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L17 BM G40 game Karl7 (L) vs AetV (X)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Anhwe to Shantung
                3 infantry moved from Kiangsi to Kiangsu
                2 artilleries moved from Anhwe to Shantung
                2 artilleries moved from Yunnan to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_39637_Chi13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour, 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Syria to Volgograd
                1 infantry moved from Tsinghai to Kazakhstan
                      British take Kazakhstan from Germans
                1 infantry moved from Tsinghai to Novosibirsk
                      British take Novosibirsk from Germans
                1 infantry moved from Eastern Persia to Turkmenistan
                      British take Turkmenistan from Germans
                6 fighters moved from Iraq to Northwest Persia

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                    British win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Northwest Persia
                    British attack with 6 fighters and 3 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Tsinghai
                3 armour and 3 mech_infantrys moved from Eastern Persia to Persia
                3 armour and 3 mech_infantrys moved from Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Eastern Persia to Turkmenistan
                6 fighters moved from Northwest Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Eastern Persia to Persia
                4 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Egypt
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    triplea_39637_UK_13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Greece

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,4,4,2,3,4,5,3,1
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total

    triplea_39637_Ita13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 fighters moved from Caroline Islands to French Indo China
                1 fighter moved from Queensland to Shan State

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_39637_ANZ13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French
                1 cruiser moved from 33 Sea Zone to 17 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39637_Fre13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 89 PUs;
                Germans buy 6 armour, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Caucasus to Novosibirsk
                1 bomber moved from Caucasus to Novosibirsk
                1 bomber and 1 fighter moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Kazakhstan
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 3 infantry
                    Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Northwest Persia to Caucasus
                1 aaGun moved from Caucasus to Volgograd
                2 fighters moved from Kazakhstan to Caucasus
                2 bombers moved from Novosibirsk to Caucasus
                1 mech_infantry moved from Russia to Urals
                2 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Samara to Caucasus
                1 mech_infantry moved from Western Ukraine to Tambov
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Western Ukraine to Tambov
                1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 factory_minor placed in Caucasus
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 fighter and 2 infantry placed in Russia
                1 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,1,3,1,2,5,1,2,5
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 5 bombers
                EDIT: Removing units owned by Germans from Southern Italy: 5 bombers
                EDIT: Turning off Edit Mode

    triplea_39637_Ger14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Combat Move - Russians
                2 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_39637_Rus14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 marines, 3 tactical_bombers and 1 transport moved from 75 Sea Zone to 80 Sea Zone
                1 artillery, 3 fighters, 2 marines and 3 tactical_bombers moved from 80 Sea Zone to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 artillery, 3 fighters, 2 marines and 3 tactical_bombers
                    British defend with 1 factory_minor and 5 infantry
                    Japanese win, taking Persia from British with 1 artillery, 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 5 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters and 3 tactical_bombers moved from Persia to 80 Sea Zone
                1 bomber moved from Philippines to Japan

    Place Units - Japanese
                1 fighter placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
                Japanese collect 19 PUs (2 lost to blockades); end with 19 PUs total

    triplea_39637_Jap14.tsvg

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    Sorry for the Edit.
    I forgot to bomb your TT into pieces :-D :-D

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 8 carriers, 4 destroyers, 14 fighters, 7 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    triplea_39637_Ame14.tsvg

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    need scram orders kamkaze
    its the big one

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    Hey Karl7.
    One Kami on each DD of yours and scramble please.

    Also If you should roll under Average first round, please post a file.
    Ool 1st Round should be:
    Sink CV’s first.

    Then Max. Def.

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    @aequitas:

    Hey Karl7.
    One Kami on each DD of yours and scramble please.

    Also If you should roll under Average first round, please post a file.
    Ool 1st Round should be:
    Sink CV’s first.

    Then Max. Def.

    Ok, dice server is down so not sure when I will be able to roll this BITCHH!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 8 carriers, 4 destroyers, 14 fighters, 7 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers, 8 carriers, 4 destroyers, 14 fighters, 10 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 submarines, 3 tactical_bombers and 1 transport
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 3 carriers owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 5 bombers, 5 carriers, 4 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 158
                    Casualties for Americans: 3 carriers, 5 fighters and 9 submarines
                    Casualties for Japanese: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 submarines, 3 tactical_bombers and 1 transport
                Battle in Korea

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Gibraltar to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 bombers moved from 6 Sea Zone to Iwo Jima

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_39637_Ame14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries moved from Szechwan to Shensi
                6 infantry moved from Jehol to Manchuria

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_39637_Chi14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 4 fighters
                EDIT: Adding units owned by Americans to Iraq: 4 fighters
                EDIT: Removing units owned by Americans from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Americans to Iraq: 1 mech_infantry
                EDIT: Turning off Edit Mode
                British buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Iraq to Persia
                3 infantry moved from Iraq to Northwest Persia
                5 fighters moved from Iraq to Persia
                1 fighter moved from Iraq to Northwest Persia
                2 fighters moved from Syria to Northwest Persia
                1 fighter moved from Syria to Persia
                1 bomber moved from Tsinghai to Volgograd
                4 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 6 fighters and 4 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 2 marines
                    British win, taking Persia from Japanese with 6 fighters and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery and 2 marines
                Battle in Northwest Persia
                    British attack with 3 fighters and 3 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                    British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.

    Non Combat Move - British
                3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                6 fighters moved from Persia to Iraq
                2 infantry moved from Syria to Iraq
                3 armour moved from Egypt to Iraq
                3 fighters moved from Northwest Persia to Iraq
                2 infantry moved from Turkmenistan to Eastern Persia
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                4 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 91 Sea Zone to United Kingdom

    Place Units - British
                3 infantry placed in Iraq
                3 armour placed in Egypt
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,2,2,2,3,3,1,5,1,1,3,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                British collect 38 PUs (4 lost to blockades); end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                2 fighters and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 fighters and 2 infantry

    triplea_39637_UK_14.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Greece to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 3 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 fighter and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,3,2,4,6,6,3,3,5
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total

    triplea_39637_Ita14.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from 17 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to 35 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 98 Sea Zone
                Battle in Philippines
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 marine
                    ANZAC win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 marine

    Non Combat Move - ANZAC
                1 carrier moved from 17 Sea Zone to 21 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 17 Sea Zone to 21 Sea Zone
                1 fighter moved from Shan State to India
                1 fighter moved from French Indo China to India
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from Queensland to Shan State

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_39637_ANZ14.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Combat Move - French
                1 cruiser moved from 17 Sea Zone to 21 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    triplea_39637_Fre14.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from British
                14 armour, 3 bombers, 3 fighters, 2 infantry and 33 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from British

    Combat - Germans
                Germans creates battle in territory 98 Sea Zone
                Battle in Northwest Persia
                    Germans attack with 17 armour, 3 bombers, 3 fighters, 2 infantry and 35 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 17 armour, 3 bombers, 3 fighters, 2 infantry and 35 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 bombers and 3 fighters moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Tambov to Caucasus
                3 armour moved from Ukraine to Caucasus
                2 infantry moved from Russia to Samara
                3 infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Germans
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                3 infantry placed in Russia
                1 carrier and 1 fighter placed in 112 Sea Zone
                1 submarine placed in 97 Sea Zone
                1 submarine placed in 112 Sea Zone
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,5,5,6,1,2,6,4,6
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_39637_Ger15.tsvg

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