@Entek italy up
Team Game! World At War!
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 Damn! GB threw a killer dice that time. :-( 
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 Game History Round: 3 Combat Move - Americans 
 5 Fighters moved from West Papua to Malaya
 1 Bomber moved from West Papua to 108 Sea Zone
 1 Transport moved from 96 Sea Zone to 95 Sea Zone
 1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
 1 Infantry moved from Kwajalein to 96 Sea Zone
 1 Infantry moved from Kwajalein to 96 Sea Zone
 1 Artillery moved from Jaluit to 96 Sea Zone
 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone
 1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
 1 Infantry and 1 Tank moved from Jaluit to 96 Sea Zone
 1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
 1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
 Americans take Ponape from Yamamoto
 1 Infantry and 1 Tank moved from Jaluit to 96 Sea Zone
 1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
 1 Infantry and 1 Tank moved from 109 Sea Zone to Woleai
 Americans take Woleai from Yamamoto
 1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone
 1 Infantry moved from 103 Sea Zone to Eniwetok
 Americans take Eniwetok from Yamamoto
 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
 1 Destroyer moved from 13 Sea Zone to 28 Sea Zone
 2 Fighters moved from 96 Sea Zone to Minamitori
 1 Fighter moved from Amazon to 28 Sea Zone
 2 Bombers moved from French Guiana to 29 Sea ZonePurchase Units - Americans 
 Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 3 Destroyers, 1 Factory and 3 Fighters; Remaining resources: 5 PUs;Combat - Americans 
 Battle in Kusaie
 Americans attack with 1 Artillery and 1 Infantry
 Yamamoto defend with 1 Infantry
 Americans roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 2/2 hits
 Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits
 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kusaie
 Americans win, taking Kusaie from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
 Casualties for Americans: 1 Infantry
 Casualties for Yamamoto: 1 Infantry
 Battle in 28 Sea Zone
 Americans attack with 1 Destroyer and 1 Fighter
 Germans defend with 1 Submarine
 Germans roll dice for 1 Submarine in 28 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 Destroyer and 1 Fighter in 28 Sea Zone, round 2 : 1/2 hits
 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 28 Sea Zone
 Americans win with 1 Fighter remaining. Battle score for attacker is -1
 Casualties for Germans: 1 Submarine
 Casualties for Americans: 1 Destroyer
 Battle in 108 Sea Zone
 Americans attack with 1 Bomber
 Yamamoto defend with 1 Submarine
 Americans roll dice for 1 Bomber in 108 Sea Zone, round 2 : 0/1 hits
 1 Submarine owned by the Yamamoto Submerged
 Battle in Minamitori
 Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
 Yamamoto defend with 1 Infantry
 Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Minamitori, round 2 : 3/4 hits
 Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits
 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
 Americans winAmericans win with 1 Bomber remaining, taking Minamitori from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
 Casualties for Americans: 1 Infantry
 Casualties for Yamamoto: 1 Infantry
 Battle in 29 Sea Zone
 Americans attack with 2 Bombers
 Germans defend with 1 Submarine
 Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 1/2 hits
 1 Submarine owned by the Germans lost in 29 Sea Zone
 Americans win with 2 Bombers remaining. Battle score for attacker is 7
 Casualties for Germans: 1 SubmarineNon Combat Move - Americans 
 2 Bombers moved from 29 Sea Zone to Gibraltar
 1 Fighter moved from 28 Sea Zone to Amazon
 2 Tanks moved from Central America to Amazon
 3 Infantrys moved from Peru to Amazon
 1 Artillery and 2 Infantrys moved from E.Mexico to Central America
 1 Tank moved from E.Mexico to Colombia
 1 AAGun moved from E.Mexico to Central America
 6 Infantrys moved from South Central USA to South Atlantic USA
 2 Fighters moved from Minamitori to 95 Sea Zone
 1 Carrier moved from 96 Sea Zone to 95 Sea Zone
 3 Battleships, 1 Carrier, 5 Destroyers and 2 Submarines moved from 96 Sea Zone to 109 Sea Zone
 2 Adv.Fighters moved from 91 Sea Zone to 109 Sea Zone
 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 96 Sea Zone
 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
 1 Bomber moved from 108 Sea Zone to Port MoresbyPlace Units - Americans 
 1 Factory placed in Wake
 2 B.Transports placed in 26 Sea Zone
 2 Artillerys placed in South Central USA
 2 ArmoredCars placed in Colombia
 3 Fighters placed in Pearl Harbor
 1 Destroyer placed in 26 Sea Zone
 Turning on Edit Mode
 EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 83 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
 EDIT: Turning off Edit Mode
 2 Destroyers placed in 83 Sea ZoneTurn Complete - Americans 
 Americans collect 102 PUs; end with 107 PUs totalProduction/PUs Summary : Germans : 84 / 136 
 Russians : 99 / 102
 Italians : 52 / 52
 French : 40 / 44
 Yamamoto : 63 / 73
 Chinese : 28 / 40
 Hisaichi : 67 / 69
 British : 98 / 98
 Anzac : 36 / 38
 Dutch : 18 / 37
 Finns : 12 / 12
 Romanians : 13 / 13
 Thai : 6 / 6
 Americans : 102 / 107
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 Game History Round: 4 Combat Move - Germans 
 Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
 Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
 Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
 Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
 Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
 Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
 Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
 Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
 Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
 Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
 Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
 Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
 Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
 Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
 Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
 1 Infantry moved from Lithuania to Minsk
 1 Infantry moved from Brest to Minsk
 2 Infantrys moved from Vinnytsia to Kiev
 1 Stuka moved from Krakow to Kiev
 1 Stuka moved from Krakow to Minsk
 1 Transport moved from 24 Sea Zone to 23 Sea Zone
 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
 1 Artillery and 1 Elite moved from Oulu to Lapland
 1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
 1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone
 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Latvia
 1 Infantry moved from Lithuania to Latvia
 1 Bomber and 1 Fighter moved from Helsinki to Latvia
 2 Fighters moved from Helsinki to Lapland
 2 Infantrys moved from Burgundy to Languedoc
 2 Infantrys moved from Burgundy to Orleanais
 3 Infantrys moved from Burgundy to Picardy
 1 Tank moved from Paris to Picardy
 2 Tanks moved from Paris to Languedoc
 2 Tanks moved from Paris to Orleanais
 7 Tanks moved from Paris to Normandy
 1 Stuka moved from Rhine to Belgium
 1 Stuka moved from Bavaria to Belgium
 1 Infantry moved from Rhine to Belgium
 2 Submarines moved from 42 Sea Zone to 43 Sea Zone
 1 Infantry moved from Rhine to Belgium
 1 Artillery and 2 Infantrys moved from Lorraine to Belgium
 1 Infantry moved from Lorraine to Picardy
 1 Tank moved from Kufra to DarfurPurchase Units - Germans 
 Germans buy 4 Artillerys, 1 Bunker, 1 Carrier, 1 Cruiser, 2 Elites, 2 HeavyTanks, 16 Infantrys, 1 Mot.Inf, 1 Submarine, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Picardy
 Germans attack with 4 Infantrys and 1 Tank
 French defend with 1 Bunker
 Units damaged: 1 Bunker owned by the French
 Germans win, taking Picardy from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
 Casualties for French: 1 Bunker
 Casualties for Germans: 2 Infantrys
 Battle in Kiev
 Germans attack with 2 Infantrys and 1 Stuka
 Russians defend with 1 Infantry
 Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
 Casualties for Russians: 1 Infantry
 Battle in Languedoc
 Germans attack with 2 Infantrys and 2 Tanks
 French defend with 1 Infantry
 Germans win, taking Languedoc from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for French: 1 Infantry
 Battle in Lapland
 Germans attack with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry
 Russians defend with 1 Artillery and 3 Infantrys
 Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
 Casualties for Germans: 1 Artillery and 1 Infantry
 Casualties for Russians: 1 Artillery and 3 Infantrys
 Battle in Darfur
 Germans attack with 1 Tank
 British defend with 1 Infantry
 Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2
 Casualties for British: 1 Infantry
 Battle in Normandy
 Germans attack with 7 Tanks
 French defend with 1 AAGun, 1 Factory and 2 Infantrys
 Germans win, taking Normandy from French with 5 Tanks remaining. Battle score for attacker is -6
 Casualties for French: 2 Infantrys
 Casualties for Germans: 2 Tanks
 Battle in Orleanais
 Germans attack with 2 Infantrys and 2 Tanks
 French defend with 1 Infantry
 Germans win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is -2
 Casualties for French: 1 Infantry
 Casualties for Germans: 2 Infantrys
 Battle in Minsk
 Germans attack with 2 Infantrys and 1 Stuka
 Russians defend with 1 Infantry
 Germans win, taking Minsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
 Casualties for Germans: 1 Infantry
 Casualties for Russians: 1 Infantry
 Battle in Belgium
 Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
 Neutral defend with 3 Infantrys
 Germans loses 0 PUs for violating Belgiums neutrality.
 Germans win, taking Belgium from Neutral with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
 Casualties for Neutral: 3 Infantrys
 Casualties for Germans: 2 Infantrys
 Battle in Latvia
 Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
 Russians defend with 2 Infantrys and 1 Tank
 Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
 Casualties for Germans: 1 Infantry
 Casualties for Russians: 2 Infantrys and 1 TankNon Combat Move - Germans 
 2 Fighters moved from Lapland to 23 Sea Zone
 3 Destroyers moved from 24 Sea Zone to 23 Sea Zone
 1 Fighter moved from Latvia to Helsinki
 1 Bomber moved from Latvia to Helsinki
 2 Artillerys moved from Brest to Vinnytsia
 3 Infantrys moved from Vinnytsia to Odessa
 1 Tank moved from Brest to Odessa
 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
 1 Tank moved from Lithuania to Vinnytsia
 1 Stuka moved from Kiev to Krakow
 1 Stuka moved from Minsk to Krakow
 4 Infantrys moved from Warsaw to Brest
 1 Artillery moved from Warsaw to Brest
 4 Tanks moved from Warsaw to Vinnytsia
 1 AAGun and 1 Infantry moved from Bohemia to Krakow
 1 AAGun moved from Warsaw to Brest
 4 Infantrys moved from Bohemia to Krakow
 1 Infantry moved from Bavaria to Bohemia
 1 Tank moved from Bavaria to Krakow
 2 Infantrys moved from Berlin to Brandenburg
 1 Artillery and 5 Infantrys moved from Rhine to Hamburg
 2 Stukas moved from Belgium to HamburgPlace Units - Germans 
 1 Carrier, 1 Cruiser, 1 Submarine and 1 Transport placed in 23 Sea Zone
 1 Bunker placed in Vinnytsia
 1 Infantry and 1 Tank placed in Hamburg
 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry placed in Warsaw
 1 Artillery, 1 Elite, 1 HeavyTank and 2 Infantrys placed in Bohemia
 1 Mot.Inf and 1 Tank placed in Bavaria
 1 Artillery and 3 Infantrys placed in Rhine
 2 Infantrys and 2 Tanks placed in Berlin
 1 Artillery and 5 Infantrys placed in Paris
 1 Infantry placed in Bavaria
 1 Infantry placed in BerlinTurn Complete - Germans 
 Germans collect 104 PUs; end with 104 PUs totalProduction/PUs Summary : Germans : 104 / 104 
 Russians : 91 / 102
 Italians : 52 / 52
 French : 31 / 44
 Yamamoto : 63 / 73
 Chinese : 28 / 40
 Hisaichi : 67 / 69
 British : 96 / 98
 Anzac : 36 / 38
 Dutch : 18 / 37
 Finns : 14 / 12
 Romanians : 13 / 13
 Thai : 6 / 6
 Americans : 102 / 107
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 I’m going to edit three infantry to Berlin for the 6 pu’s Germany lost last turn. They ended round 3 with 142 pu’s but started round 4 with 136 pu’s. 
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 Game History Round: 4 Combat Move - Germans 
 Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
 Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
 Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
 Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
 Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
 Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
 Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
 Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
 Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
 Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
 Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
 Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
 Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
 Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
 Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
 1 Infantry moved from Lithuania to Minsk
 1 Infantry moved from Brest to Minsk
 2 Infantrys moved from Vinnytsia to Kiev
 1 Stuka moved from Krakow to Kiev
 1 Stuka moved from Krakow to Minsk
 1 Transport moved from 24 Sea Zone to 23 Sea Zone
 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
 1 Artillery and 1 Elite moved from Oulu to Lapland
 1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
 1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone
 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Latvia
 1 Infantry moved from Lithuania to Latvia
 1 Bomber and 1 Fighter moved from Helsinki to Latvia
 2 Fighters moved from Helsinki to Lapland
 2 Infantrys moved from Burgundy to Languedoc
 2 Infantrys moved from Burgundy to Orleanais
 3 Infantrys moved from Burgundy to Picardy
 1 Tank moved from Paris to Picardy
 2 Tanks moved from Paris to Languedoc
 2 Tanks moved from Paris to Orleanais
 7 Tanks moved from Paris to Normandy
 1 Stuka moved from Rhine to Belgium
 1 Stuka moved from Bavaria to Belgium
 1 Infantry moved from Rhine to Belgium
 2 Submarines moved from 42 Sea Zone to 43 Sea Zone
 1 Infantry moved from Rhine to Belgium
 1 Artillery and 2 Infantrys moved from Lorraine to Belgium
 1 Infantry moved from Lorraine to Picardy
 1 Tank moved from Kufra to DarfurPurchase Units - Germans 
 Germans buy 4 Artillerys, 1 Bunker, 1 Carrier, 1 Cruiser, 2 Elites, 2 HeavyTanks, 16 Infantrys, 1 Mot.Inf, 1 Submarine, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Picardy
 Germans attack with 4 Infantrys and 1 Tank
 French defend with 1 Bunker
 Units damaged: 1 Bunker owned by the French
 Germans win, taking Picardy from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
 Casualties for French: 1 Bunker
 Casualties for Germans: 2 Infantrys
 Battle in Kiev
 Germans attack with 2 Infantrys and 1 Stuka
 Russians defend with 1 Infantry
 Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
 Casualties for Russians: 1 Infantry
 Battle in Languedoc
 Germans attack with 2 Infantrys and 2 Tanks
 French defend with 1 Infantry
 Germans win, taking Languedoc from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for French: 1 Infantry
 Battle in Lapland
 Germans attack with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry
 Russians defend with 1 Artillery and 3 Infantrys
 Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
 Casualties for Germans: 1 Artillery and 1 Infantry
 Casualties for Russians: 1 Artillery and 3 Infantrys
 Battle in Darfur
 Germans attack with 1 Tank
 British defend with 1 Infantry
 Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2
 Casualties for British: 1 Infantry
 Battle in Normandy
 Germans attack with 7 Tanks
 French defend with 1 AAGun, 1 Factory and 2 Infantrys
 Germans win, taking Normandy from French with 5 Tanks remaining. Battle score for attacker is -6
 Casualties for French: 2 Infantrys
 Casualties for Germans: 2 Tanks
 Battle in Orleanais
 Germans attack with 2 Infantrys and 2 Tanks
 French defend with 1 Infantry
 Germans win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is -2
 Casualties for French: 1 Infantry
 Casualties for Germans: 2 Infantrys
 Battle in Minsk
 Germans attack with 2 Infantrys and 1 Stuka
 Russians defend with 1 Infantry
 Germans win, taking Minsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
 Casualties for Germans: 1 Infantry
 Casualties for Russians: 1 Infantry
 Battle in Belgium
 Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
 Neutral defend with 3 Infantrys
 Germans loses 0 PUs for violating Belgiums neutrality.
 Germans win, taking Belgium from Neutral with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
 Casualties for Neutral: 3 Infantrys
 Casualties for Germans: 2 Infantrys
 Battle in Latvia
 Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
 Russians defend with 2 Infantrys and 1 Tank
 Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
 Casualties for Germans: 1 Infantry
 Casualties for Russians: 2 Infantrys and 1 TankNon Combat Move - Germans 
 2 Fighters moved from Lapland to 23 Sea Zone
 3 Destroyers moved from 24 Sea Zone to 23 Sea Zone
 1 Fighter moved from Latvia to Helsinki
 1 Bomber moved from Latvia to Helsinki
 2 Artillerys moved from Brest to Vinnytsia
 3 Infantrys moved from Vinnytsia to Odessa
 1 Tank moved from Brest to Odessa
 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
 1 Tank moved from Lithuania to Vinnytsia
 1 Stuka moved from Kiev to Krakow
 1 Stuka moved from Minsk to Krakow
 4 Infantrys moved from Warsaw to Brest
 1 Artillery moved from Warsaw to Brest
 4 Tanks moved from Warsaw to Vinnytsia
 1 AAGun and 1 Infantry moved from Bohemia to Krakow
 1 AAGun moved from Warsaw to Brest
 4 Infantrys moved from Bohemia to Krakow
 1 Infantry moved from Bavaria to Bohemia
 1 Tank moved from Bavaria to Krakow
 2 Infantrys moved from Berlin to Brandenburg
 1 Artillery and 5 Infantrys moved from Rhine to Hamburg
 2 Stukas moved from Belgium to HamburgPlace Units - Germans 
 1 Carrier, 1 Cruiser, 1 Submarine and 1 Transport placed in 23 Sea Zone
 1 Bunker placed in Vinnytsia
 1 Infantry and 1 Tank placed in Hamburg
 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry placed in Warsaw
 1 Artillery, 1 Elite, 1 HeavyTank and 2 Infantrys placed in Bohemia
 1 Mot.Inf and 1 Tank placed in Bavaria
 1 Artillery and 3 Infantrys placed in Rhine
 2 Infantrys and 2 Tanks placed in Berlin
 1 Artillery and 5 Infantrys placed in Paris
 1 Infantry placed in Bavaria
 1 Infantry placed in BerlinTurn Complete - Germans 
 Germans collect 104 PUs; end with 104 PUs total
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to Berlin: 3 Infantrys
 EDIT: Turning off Edit ModeProduction/PUs Summary : Germans : 104 / 104 
 Russians : 91 / 102
 Italians : 52 / 52
 French : 31 / 44
 Yamamoto : 63 / 73
 Chinese : 28 / 40
 Hisaichi : 67 / 69
 British : 96 / 98
 Anzac : 36 / 38
 Dutch : 18 / 37
 Finns : 14 / 12
 Romanians : 13 / 13
 Thai : 6 / 6
 Americans : 102 / 107
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 TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 4 Combat Move - Russians 
 1 Tank moved from Estonia to Leningrad
 4 Infantrys moved from Arkhangelsk to S.Karelia
 10 Infantrys moved from Yaroslavl to Kursk
 1 Infantry moved from Yaroslavl to Smolensk
 1 Elite and 1 Infantry moved from Kursk to Minsk
 1 Artillery and 1 Infantry moved from Donetsk to Kiev
 2 Artillerys, 8 Infantrys and 4 Tanks moved from Donetsk to Kursk
 3 Infantrys moved from Georgia to Rostov
 5 Infantrys moved from Stalingrad to Rostov
 1 Infantry moved from Penza to Rostov
 2 ArmoredCars moved from Moscow to Kursk
 8 Infantrys moved from Moscow to Yaroslavl
 2 Infantrys moved from Chimkent to 126 Sea Zone
 2 Infantrys moved from 126 Sea Zone to Astrakhan
 2 Infantrys moved from Tashkent to Chimkent
 5 Infantrys moved from Perm to Kirov
 5 Infantrys moved from Sverdlovsk to Perm
 2 Infantrys moved from Ayan to Khabarovsk
 2 Infantrys moved from Ayan to Heilungchiang
 2 Infantrys moved from N.Buryat Mongolia to Chita
 2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
 1 Infantry moved from N.Buryat Mongolia to Chita
 1 Bomber moved from Olyokminsk to Chita
 1 Infantry moved from Ayan to Khabarovsk
 1 Infantry moved from Ayan to Heilungchiang
 1 Adv.Fighter and 1 Fighter moved from Ayan to Khabarovsk
 1 Fighter moved from Ayan to Heilungchiang
 2 ArmoredCars moved from Olyokminsk to S.Buryat Mongolia
 8 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
 1 Infantry moved from Evenkia to Olyokminsk
 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Sibirsky to Evenkia
 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Evenkia to Olyokminsk
 1 Mech.Inf moved from Olyokminsk to N.Buryat Mongolia
 1 Fighter moved from Leningrad to Kiev
 1 Adv.Fighter moved from Leningrad to MinskPurchase Units - Russians 
 Russians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 35 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Heilungchiang
 Russians attack with 1 Fighter and 3 Infantrys
 Hisaichi defend with 1 Infantry
 Russians roll dice for 1 Fighter and 3 Infantrys in Heilungchiang, round 2 : 0/4 hits
 Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
 Russians roll dice for 1 Fighter and 3 Infantrys in Heilungchiang, round 3 : 2/4 hits
 Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in Heilungchiang
 Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Infantry
 Battle in Kiev
 Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
 Germans defend with 2 Infantrys
 Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 0/3 hits
 Germans roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits
 Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 3 : 2/3 hits
 Germans roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits
 2 Infantrys owned by the Germans lost in Kiev
 Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 2 Infantrys
 Battle in Khabarovsk
 Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
 Hisaichi defend with 1 Infantry
 Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Khabarovsk, round 2 : 0/5 hits
 Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits
 Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Khabarovsk, round 3 : 1/5 hits
 Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in Khabarovsk
 Russians win, taking Khabarovsk from Hisaichi with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Infantry
 Battle in Minsk
 Russians attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
 Germans defend with 1 Infantry
 Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits
 Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
 Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Minsk, round 3 : 1/3 hits
 Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits
 1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
 Russians win, taking Minsk from Germans with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 0
 Casualties for Germans: 1 Infantry
 Casualties for Russians: 1 Infantry
 Battle in Chita
 Russians attack with 1 Bomber and 3 Infantrys
 Hisaichi defend with 1 Infantry
 Russians roll dice for 1 Bomber and 3 Infantrys in Chita, round 2 : 1/4 hits
 Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in Chita
 Russians win, taking Chita from Hisaichi with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Infantry
 Battle in S.Buryat Mongolia
 Russians attack with 2 ArmoredCars and 2 Infantrys
 Hisaichi defend with 1 Infantry
 Russians roll dice for 2 ArmoredCars and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/4 hits
 Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits
 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in S.Buryat Mongolia
 Russians win, taking S.Buryat Mongolia from Hisaichi with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
 Casualties for Hisaichi: 1 Infantry
 Casualties for Russians: 1 InfantryNon Combat Move - Russians 
 1 Adv.Fighter and 1 Fighter moved from Khabarovsk to Ayan
 1 Fighter moved from Heilungchiang to Ayan
 1 Bomber moved from Chita to N.Buryat Mongolia
 1 Destroyer and 2 Transports moved from 6 Sea Zone to 5 Sea Zone
 1 Submarine moved from 5 Sea Zone to 12 Sea Zone
 1 Fighter moved from Kiev to Kursk
 1 Adv.Fighter moved from Minsk to LeningradPlace Units - Russians 
 1 HeavyTank and 3 Infantrys placed in Leningrad
 4 Infantrys placed in Arkhangelsk
 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
 1 Artillery and 9 Infantrys placed in Moscow
 5 Infantrys placed in Stalingrad
 3 Infantrys placed in Georgia
 2 Infantrys placed in Tashkent
 5 Infantrys placed in Sverdlovsk
 Russians undo move 4.
 1 Artillery and 2 Infantrys placed in Kursk
 10 Infantrys placed in MoscowTurn Complete - Russians 
 Russians collect 104 PUs; end with 104 PUs
- 
					
					
					
					
 triplea.game:C:\Users\Jamie\Downloads\triplea_40648_Rus4.tsvg 
 triplea.engine.version.bin:1.9
 Loading map: world_at_war, from: C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip
 Loading resources from the following paths: [C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
 Loading map: world_at_war, from: C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip
 Loading resources from the following paths: [C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
 java.lang.reflect.UndeclaredThrowableException
 at com.sun.proxy.$Proxy14.selectCasualties(Unknown Source)
 at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514)
 at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161)
 at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21)
 at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221)
 at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41)
 at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:380)
 at games.strategy.triplea.delegate.BattleTracker.fightBattleIfOnlyOne(BattleTracker.java:1176)
 at games.strategy.triplea.delegate.BattleDelegate.start(BattleDelegate.java:97)
 at games.strategy.engine.framework.ServerGame.startStep(ServerGame.java:506)
 at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:401)
 at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:266)
 at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
 at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51)
 at java.lang.Thread.run(Unknown Source)
 Caused by: java.lang.reflect.InvocationTargetException
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at games.strategy.engine.delegate.DelegateExecutionManager.lambda$createOutboundImplementation$113(DelegateExecutionManager.java:116)
 … 15 more
 Caused by: games.strategy.engine.message.RemoteNotFoundException: Not found:games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Neutral
 at games.strategy.engine.message.UnifiedMessengerHub.messageReceived(UnifiedMessengerHub.java:89)
 at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.send(UnifiedMessenger.java:224)
 at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWaitRemote(UnifiedMessenger.java:122)
 at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:99)
 at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
 at com.sun.proxy.$Proxy14.selectCasualties(Unknown Source)
 … 20 more
 Caused by: java.lang.IllegalStateException: remote not found
 at java.lang.Thread.getStackTrace(Unknown Source)
 at games.strategy.engine.message.MessengerException.fillInInvokerStackTrace(MessengerException.java:19)
 at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:55)
 … 21 moreAny idea what this means? 
- 
					
					
					
					
 dawg has been having problems with attacking neutrals in his game. i just downloaded this and did my turn just fine. Does the error come up when attacking and rolling dice? 
- 
					
					
					
					
 TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 4 Combat Move - Italians 
 1 unit repaired.
 3 Artillerys, 1 Infantry and 2 Tanks moved from Croatia to Serbia
 1 Tank moved from Albania to Serbia
 1 Infantry moved from S.Tunisia to S.Algeria
 Italians take S.Algeria from French
 1 Infantry moved from Tunis to N.Tunisia
 Italians take N.Tunisia from French
 1 Tank moved from Mersa Matruh to Nubia
 Italians take Nubia from BritishPurchase Units - Italians 
 Italians buy 2 Artillerys, 6 Infantrys, 3 Mech.Infs and 3 Mot.Infs; Remaining resources: 0 PUs;Combat - Italians 
 Battle in Serbia
 Italians attack with 3 Artillerys, 1 Infantry and 3 Tanks
 Neutral defend with 1 Artillery and 2 Infantrys
 Italians roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Serbia, round 2 : 3/7 hits
 Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits
 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
 Italians loses 0 PUs for violating Serbias neutrality.
 Italians win, taking Serbia from Neutral with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
 Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Italians 
 5 Transports moved from 51 Sea Zone to 48 Sea Zone
 4 Artillerys and 5 Infantrys moved from Campania to 48 Sea Zone
 4 Artillerys, 5 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
 4 Artillerys and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh
 1 Mot.Inf moved from Tunis to El Agheila
 1 Mech.Inf moved from Tunis to El Agheila
 5 Artillerys and 11 Infantrys moved from Venetia to Croatia
 5 Mot.Infs moved from Lombardy to W.Romania
 2 Mot.Infs moved from Rome to Croatia
 2 Fighters moved from Rome to E.Romania
 1 AAGun, 1 Elite and 1 Infantry moved from Tuscany to Rome
 3 Fighters moved from Mersa Matruh to Rome
 1 Mech.Inf moved from W.Romania to VinnytsiaPlace Units - Italians 
 1 Artillery, 2 Mech.Infs and 2 Mot.Infs placed in Lombardy
 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in Tunis
 5 Infantrys placed in RomeTurn Complete - Italians 
 Italians collect 58 PUs; end with 58 PUs
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 uh…captain walker, I’m going to edit those three inf back OUT of Berlin. If you follow the turn history, I (UK) strategically bombed Hamburg on my turn for…you guessed it, 6 ICs. I’ve edited the three back out. Please use this file. 
- 
					
					
					
					
 Game History Round: 4 Combat Move - French 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Berlin: 3 Infantrys
 EDIT: Turning off Edit ModePurchase Units - French 
 French buy 2 Artillerys, 2 Bunkers, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;Non Combat Move - French 
 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
 1 Infantry moved from W.Morocco to E.MoroccoPlace Units - French 
 1 Bunker and 1 Factory placed in French Equatorial Africa
 1 Bunker and 4 Infantrys placed in E.Morocco
 1 Artillery and 1 Infantry placed in Syria
 1 Artillery placed in ChurchillTurn Complete - French 
 French collect 29 PUs; end with 29 PUs totalProduction/PUs Summary : Germans : 100 / 104 
 Russians : 104 / 104
 Italians : 58 / 58
 French : 29 / 29
 Yamamoto : 63 / 73
 Chinese : 28 / 40
 Hisaichi : 58 / 69
 British : 95 / 98
 Anzac : 36 / 38
 Dutch : 18 / 37
 Finns : 14 / 12
 Romanians : 13 / 13
 Thai : 6 / 6
 Americans : 102 / 107
- 
					
					
					
					
 Don’t the factories show damage when they’re bombed? the game just takes away pu’s instead of me rebuilding? 
- 
					
					
					
					
 Yep. It’s the classic bombing rules, bombing damage = straight money lose instead of reducing ability to deploy via damage tokens. 
- 
					
					
					
					
 I think there is a game option that damage goes to unit…I think that would be less confusing. And one would know when a factory has been hit. Should we play it that way? 
- 
					
					
					
					
 TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 4 Combat Move - Yamamoto 
 2 Artillerys and 2 Infantrys moved from S.French Indochina to 105 Sea Zone
 1 Infantry moved from S.French Indochina to 105 Sea Zone
 1 Tank moved from S.French Indochina to 105 Sea Zone
 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 105 Sea Zone to 110 Sea Zone
 1 Infantry and 1 Tank moved from S.French Indochina to 106 Sea Zone
 1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
 1 Transport moved from 106 Sea Zone to 110 Sea Zone
 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
 1 Artillery moved from Mindoro to 106 Sea Zone
 1 Infantry moved from Palawan to 106 Sea Zone
 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
 1 Submarine moved from 108 Sea Zone to 101 Sea Zone
 1 Submarine moved from 101 Sea Zone to 102 Sea Zone
 1 Infantry moved from N.French Indochina to Yunnan
 Yamamoto take Yunnan from Chinese
 5 Infantrys moved from 110 Sea Zone to Sumatra
 1 Tank moved from 110 Sea Zone to Sumatra
 4 Artillerys moved from 110 Sea Zone to Sumatra
 1 Tank moved from 110 Sea Zone to Sumatra
 1 Artillery moved from 110 Sea Zone to Lombok
 1 Infantry moved from 110 Sea Zone to Lombok
 1 Infantry moved from 110 Sea Zone to Sumatra
 2 Adv.Fighters moved from 110 Sea Zone to Lombok
 2 Fighters moved from Bangkok to Sumatra
 1 Artillery and 2 Infantrys moved from Truk to Woleai
 1 Bomber moved from Davao to WoleaiPurchase Units - Yamamoto 
 Yamamoto buy 3 Adv.Fighters, 4 Artillerys, 6 Elites, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;Combat - Yamamoto 
 Battle in 102 Sea Zone
 Yamamoto attack with 1 Submarine
 Americans defend with 1 Transport
 Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits
 Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 Transport in 102 Sea Zone, round 3 : 0/1 hits
 Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 1/1 hits
 1 Transport owned by the Americans lost in 102 Sea Zone
 Yamamoto win with 1 Submarine remaining. Battle score for attacker is 6
 Casualties for Americans: 1 Transport
 Battle in Sumatra
 Yamamoto attack with 4 Artillerys, 2 Fighters, 6 Infantrys and 2 Tanks
 British defend with 4 Artillerys and 6 Infantrys; Dutch defend with 1 AAGun
 AA fire in Sumatra : 0/2 hits
 Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
 1 Infantry owned by the British lost in Sumatra
 Yamamoto roll dice for 4 Artillerys, 2 Fighters, 6 Infantrys and 2 Tanks in Sumatra, round 2 : 7/14 hits
 Dutch roll dice for 4 Artillerys and 5 Infantrys in Sumatra, round 2 : 5/9 hits
 5 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 5 Infantrys owned by the British lost in Sumatra
 Yamamoto roll dice for 4 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks in Sumatra, round 3 : 3/9 hits
 Dutch roll dice for 2 Artillerys in Sumatra, round 3 : 1/2 hits
 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in Sumatra
 Yamamoto win, taking Sumatra from Dutch with 4 Artillerys, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16
 Casualties for British: 4 Artillerys and 6 Infantrys
 Casualties for Yamamoto: 6 Infantrys
 Battle in Lombok
 Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
 Dutch defend with 1 Infantry
 Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Lombok, round 2 : 1/4 hits
 Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits
 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Lombok
 Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 0
 Casualties for Yamamoto: 1 Infantry
 Casualties for Dutch: 1 Infantry
 Battle in Woleai
 Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
 Americans defend with 1 Infantry and 1 Tank
 Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Woleai, round 2 : 2/4 hits
 Americans roll dice for 1 Infantry and 1 Tank in Woleai, round 2 : 0/2 hits
 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Woleai
 Yamamoto win, taking Woleai from Americans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
 Casualties for Americans: 1 Infantry and 1 TankNon Combat Move - Yamamoto 
 1 Bomber moved from Woleai to Davao
 1 Transport moved from 106 Sea Zone to 85 Sea Zone
 1 Carrier and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
 1 Submarine moved from 107 Sea Zone to 108 Sea Zone
 3 Adv.Fighters, 1 Battleship, 3 Carriers, 3 Destroyers, 3 Fighters and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
 2 Fighters moved from Sumatra to 110 Sea Zone
 2 Adv.Fighters moved from Lombok to Bangkok
 2 Adv.Fighters moved from 106 Sea Zone to Bangkok
 1 Carrier and 1 Destroyer moved from 106 Sea Zone to 85 Sea Zone
 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
 1 Infantry moved from Samar to MindanaoPlace Units - Yamamoto 
 1 Artillery, 2 Elites and 1 Infantry placed in Davao
 2 Artillerys, 1 Elite and 1 Infantry placed in Banjarmasin
 3 Adv.Fighters and 1 Transport placed in 85 Sea Zone
 1 Artillery and 3 Elites placed in TokyoTurn Complete - Yamamoto 
 Yamamoto collect 69 PUs; end with 70 PUs
- 
					
					
					
					
 Game History Round: 4 Combat Move - Chinese 
 2 Infantrys moved from E.Qinghai to Gobi Altai
 4 Tanks moved from Urumqi to Gobi Altai
 1 Artillery and 1 Infantry moved from Shensi to Shansi
 1 Infantry moved from Kweichow to N.French Indochina
 French take N.French Indochina from Yamamoto
 1 Fighter moved from Hupeh to ShansiPurchase Units - Chinese 
 Chinese buy 1 Bunker, 2 Elites, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in Gobi Altai
 Chinese attack with 2 Infantrys and 4 Tanks
 Neutral defend with 2 Infantrys
 Chinese roll dice for 2 Infantrys and 4 Tanks in Gobi Altai, round 2 : 3/6 hits
 Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits
 2 Infantrys owned by the Neutral lost in Gobi Altai
 Chinese loses 0 PUs for violating Gobi Altais neutrality.
 Chinese win, taking Gobi Altai from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
 Casualties for Neutral: 2 Infantrys
 Battle in Shansi
 Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
 Hisaichi defend with 1 Infantry
 Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits
 Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in Shansi
 Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese 
 1 Fighter moved from Shansi to Hupeh
 1 Infantry moved from Shensi to Suiyuan
 1 AAGun and 2 Infantrys moved from Shensi to Hupeh
 1 Infantry moved from Lanchow to Szechwan
 6 Infantrys moved from Lanchow to Shensi
 2 Tanks moved from Ningsia to Hupeh
 3 Infantrys moved from E.Qinghai to Ningsia
 1 Elite moved from E.Qinghai to Ningsia
 5 Infantrys moved from Hsining to E.Qinghai
 4 Tanks moved from W.Qinghai to Ningsia
 1 Tank moved from Hsining to NingsiaPlace Units - Chinese 
 1 Bunker placed in Hupeh
 2 Elites and 4 Infantrys placed in Hsining
 4 Tanks placed in UrumqiTurn Complete - Chinese 
 Chinese collect 28 PUs; end with 28 PUs totalTerritory Summary for Chinese : N.French Indochina : 1 Infantry 
 Shansi : 1 Artillery and 1 Infantry
 Suiyuan : 1 Infantry
 E.Qinghai : 1 AAGun and 5 Infantrys
 Hupeh : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 9 Tanks
 Urumqi : 1 Factory and 4 Tanks
 Shensi : 6 Infantrys
 Ningsia : 1 Elite, 3 Infantrys and 5 Tanks
 Szechwan : 1 Infantry
 Hsining : 2 Elites, 1 Factory and 4 Infantrys
 Gobi Altai : 1 flag, 2 Infantrys and 4 TanksProduction/PUs Summary : Germans : 100 / 104 
 Russians : 104 / 104
 Italians : 58 / 58
 French : 31 / 29
 Yamamoto : 67 / 70
 Chinese : 28 / 28
 Hisaichi : 57 / 69
 British : 95 / 98
 Anzac : 36 / 38
 Dutch : 15 / 37
 Finns : 14 / 12
 Romanians : 13 / 13
 Thai : 6 / 6
 Americans : 101 / 107
- 
					
					
					
					
 TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 4 Combat Move - Hisaichi 
 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
 2 Infantrys moved from Kirin to Khabarovsk
 2 Tanks moved from Changchun to Khabarovsk
 1 Infantry moved from Kirin to Heilungchiang
 2 Tanks moved from Changchun to Heilungchiang
 1 Artillery and 1 Infantry moved from Chahar to Shansi
 1 Adv.Fighter moved from Peking to Khabarovsk
 1 Adv.Fighter moved from Peking to Heilungchiang
 1 Bomber moved from Peking to Chita
 2 Fighters moved from Shantung to Shansi
 1 Fighter moved from Shantung to Heilungchiang
 1 Transport moved from 92 Sea Zone to 93 Sea Zone
 1 Transport moved from 110 Sea Zone to 92 Sea Zone
 1 Transport moved from 110 Sea Zone to 92 Sea Zone
 1 Artillery moved from Kwangtung to 92 Sea Zone
 1 Infantry moved from Hong Kong to 92 Sea Zone
 1 Infantry moved from Hong Kong to 92 Sea Zone
 1 Artillery moved from Kwangtung to 92 Sea Zone
 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French IndochinaPurchase Units - Hisaichi 
 Hisaichi buy 1 Bunker, 3 Infantrys, 2 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in N.French Indochina
 Hisaichi attack with 2 Artillerys and 2 Infantrys
 Chinese defend with 1 Infantry
 Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 2 : 2/4 hits
 French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits
 1 Infantry owned by the Chinese lost in N.French Indochina
 Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
 Casualties for Chinese: 1 Infantry
 Battle in Heilungchiang
 Hisaichi attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks
 Russians defend with 3 Infantrys
 Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 1/5 hits
 Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 0/3 hits
 1 Infantry owned by the Russians lost in Heilungchiang
 Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Heilungchiang, round 3 : 4/5 hits
 Russians roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits
 2 Infantrys owned by the Russians lost in Heilungchiang
 Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
 Casualties for Russians: 3 Infantrys
 Battle in Khabarovsk
 Hisaichi attack with 1 Adv.Fighter, 2 Infantrys and 2 Tanks
 Russians defend with 3 Infantrys
 Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 2 Tanks in Khabarovsk, round 2 : 3/5 hits
 Russians roll dice for 3 Infantrys in Khabarovsk, round 2 : 1/3 hits
 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
 Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
 Casualties for Hisaichi: 1 Infantry
 Casualties for Russians: 3 Infantrys
 Battle in Shansi
 Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
 Chinese defend with 1 Artillery and 1 Infantry
 Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 2 : 0/4 hits
 Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits
 Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 3 : 0/4 hits
 Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits
 Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 4 : 2/4 hits
 Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 1/2 hits
 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
 Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
 Casualties for Hisaichi: 1 Infantry
 Casualties for Chinese: 1 Artillery and 1 Infantry
 Battle in Chita
 Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
 Russians defend with 3 Infantrys
 Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 2 : 1/5 hits
 Russians roll dice for 3 Infantrys in Chita, round 2 : 0/3 hits
 1 Infantry owned by the Russians lost in Chita
 Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 3 : 3/5 hits
 Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits
 2 Infantrys owned by the Russians lost in Chita
 Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
 Casualties for Russians: 3 InfantrysNon Combat Move - Hisaichi 
 Turning on Edit Mode
 EDIT: Removing units owned by Hisaichi from 93 Sea Zone: 1 Transport
 EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport
 EDIT: Turning off Edit Mode
 1 Artillery moved from Hunan to Anhwei
 3 Tanks moved from Hong Kong to Shanghai
 1 Tank moved from Kwangtung to Anhwei
 1 Infantry moved from Kwangtung to Hunan
 1 Infantry moved from Hong Kong to Kiangsi
 1 Infantry moved from Kwangsi to Hunan
 1 Fighter moved from Heilungchiang to Hulunbuir
 1 Adv.Fighter moved from Heilungchiang to Hulunbuir
 1 Adv.Fighter moved from Khabarovsk to Kirin
 2 Tanks moved from Changchun to Liaoning
 2 ArmoredCars moved from Liaoning to Peking
 1 AAGun moved from Liaoning to Hulunbuir
 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
 1 Carrier, 3 Destroyers and 3 Submarines moved from 105 Sea Zone to 111 Sea Zone
 4 Transports moved from 110 Sea Zone to 92 Sea Zone
 2 Fighters moved from Shansi to Anhwei
 1 Bomber moved from Chita to PekingPlace Units - Hisaichi 
 1 Bunker and 3 Infantrys placed in Hulunbuir
 3 Tanks placed in Hong Kong
 2 Mech.Infs and 6 Tanks placed in Changchun
 Turning on Edit Mode
 EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Carrier, 3 Destroyers and 3 Submarines
 EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 1 Carrier, 3 Destroyers and 3 Submarines
 EDIT: Turning off Edit ModeTurn Complete - Hisaichi 
 Hisaichi collect 68 PUs; end with 68 PUs
- 
					
					
					
					
 Game History Round: 4 Combat Move - British 
 1 Transport moved from 10 Sea Zone to 18 Sea Zone
 1 Infantry moved from Manchester to 18 Sea Zone
 1 Infantry moved from Wales to 18 Sea Zone
 2 Infantrys moved from 18 Sea Zone to Munster
 3 Tanks moved from Dublin to Munster
 1 Infantry moved from French Equatorial Africa to Darfur
 1 Infantry moved from Equatoria to Darfur
 1 Infantry moved from Kordofan to Darfur
 2 Tanks moved from Cairo to Nubia
 5 Infantrys moved from London to Dover
 1 Infantry and 1 Tank moved from Koryakia to Kolyma
 1 Transport moved from 72 Sea Zone to 71 Sea Zone
 1 Infantry moved from Alaska to 71 Sea Zone
 1 Infantry moved from Attu to 71 Sea Zone
 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
 2 Infantrys moved from 72 Sea Zone to Koryakia
 3 Infantrys moved from Assam to Yunnan
 1 Infantry moved from Assam to Burma
 1 Infantry moved from Burma to S.Thailand
 1 Infantry moved from N.Thailand to S.French Indochina
 French take S.French Indochina from Yamamoto
 1 Infantry moved from Burma to N.Thailand
 1 Transport moved from 66 Sea Zone to 59 Sea Zone
 2 Transports moved from 65 Sea Zone to 60 Sea Zone
 2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone
 2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
 1 Destroyer moved from 65 Sea Zone to 66 Sea Zone
 1 Cruiser moved from 66 Sea Zone to 65 Sea Zone
 1 Infantry moved from Malaya to 65 Sea Zone
 3 Infantrys and 2 Tanks moved from 65 Sea Zone to Sumatra
 1 Cruiser, 3 Destroyers and 2 Submarines moved from 66 Sea Zone to 65 Sea Zone
 1 Infantry moved from Malaya to 65 Sea Zone
 1 Infantry moved from 65 Sea Zone to Sumatra
 6 Fighters moved from Malaya to Sumatra
 1 Transport moved from 66 Sea Zone to 59 Sea Zone
 2 Transports moved from 66 Sea Zone to 65 Sea Zone
 2 Infantrys moved from Rajputana to Mysore
 1 Infantry moved from Hyderabad to Calcutta
 1 Infantry moved from Madras to Hyderabad
 1 Artillery moved from Baluchistan to E.Iran
 3 Infantrys moved from W.Iran to E.Iran
 5 Fighters moved from Delhi to E.Iran
 1 Bomber moved from Dover to HamburgPurchase Units - British 
 British buy 2 Bunkers, 2 Carriers, 1 Destroyer, 17 Infantrys and 3 Tanks; Remaining resources: 1 PUs;Combat - British 
 Battle in Nubia
 British attack with 2 Tanks
 Italians defend with 1 Tank
 British win, taking Nubia from Italians with 1 Tank remaining. Battle score for attacker is 0
 Casualties for British: 1 Tank
 Casualties for Italians: 1 Tank
 Battle in Sumatra
 British attack with 6 Fighters, 4 Infantrys and 2 Tanks
 Yamamoto defend with 1 AAGun, 4 Artillerys and 2 Tanks
 British win, taking Sumatra from Yamamoto with 4 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
 Casualties for British: 2 Fighters and 3 Infantrys
 Casualties for Yamamoto: 4 Artillerys and 2 Tanks
 Battle in E.Iran
 British attack with 1 Artillery, 5 Fighters and 3 Infantrys
 Neutral defend with 1 Bunker and 3 Infantrys
 British loses 0 PUs for violating E.Irans neutrality.
 British win, taking E.Iran from Neutral with 1 Artillery, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 8
 Casualties for Neutral: 1 Bunker and 3 Infantrys
 Casualties for British: 2 Infantrys
 Strategic bombing raid in Hamburg
 1 Bomber killed by AA
 Bombing raid costs 0 PUs
 Battle in Darfur
 British attack with 3 Infantrys
 Germans defend with 1 Tank
 British win, taking Darfur from Germans with 3 Infantrys remaining. Battle score for attacker is 5
 Casualties for Germans: 1 Tank
 Battle in Munster
 British attack with 2 Infantrys and 3 Tanks
 Neutral defend with 2 Infantrys
 British loses 0 PUs for violating Munsters neutrality.
 British win, taking Munster from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
 Casualties for Neutral: 2 Infantrys
 Battle in Yunnan
 British attack with 3 Infantrys
 Yamamoto defend with 1 Infantry
 Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
 Casualties for British: 3 InfantrysNon Combat Move - British 
 1 AAGun moved from Bihar to Calcutta
 1 AAGun and 1 Infantry moved from Cape Town to South Africa
 5 Fighters moved from E.Iran to W.Iran
 1 AAGun moved from W.Iran to Iraq
 4 Fighters moved from Sumatra to MalayaPlace Units - British 
 2 Carriers and 1 Destroyer placed in 21 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by British from Manchester: 1 Fighter
 EDIT: Removing units owned by British from Dover: 3 Fighters
 EDIT: Adding units owned by British to 21 Sea Zone: 4 Fighters
 EDIT: Turning off Edit Mode
 1 Bunker, 4 Infantrys and 2 Tanks placed in Cairo
 3 Infantrys placed in W.Iran
 1 Bunker and 6 Infantrys placed in Malaya
 2 Infantrys placed in Bombay
 2 Infantrys and 1 Tank placed in MadrasTurn Complete - British 
 British collect 103 PUs; end with 104 PUs total
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 Game History Round: 4 Combat Move - Anzac 
 1 Infantry moved from Tasmania to 122 Sea Zone
 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone
 2 Transports moved from 66 Sea Zone to 67 Sea Zone
 4 Infantrys moved from Western Australia to 67 Sea Zone
 1 Carrier, 2 Destroyers, 2 Submarines and 2 Transports moved from 65 Sea Zone to 67 Sea Zone
 1 Infantry moved from Northern Territory to 67 Sea Zone
 3 Infantrys moved from Broome to 67 Sea Zone
 9 Infantrys moved from 67 Sea Zone to Lombok
 1 Artillery moved from Java to Lombok
 5 Infantrys moved from Java to Lombok
 3 Infantrys moved from Townsville to Northern Territory
 1 Adv.Fighter moved from Port Moresby to 67 Sea ZonePurchase Units - Anzac 
 Anzac buy 1 Cruiser, 1 Destroyer and 9 Infantrys; Remaining resources: 0 PUs;Combat - Anzac 
 Battle in Lombok
 Anzac attack with 1 Artillery and 14 Infantrys
 Yamamoto defend with 1 Artillery
 Anzac win, taking Lombok from Yamamoto with 1 Artillery and 14 Infantrys remaining. Battle score for attacker is 4
 Casualties for Yamamoto: 1 ArtilleryNon Combat Move - Anzac Place Units - Anzac 
 1 Cruiser and 1 Destroyer placed in 67 Sea Zone
 3 Infantrys placed in Townsville
 3 Infantrys placed in Port Moresby
 3 Infantrys placed in CanberraTurn Complete - Anzac 
 Anzac collect 36 PUs; end with 36 PUs total
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 Game History Round: 4 Combat Move - Dutch 
 1 Destroyer and 1 Transport moved from 122 Sea Zone to 67 Sea ZonePurchase Units - Dutch 
 Dutch buy 2 Bunkers; Remaining resources: 25 PUs;Non Combat Move - Dutch Place Units - Dutch 
 1 Bunker placed in Lombok
 1 Bunker placed in SumatraTurn Complete - Dutch 
 Dutch collect 18 PUs; end with 43 PUs total







 
		 
		







