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17L Global BM 2.0 JWW (Allies) vs JuanSpain (Axis) 1/2

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    12 hits for 22 dice at 2……the dice gods are telling me to let this one go.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 6 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from Yunnan to India
                3 fighters moved from Yunnan to India
                4 bombers moved from Yunnan to India
                1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island

    Combat - Japanese
                Battle in Midway
                Battle in Wake Island
                Battle in India
                    Japanese attack with 4 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking India from UK_Pacific with 4 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 artilleries moved from French Indo China to Shan State
                1 tactical_bomber moved from India to Shan State
                2 fighters moved from India to Shan State
                1 infantry moved from Malaya to Shan State
                2 artilleries moved from Malaya to Shan State
                2 infantry moved from Yunnan to Shan State
                3 artilleries moved from Yunnan to Shan State
                3 infantry moved from Kwangsi to Yunnan
                4 bombers moved from India to Kwangtung
                3 carriers moved from 20 Sea Zone to 33 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Japan to 33 Sea Zone
                1 infantry moved from Victoria to South Australia
                1 mech_infantry moved from Tsinghai to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Shensi to Shan State

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                6 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_39024_Jap9.tsvg

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    Yeah, this gets more and more complicated for allies round after round.

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    Germany factory reconstruction will be paid with Russia gold

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    @JuanSpain:

    Germany factory reconstruction will be paid with Russia gold

    I don’t doubt you

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 3 cruisers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone

    triplea_39024_Ame9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 3 cruisers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - Americans
                2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
                2 destroyers and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
        26 Sea Zone : 5 carriers, 13 destroyers, 10 fighters, 8 submarines and 2 transports
        10 Sea Zone : 2 destroyers and 6 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Iceland : 1 fighter
        British Somaliland : 1 mech_infantry
        New Brunswick Nova Scotia : 1 aaGun
        United Kingdom : 1 mech_infantry
        French Guiana : 1 flag
        French West Africa : 1 flag
        Norway : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Ethiopia : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter and 3 transports
        106 Sea Zone : 2 transports
        101 Sea Zone : 3 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 32 / 42
        Japanese : 75 / 101
        Americans : 57 / 77
        Chinese : 0 / 4
        British : 27 / 30
        UK_Pacific : 3 / 0
        Italians : 26 / 55
        ANZAC : 2 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39024_Ame9.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 marines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                3 artilleries and 15 infantry moved from Burma to India
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    triplea_39024_Bri9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 marines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                3 artilleries and 15 infantry moved from Burma to India
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in India
                    British attack with 3 artilleries and 15 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Burma to India
                1 artillery moved from Belgian Congo to Kenya
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to United Kingdom

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 marines placed in Union of South Africa
                1 artillery, 1 infantry and 1 marine placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 15 infantry
        Belgian Congo : 3 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 marines
        Scotland : 1 airfield
        Kenya : 1 artillery and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 marine
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        Norway : 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer, 3 fighters and 3 transports
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 32 / 42
        Japanese : 72 / 101
        Americans : 57 / 77
        Chinese : 0 / 4
        British : 27 / 31
        UK_Pacific : 6 / 9
        Italians : 26 / 55
        ANZAC : 2 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39024_UK_9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Bessarabia to Caucasus
                1 tactical_bomber moved from Bessarabia to Caucasus
                1 bomber moved from Greece to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 armour moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                11 mech_infantrys moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 12 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Caucasus to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                1 bomber moved from Caucasus to Southern Italy
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France
                2 mech_infantrys moved from Southern Italy to Western Germany
                8 mech_infantrys moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to France
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine
                1 infantry and 9 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 56 PUs

    triplea_39024_Ita9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 8 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Novgorod
                2 bombers moved from Romania to Novgorod
                1 bomber moved from Romania to Russia
                2 fighters moved from Belarus to Russia
                2 tactical_bombers moved from Belarus to Russia
                3 bombers moved from Western Germany to Russia
                8 mech_infantrys moved from Belarus to Russia
                1 mech_infantry moved from Belarus to Russia

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Russia
                    Germans attack with 4 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 6 infantry and 2 mech_infantrys
                    Germans captures 42PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                4 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                2 tactical_bombers moved from Russia to Bryansk
                1 mech_infantry moved from Belarus to Rostov
                1 aaGun, 7 armour, 4 artilleries, 16 infantry and 18 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter moved from Western Germany to Bryansk
                9 infantry moved from Poland to Baltic States
                2 artilleries moved from Poland to Baltic States
                8 armour and 10 mech_infantrys moved from Western Germany to Poland
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                2 submarines moved from 97 Sea Zone to 81 Sea Zone
                1 carrier moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                2 bombers moved from Novgorod to Bryansk

    Place Units - Germans
                8 armour, 1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 89 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs

    triplea_39024_Ger10.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - Russians
                2 mech_infantrys moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                6 armour, 13 artilleries and 45 infantry moved from Smolensk to Russia

    triplea_39024_Rus10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - Russians
                2 mech_infantrys moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                6 armour, 13 artilleries and 45 infantry moved from Smolensk to Russia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Russia
                    Russians attack with 6 armour, 13 artilleries and 45 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
                    Russians win, taking Russia from Germans with 6 armour, 13 artilleries and 44 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Volgograd to Samara
                5 aaGuns moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                4 armour moved from Finland to Karelia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Karelia : 4 armour, 1 fighter and 1 tactical_bomber
        Russia : 5 aaGuns, 1 airfield, 6 armour, 13 artilleries, 1 factory_minor and 44 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Samara : 1 artillery and 2 infantry
        93 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 111
        Russians : 27 / 37
        Japanese : 72 / 101
        Americans : 57 / 77
        Chinese : 0 / 4
        British : 26 / 31
        UK_Pacific : 6 / 9
        Italians : 32 / 56
        ANZAC : 2 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39024_Rus10.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 5 carriers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from Kwangtung to India

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in India causes 3 damage total.

    Non Combat Move - Japanese
                4 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from French Indo China to Burma
                2 mech_infantrys moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Shan State
                6 infantry moved from Shan State to Burma
                8 artilleries moved from Shan State to Burma
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                3 bombers moved from Kwangtung to Philippines
                1 bomber moved from India to Shan State
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                4 fighters moved from Japan to 33 Sea Zone
                1 fighter moved from Shan State to French Indo China

    Place Units - Japanese
                2 carriers placed in 37 Sea Zone
                1 infantry placed in Malaya
                2 mech_infantrys placed in French Indo China
                1 fighter placed in Japan
                3 carriers placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_39024_Jap10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    you win again! GG….sighhhh…is it my turn to take the axis now?

  • 19 18 17 16 15

    Thx, this one was not as tight as the previous one were I played allies, dice made a gap initially in this game and Axis moves here were stronger than the ones I did with allies.

    You can start revenge with Axis as soon as you wish.

    Thanks for the game, the next one will be much harder for me, for sure.

    Juan

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