Playoff Rd 2 Karl allies v JWW (axis +9)

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    intercept?

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    no

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Bryansk to Russia
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber and 2 fighters moved from Russia to Bryansk
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,3,3,6,5,5,5
                Italians collect 7 PUs (12 lost to blockades); end with 7 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 1 infantry
        Rostov : 1 flag
        Smolensk : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 14 / 21
        Japanese : 59 / 71
        Americans : 58 / 93
        Chinese : 0 / 0
        British : 33 / 39
        UK_Pacific : 6 / 9
        Italians : 19 / 7
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Ita7.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Germans

    triplea_41725_Ger8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
                Germans buy 3 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Tsinghai to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Tsinghai to Urals
                      Germans take Urals from Russians
                2 infantry moved from Nenetsia to Vologda
                4 tactical_bombers moved from Bryansk to Vologda
                1 bomber and 4 fighters moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in Vologda
                    Germans attack with 2 infantry and 4 tactical_bombers
                    Russians defend with 1 artillery
                        Germans roll dice for 2 infantry and 4 tactical_bombers in Vologda, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                4 tactical_bombers moved from Vologda to Bryansk
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Samara to Bryansk
                7 armour moved from Tsinghai to Volgograd
                1 mech_infantry moved from Sikang to Caucasus
                1 artillery moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Bryansk
                4 fighters moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Ukraine
                2 mech_infantrys moved from Volgograd to Rostov
                10 mech_infantrys moved from Eastern Poland to Bryansk
                7 armour moved from Germany to Eastern Poland
                1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,3,2,2,3,5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 59 PUs (4 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sikang : 1 flag
        Timguska : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Belarus : 1 aaGun and 3 artilleries
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 8 artilleries, 4 fighters, 24 infantry, 42 mech_infantrys and 4 tactical_bombers
        Rostov : 1 aaGun, 1 artillery and 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 7 armour
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 7 armour, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 infantry
        Samara : 1 flag, 1 infantry
        120 Sea Zone : 1 submarine
        112 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 11 / 21
        Japanese : 55 / 71
        Americans : 58 / 93
        Chinese : 0 / 0
        British : 33 / 39
        UK_Pacific : 6 / 9
        Italians : 19 / 7
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Ger8.tsvg

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    I can not believe the frequency at which my bombers & AF in general get shot down……it is really crazy, I would argue 50% + in all my current games

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    Damn yeah, I got lucky !

    May not matter though

    Axis have upper hand

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    @Karl7:

    Damn yeah, I got lucky !

    May not matter though

    Axis have upper hand

    at this juncture I don’t think you can stop Germany even without any bombers….

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    prob won’t be able to move until sunday…… Got live FtoF game today!

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    @Karl7:

    prob won’t be able to move until sunday…… Got live FtoF game today!

    that is awesome, very jealous. It has been a number of years that I have been able to play FtoF. How many players? let me know how many hours it takes you guys….I miss those days.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                2 aaGuns and 7 infantry moved from Sakha to Buryatia
                4 infantry moved from Soviet Far East to Siberia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_41725_Rus8.tsvg

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    @JWW:

    @Karl7:

    prob won’t be able to move until sunday…… Got live FtoF game today!

    that is awesome, very jealous. It has been a number of years that I have been able to play FtoF. How many players? let me know how many hours it takes you guys….I miss those days.

    we had 2 games going side by side.  I was USA in one, Germany in the other.

    We played from 9am to about 10ish.  I did Sealion and the allies never recovered.  On the other, I managed to sink all the Japanese fleet, but Russia was in trouble.  We fast forwarded the battle for moscow and Russia held, so we called it an allies win.

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    two boards? that must have been a sight….the time scale seems about right. it can be an all day endeavor.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 infantry, 2 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                3 marines moved from Philippines to 35 Sea Zone
                2 battleships, 2 cruisers and 3 marines moved from 35 Sea Zone to 22 Sea Zone
                3 marines moved from 22 Sea Zone to Marianas
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters moved from 35 Sea Zone to Guam
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 armour moved from Kansu to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                5 submarines moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                3 fighters moved from 35 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Solomon Islands
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 23 Sea Zone
                    Japanese attack with 5 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 5 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 :  4/8 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 22 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 5 submarines
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 5 submarines in 22 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 2 cruisers and 5 submarines remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Guam
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Marianas
                    Japanese attack with 3 marines
                    Americans defend with 1 artillery
                        Japanese roll dice for 3 marines in Marianas, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery in Marianas, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Marianas
                    Japanese win, taking Marianas from Americans with 3 marines remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                3 fighters and 1 tactical_bomber moved from Guam to 22 Sea Zone
                1 fighter moved from 34 Sea Zone to 22 Sea Zone
                7 carriers, 4 destroyers and 2 transports moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from 44 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from French Indo China to 22 Sea Zone
                1 bomber moved from Anhwe to Japan
                2 tactical_bombers moved from Manchuria to Japan
                1 infantry moved from Shensi to Tsinghai
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Szechwan to Tsinghai
                1 artillery moved from Kweichow to Hopei
                1 mech_infantry moved from French Indo China to Kweichow
                1 armour moved from Hunan to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Hunan
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Yunnan to Hunan
                2 infantry moved from Shan State to Yunnan

    Place Units - Japanese
                10 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Jehol : 1 flag
        Marianas : 3 marines
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 aaGun and 4 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
        Hunan : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 artillery
        Tsinghai : 1 armour and 1 infantry
        Szechwan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 2 artilleries and 3 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Evenkiyskiy : 1 flag, 1 armour
        French Indo China : 1 flag, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 submarine and 2 transports
        44 Sea Zone : 1 flag, 1 transport
        49 Sea Zone : 1 transport
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 5 submarines, 5 tactical_bombers and 2 transports
        21 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine
        6 Sea Zone : 10 submarines

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 10 / 18
        Japanese : 61 / 64
        Americans : 58 / 93
        Chinese : 0 / 0
        British : 33 / 39
        UK_Pacific : 5 / 9
        Italians : 19 / 7
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Jap8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 infantry moved from Libya to 96 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 marine moved from Crete to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 marine moved from 99 Sea Zone to Greece
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Solomon Islands
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from Caroline Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Greece from Germans, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Solomon Islands
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 :  3/6 hits
                        Japanese roll dice for 2 infantry in Solomon Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                3 fighters moved from Solomon Islands to 49 Sea Zone
                1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
                2 carriers moved from 33 Sea Zone to 49 Sea Zone
                2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 49 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 29 Sea Zone
                1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 2.
                2 infantry placed in Western United States
                1 bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 120 Sea Zone
                2 artilleries and 28 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Persia to Volgograd
                2 fighters moved from Persia to Caucasus

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in 120 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 120 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 120 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the British lost in 120 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Caucasus
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Burma
                    British attack with 2 artilleries and 28 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 28 infantry in Burma, round 2 :  4/30 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 28 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                3 infantry moved from Persia to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                5 fighters moved from Persia to Greece
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                British undo move 1.
                1 transport placed in 81 Sea Zone
                2 infantry placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41725_UK_8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Bryansk to Russia

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Russia to Bryansk
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to France
                1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,3,6,6,6,1,3
                Italians collect 7 PUs (12 lost to blockades); end with 7 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 1 infantry
        Greater Southern Germany : 1 artillery and 1 infantry
        Romania : 1 armour
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 1 infantry
        Rostov : 1 flag
        Ukraine : 2 mech_infantrys
        Smolensk : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 12 / 18
        Japanese : 56 / 64
        Americans : 60 / 85
        Chinese : 0 / 0
        British : 33 / 39
        UK_Pacific : 10 / 13
        Italians : 19 / 7
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Ita8.tsvg

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    if you want to intercept with your Russian fighters we can do it here, thought, based on your repeated, “no thanks” you wouldn’t want to now.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine and 2 transports
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter moved from Caroline Islands to 54 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 destroyer moved from 60 Sea Zone to 41 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from 41 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_41725_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs;
                Germans buy 6 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Yenisey
                      Germans take Yenisey from Russians
                2 infantry moved from Volgograd to Caucasus
                4 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 tactical_bomber moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Iceland
                Battle in Caucasus
                    Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 :  3/10 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Caucasus
                    Germans win, taking Iceland from British, taking Caucasus from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                4 fighters and 4 tactical_bombers moved from Caucasus to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                7 armour moved from Volgograd to Bryansk
                1 armour moved from Timguska to Novosibirsk
                1 armour moved from Novosibirsk to Vologda
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk
                3 artilleries moved from Belarus to Bryansk
                7 armour moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 artillery and 2 mech_infantrys moved from Rostov to Bryansk
                1 aaGun moved from Belarus to Novgorod
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bulgaria to Albania
                1 fighter moved from Western Germany to Bryansk
                1 aaGun moved from Rostov to Volgograd
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 120 Sea Zone to 116 Sea Zone
                2 aaGuns and 3 infantry moved from Western Germany to Greater Southern Germany
                1 aaGun, 2 artilleries and 3 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                2 infantry placed in Normandy Bordeaux
                Germans undo move 4.
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sikang : 1 flag
        Yenisey : 1 flag, 1 mech_infantry
        Timguska : 1 flag
        Iceland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Greater Southern Germany : 2 aaGuns and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Albania : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 17 armour, 15 artilleries, 5 fighters, 26 infantry, 44 mech_infantrys and 4 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 10 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour
        Volgograd : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
        Caucasus : 1 flag, 2 infantry
        Smolensk : 1 infantry
        Samara : 1 flag, 1 infantry
        113 Sea Zone : 1 cruiser and 1 destroyer
        123 Sea Zone : 1 transport
        116 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 80
        Russians : 9 / 18
        Japanese : 56 / 64
        Americans : 60 / 85
        Chinese : 0 / 0
        British : 33 / 39
        UK_Pacific : 10 / 13
        Italians : 19 / 7
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41725_Ger9.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_41725_Rus9.tsvg

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