Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
@Private:
Fingers crossed that your coming G attack on Moscow goes as badly as the Italian one!
I guess the UK forced you to take the risk at least.
Yeah I needed the Italians to take at least two out, and my Luftwaffe has to fly through a russian hailfire.
But im confident!
Germans are more accurate and will teach your russians how to swim through the Volga. :-)
Good luck! The Brits are ready and willing to take it back! :-P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Western Ukraine to Russia
27 armour, 6 artilleries, 5 fighters and 19 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
4 bombers moved from Southern Italy to Russia
Combat - Germans
Battle in Russia
Germans attack with 30 armour, 6 artilleries, 5 bombers, 7 fighters, 1 infantry and 19 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 4 fighters, 44 infantry and 6 mech_infantrys; British defend with 1 fighter
retreated to Russia
Russians win with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is -158
Casualties for Germans: 30 armour, 6 artilleries, 2 bombers, 7 fighters, 1 infantry and 19 mech_infantrys
Casualties for Russians: 3 aaGuns, 12 artilleries, 44 infantry and 6 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 fighters moved from Western Germany to Bryansk
2 fighters moved from Southern Italy to Bryansk
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 infantry moved from Nenetsia to Archangel
Place Units - Germans
3 armour placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Ooooh! Blimey!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Shensi to Hopei
4 infantry moved from Shensi to Hopei
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
While your odds were not that great, I had a lot of luck there. Perhaps I am now ahead? Certainly do not deserve to be!
Bad luck Kevin.
First round even even 25 to 25 allready Bad
Sec. round went ahead 25 to 19 or so
After that it went not my way.
Maybe you should surrender :-D
And don’t gimme a NUTS back :-D :-D :-D
Up yours Kevin!
Clearly victory is my destiny! :-P
@Private:
Up yours Kevin!
Clearly victory is my destiny! :-P
:lol: :-D :-D
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
14 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Philippines to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 marine moved from India to 39 Sea Zone
1 armour, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 marine moved from 72 Sea Zone to Tanganyika Territory
Scramble in sz54?
No thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
14 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Philippines to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 marine moved from India to 39 Sea Zone
1 armour, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 marine moved from 72 Sea Zone to Tanganyika Territory
Combat - Japanese
Battle in Tanganyika Territory
Battle in 54 Sea Zone
Japanese attack with 14 fighters and 1 submarine
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking Tanganyika Territory from British with 14 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from India to West India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Celebes to 44 Sea Zone
1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier moved from 20 Sea Zone to 34 Sea Zone
14 fighters moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 41 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to West India
1 bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
Place Units - Japanese
1 destroyer and 2 submarines placed in 20 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in India
1 harbour placed in Paulau Island
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
EDIT: Removing units owned by Japanese from West India: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
17 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Malta to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Morocco to Egypt
1 fighter moved from Malta to Iraq
8 mech_infantrys moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Persia
1 artillery moved from Eastern Persia to Persia
6 artilleries moved from Northwest Persia to Caucasus
12 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Egypt to Belgian Congo
4 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
5 artilleries moved from Northwest Persia to Persia
10 infantry moved from Northwest Persia to Persia
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 fighter placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Did not scr from Italy so I hope that was correct?
Am out for the rest of the day.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Greece to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Novgorod
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 6 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French