Playoff Rd 2 Karl allies v JWW (axis +9)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in New Guinea

    Non Combat Move - ANZAC
                1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 75 Sea Zone
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    triplea_41725_Fre6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 6 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Vologda
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from British
                1 mech_infantry moved from Caucasus to Samara
                      Germans take Samara from Russians
                2 infantry moved from Bryansk to Tambov
                2 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
                1 mech_infantry moved from Caucasus to Sikang
                      Germans take Sikang from Chinese
                8 armour and 5 mech_infantrys moved from Caucasus to Tsinghai
                4 mech_infantrys moved from Bryansk to Vologda
                1 mech_infantry moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Vologda
                3 fighters and 2 tactical_bombers moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Tambov
                1 artillery moved from Rostov to Volgograd
                1 fighter moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 aaGun, 2 artilleries and 5 infantry
                        AA fire in Vologda :  2/3 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Vologda, round 2 :  3/13 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 5 infantry in Vologda, round 2 :  1/7 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Vologda, round 3 :  5/12 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 3 :  3/5 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the Germans, 2 artilleries owned by the Russians and 3 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 2 artilleries and 5 infantry
                Battle in Novosibirsk
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Novosibirsk, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tsinghai
                    Germans attack with 8 armour and 5 mech_infantrys
                    Chinese defend with 1 fighter and 7 infantry
                        Germans roll dice for 8 armour and 5 mech_infantrys in Tsinghai, round 2 :  6/13 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 :  3/8 hits
                        3 mech_infantrys owned by the Germans and 6 infantry owned by the Chinese lost in Tsinghai
                        Germans roll dice for 8 armour and 2 mech_infantrys in Tsinghai, round 3 :  6/10 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Chinese: 1 fighter and 7 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
                1 bomber moved from Vologda to Bryansk
                4 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Rostov to Ukraine
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Novgorod to Belarus
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 122 Sea Zone to 120 Sea Zone
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                7 armour placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,3,5,6,5,4,2
                Germans collect 61 PUs (2 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 10 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Tsinghai : 1 flag, 8 armour and 1 mech_infantry
        Sikang : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Germany : 7 armour and 1 factory_major
        Belarus : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 5 artilleries, 1 bomber, 4 fighters, 23 infantry, 31 mech_infantrys and 4 tactical_bombers
        Nenetsia : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 10 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 2 armour and 2 mech_infantrys
        Vologda : 1 flag, 4 mech_infantrys
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 infantry
        Samara : 1 flag, 1 mech_infantry
        120 Sea Zone : 1 submarine
        125 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 2 infantry
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
        127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 86
        Russians : 12 / 28
        Japanese : 57 / 73
        Americans : 56 / 91
        Chinese : 3 / 6
        British : 31 / 33
        UK_Pacific : 7 / 10
        Italians : 20 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Ger7.tsvg

  • 15 14

    I guess I’d prefer the Axis in this position. Karl, you did not KILL enough so far. Chinese annihilated, Germans close to out of control, Japan still in control. KILL MORE KARL!

  • 22 20 19 18 17 16 15 14 12

    @JDOW:

    I guess I’d prefer the Axis in this position. Karl, you did not KILL enough so far. Chinese annihilated, Germans close to out of control, Japan still in control. KILL MORE KARL!

    WILL DO!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Timguska to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
                1 artillery and 2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                3 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Russia to Vologda
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 4 mech_infantrys
                        Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 :  1/5 hits
                        Germans roll dice for 4 mech_infantrys in Vologda, round 2 :  2/4 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 3 :  3/3 hits
                        Germans roll dice for 3 mech_infantrys in Vologda, round 3 :  2/3 hits
                        3 mech_infantrys owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Soviet Far East
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 4 infantry in Soviet Far East, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Soviet Far East
                    Russians win, taking Soviet Far East from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 2 mech_infantrys
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/6 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 :  3/4 hits
                        Germans roll dice for 2 armour in Novosibirsk, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Russians, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Novosibirsk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 3 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                2 fighters moved from Novosibirsk to Russia
                2 aaGuns and 7 infantry moved from Siberia to Sakha

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_41725_Rus7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 bomber moved from French Indo China to Suiyuyan
                1 artillery moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Szechwan to Kansu
                      Japanese take Kansu from Chinese
                9 infantry moved from French Indo China to Shan State
                2 artilleries moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                3 marines moved from Java to 42 Sea Zone
                2 battleships, 2 cruisers and 3 marines moved from 42 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry and 3 marines moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to 80 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 3 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  3/7 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 80 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 destroyer and 2 transports
                        Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in 80 Sea Zone
                    British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 3 marines and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 3 marines and 1 tactical_bomber in Philippines, round 2 :  4/11 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 4 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 9 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 9 infantry and 1 tactical_bomber in Shan State, round 2 :  2/12 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                4 carriers, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 armour moved from Kweichow to Szechwan
                1 tactical_bomber moved from Hunan to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Anhwe
                1 bomber moved from Suiyuyan to Anhwe
                1 aaGun moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Kweichow

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 fighters placed in Japan
                6 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 4 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 aaGun and 2 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 aaGun and 1 artillery
        Hunan : 1 flag, 1 aaGun and 1 armour
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag, 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 flag, 1 bomber and 1 infantry
        Shan State : 1 flag, 2 artilleries and 8 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 7 infantry and 3 marines
        French Indo China : 1 flag, 1 factory_minor, 3 mech_infantrys and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters, 4 tactical_bombers and 7 transports
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine
        6 Sea Zone : 5 submarines
        55 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 86
        Russians : 14 / 21
        Japanese : 62 / 71
        Americans : 54 / 91
        Chinese : 0 / 6
        British : 31 / 33
        UK_Pacific : 6 / 10
        Italians : 20 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Jap7.tsvg

  • 15 14

    @Karl7:

    @JDOW:

    I guess I’d prefer the Axis in this position. Karl, you did not KILL enough so far. Chinese annihilated, Germans close to out of control, Japan still in control. KILL MORE KARL!

    WILL DO!

    GOOD!!!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 marine moved from Tobruk to 96 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 marine moved from 99 Sea Zone to Crete
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete
                2 fighters moved from 96 Sea Zone to Libya
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                3 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in Marshall Islands
                Battle in Paulau Island
                Battle in Celebes
                Battle in Marianas
                Battle in Crete
                    Americans attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Crete, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Crete, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Crete
                    Americans win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese, taking Celebes from Japanese, taking Marianas from Japanese, taking Crete from Italians with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Libya
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 cruiser in Libya, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Libya, round 2 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Libya, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                1 armour moved from Tunisia to Libya
                2 fighters moved from Libya to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Crete to 96 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from 18 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to Volgograd
                5 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
                3 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                4 armour, 5 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery moved from India to West India
                3 infantry moved from West India to India

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Kazakhstan
                    British attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 2 armour
                        British roll dice for 5 fighters and 1 tactical_bomber in Kazakhstan, round 2 :  3/6 hits
                        Italians roll dice for 2 armour in Kazakhstan, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British and 2 armour owned by the Italians lost in Kazakhstan
                    British win with 4 fighters remaining. Battle score for attacker is -9
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 2 armour
                Battle in 109 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Northwest Persia
                    British attack with 4 armour, 5 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 4 armour, 5 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/10 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 4 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Iraq
                    British attack with 2 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Malta
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 cruisers in Malta, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Malta
                    British win, taking Malta from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
                4 fighters moved from Kazakhstan to Turkmenistan
                2 fighters moved from Egypt to Persia
                1 aaGun moved from Trans-Jordan to Iraq
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Volgograd to Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Turkmenistan: 4 fighters
                EDIT: Adding units owned by British to Persia: 4 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 fighter
                EDIT: Adding units owned by British to Persia: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41725_UK_7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Bryansk to Russia
                1 fighter moved from Southern Italy to 99 Sea Zone

    triplea_41725_Ita7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    intercept?

  • 22 20 19 18 17 16 15 14 12

    no

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Bryansk to Russia
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber and 2 fighters moved from Russia to Bryansk
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,3,3,6,5,5,5
                Italians collect 7 PUs (12 lost to blockades); end with 7 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 1 infantry
        Rostov : 1 flag
        Smolensk : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 21
        Japanese : 59 / 71
        Americans : 58 / 93
        Chinese : 0 / 0
        British : 33 / 39
        UK_Pacific : 6 / 9
        Italians : 19 / 7
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Ita7.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Germans

    triplea_41725_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
                Germans buy 3 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Tsinghai to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Tsinghai to Urals
                      Germans take Urals from Russians
                2 infantry moved from Nenetsia to Vologda
                4 tactical_bombers moved from Bryansk to Vologda
                1 bomber and 4 fighters moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in Vologda
                    Germans attack with 2 infantry and 4 tactical_bombers
                    Russians defend with 1 artillery
                        Germans roll dice for 2 infantry and 4 tactical_bombers in Vologda, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                4 tactical_bombers moved from Vologda to Bryansk
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Samara to Bryansk
                7 armour moved from Tsinghai to Volgograd
                1 mech_infantry moved from Sikang to Caucasus
                1 artillery moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Bryansk
                4 fighters moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Ukraine
                2 mech_infantrys moved from Volgograd to Rostov
                10 mech_infantrys moved from Eastern Poland to Bryansk
                7 armour moved from Germany to Eastern Poland
                1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,3,2,2,3,5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 59 PUs (4 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sikang : 1 flag
        Timguska : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Belarus : 1 aaGun and 3 artilleries
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 8 artilleries, 4 fighters, 24 infantry, 42 mech_infantrys and 4 tactical_bombers
        Rostov : 1 aaGun, 1 artillery and 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 7 armour
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 7 armour, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 infantry
        Samara : 1 flag, 1 infantry
        120 Sea Zone : 1 submarine
        112 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 11 / 21
        Japanese : 55 / 71
        Americans : 58 / 93
        Chinese : 0 / 0
        British : 33 / 39
        UK_Pacific : 6 / 9
        Italians : 19 / 7
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I can not believe the frequency at which my bombers & AF in general get shot down……it is really crazy, I would argue 50% + in all my current games

  • 22 20 19 18 17 16 15 14 12

    Damn yeah, I got lucky !

    May not matter though

    Axis have upper hand

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Karl7:

    Damn yeah, I got lucky !

    May not matter though

    Axis have upper hand

    at this juncture I don’t think you can stop Germany even without any bombers….

  • 22 20 19 18 17 16 15 14 12

    prob won’t be able to move until sunday…… Got live FtoF game today!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Karl7:

    prob won’t be able to move until sunday…… Got live FtoF game today!

    that is awesome, very jealous. It has been a number of years that I have been able to play FtoF. How many players? let me know how many hours it takes you guys….I miss those days.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                2 aaGuns and 7 infantry moved from Sakha to Buryatia
                4 infantry moved from Soviet Far East to Siberia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_41725_Rus8.tsvg

Suggested Topics

  • 78
  • 14
  • 45
  • 29
  • 121
  • 72
  • 107
  • 65
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

18.0k

Users

40.7k

Topics

1.8m

Posts