 1,095
        Total rolls : 6
    
    British Combat
            4 was rolled 1 times
        Average roll : 4,000
        Median : 4,000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : -0,33
    

    Dice Statistics:

    Total
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
        Average roll : 4,000
        Median : 4,000
        Variance : 1,139
        Standard Deviation : 1,067
        Total rolls : 7
    
    Germans Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
        Average roll : 4,000
        Median : 4,500
        Variance : 1,200
        Standard Deviation : 1,095
        Total rolls : 6
    
    British Combat
            4 was rolled 1 times
        Average roll : 4,000
        Median : 4,000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : -0,33
    

    Dice Statistics:

    Total
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
        Average roll : 4,000
        Median : 4,000
        Variance : 1,139
        Standard Deviation : 1,067
        Total rolls : 7
    
    Germans Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
        Average roll : 4,000
        Median : 4,500
        Variance : 1,200
        Standard Deviation : 1,095
        Total rolls : 6
    
    British Combat
            4 was rolled 1 times
        Average roll : 4,000
        Median : 4,000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:33:18


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:34:15
    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 5 armour; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 3
                Casualties for Germans: 2 submarines
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            5 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 1,33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.10, time: 10:37:02
    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Place Units - Germans
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 14:46:37
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 22:31:04
    Savegame

  • '19 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6+26edfc2, time: 6:59:56 AM
    Savegame

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