TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
intercept?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Bryansk to Russia
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber and 2 fighters moved from Russia to Bryansk
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,3,3,6,5,5,5
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 1 infantry
Rostov : 1 flag
Smolensk : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 60 / 86
Russians : 14 / 21
Japanese : 59 / 71
Americans : 58 / 93
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 6 / 9
Italians : 19 / 7
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 3 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Tsinghai to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Tsinghai to Urals
Germans take Urals from Russians
2 infantry moved from Nenetsia to Vologda
4 tactical_bombers moved from Bryansk to Vologda
1 bomber and 4 fighters moved from Bryansk to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Vologda
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 4 tactical_bombers in Vologda, round 2 : 4/6 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
4 tactical_bombers moved from Vologda to Bryansk
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Samara to Bryansk
7 armour moved from Tsinghai to Volgograd
1 mech_infantry moved from Sikang to Caucasus
1 artillery moved from Volgograd to Rostov
3 artilleries moved from Ukraine to Bryansk
4 fighters moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Ukraine
2 mech_infantrys moved from Volgograd to Rostov
10 mech_infantrys moved from Eastern Poland to Bryansk
7 armour moved from Germany to Eastern Poland
1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,3,2,2,3,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 59 PUs (4 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Timguska : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Germany : 1 factory_major and 10 mech_infantrys
Belarus : 1 aaGun and 3 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 8 artilleries, 4 fighters, 24 infantry, 42 mech_infantrys and 4 tactical_bombers
Rostov : 1 aaGun, 1 artillery and 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 7 armour
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 7 armour, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 infantry
Samara : 1 flag, 1 infantry
120 Sea Zone : 1 submarine
112 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 63 / 80
Russians : 11 / 21
Japanese : 55 / 71
Americans : 58 / 93
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 6 / 9
Italians : 19 / 7
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I can not believe the frequency at which my bombers & AF in general get shot down……it is really crazy, I would argue 50% + in all my current games
Damn yeah, I got lucky !
May not matter though
…
Axis have upper hand
Damn yeah, I got lucky !
May not matter though
…Axis have upper hand
at this juncture I don’t think you can stop Germany even without any bombers….
prob won’t be able to move until sunday…… Got live FtoF game today!
prob won’t be able to move until sunday…… Got live FtoF game today!
that is awesome, very jealous. It has been a number of years that I have been able to play FtoF. How many players? let me know how many hours it takes you guys….I miss those days.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 aaGuns and 7 infantry moved from Sakha to Buryatia
4 infantry moved from Soviet Far East to Siberia
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
@JWW:
prob won’t be able to move until sunday…… Got live FtoF game today!
that is awesome, very jealous. It has been a number of years that I have been able to play FtoF. How many players? let me know how many hours it takes you guys….I miss those days.
we had 2 games going side by side. I was USA in one, Germany in the other.
We played from 9am to about 10ish. I did Sealion and the allies never recovered. On the other, I managed to sink all the Japanese fleet, but Russia was in trouble. We fast forwarded the battle for moscow and Russia held, so we called it an allies win.
two boards? that must have been a sight….the time scale seems about right. it can be an all day endeavor.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 infantry, 2 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 marines moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 35 Sea Zone to 22 Sea Zone
3 marines moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters moved from 35 Sea Zone to Guam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Kansu to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
5 submarines moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from 35 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 23 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 5 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 5 submarines in 22 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 2 cruisers and 5 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Japanese attack with 3 marines
Americans defend with 1 artillery
Japanese roll dice for 3 marines in Marianas, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 3 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
3 fighters and 1 tactical_bomber moved from Guam to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
7 carriers, 4 destroyers and 2 transports moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 44 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 bomber moved from Anhwe to Japan
2 tactical_bombers moved from Manchuria to Japan
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Tsinghai
1 artillery moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Hunan
2 infantry moved from Shan State to Yunnan
Place Units - Japanese
10 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Jehol : 1 flag
Marianas : 3 marines
Manchuria : 1 flag, 1 aaGun and 4 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun and 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
Hunan : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 artillery
Tsinghai : 1 armour and 1 infantry
Szechwan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries and 3 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Evenkiyskiy : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine and 2 transports
44 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 transport
23 Sea Zone : 1 destroyer
22 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 5 submarines, 5 tactical_bombers and 2 transports
21 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 10 submarines
Production/PUs Summary :
Germans : 63 / 80
Russians : 10 / 18
Japanese : 61 / 64
Americans : 58 / 93
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 5 / 9
Italians : 19 / 7
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 infantry moved from Libya to 96 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 marine moved from Crete to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 99 Sea Zone to Greece
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Greece
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking Greece from Germans, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from Solomon Islands to 49 Sea Zone
1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
2 carriers moved from 33 Sea Zone to 49 Sea Zone
2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
2 infantry placed in Western United States
1 bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
2 artilleries and 28 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Volgograd
2 fighters moved from Persia to Caucasus
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 120 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British lost in 120 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 artilleries and 28 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 28 infantry in Burma, round 2 : 4/30 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
3 infantry moved from Persia to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
5 fighters moved from Persia to Greece
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
British undo move 1.
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Bryansk to Russia
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber and 2 fighters moved from Russia to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,3,6,6,6,1,3
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Greater Southern Germany : 1 artillery and 1 infantry
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 1 infantry
Rostov : 1 flag
Ukraine : 2 mech_infantrys
Smolensk : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 59 / 80
Russians : 12 / 18
Japanese : 56 / 64
Americans : 60 / 85
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 10 / 13
Italians : 19 / 7
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
if you want to intercept with your Russian fighters we can do it here, thought, based on your repeated, “no thanks” you wouldn’t want to now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 2 transports
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from Caroline Islands to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs;
Germans buy 6 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Urals to Yenisey
Germans take Yenisey from Russians
2 infantry moved from Volgograd to Caucasus
4 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Germans
Battle in Iceland
Battle in Caucasus
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 3/10 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Iceland from British, taking Caucasus from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Caucasus to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
7 armour moved from Volgograd to Bryansk
1 armour moved from Timguska to Novosibirsk
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
3 artilleries moved from Belarus to Bryansk
7 armour moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 artillery and 2 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Belarus to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bulgaria to Albania
1 fighter moved from Western Germany to Bryansk
1 aaGun moved from Rostov to Volgograd
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 116 Sea Zone
2 aaGuns and 3 infantry moved from Western Germany to Greater Southern Germany
1 aaGun, 2 artilleries and 3 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 infantry placed in Normandy Bordeaux
Germans undo move 4.
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 flag
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Greater Southern Germany : 2 aaGuns and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Albania : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 17 armour, 15 artilleries, 5 fighters, 26 infantry, 44 mech_infantrys and 4 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
Caucasus : 1 flag, 2 infantry
Smolensk : 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser and 1 destroyer
123 Sea Zone : 1 transport
116 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 62 / 80
Russians : 9 / 18
Japanese : 56 / 64
Americans : 60 / 85
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 10 / 13
Italians : 19 / 7
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs