L16 G40 - AetV vs PP - BM v2

  • 22 21 20 19 18 17 16

    First round even even 25 to 25 allready Bad
    Sec. round went ahead 25 to 19 or so
    After that it went not my way.

    Maybe you should surrender  :-D
    And don’t gimme a NUTS back :-D :-D :-D

  • 25 24 23 22 21 20 19 18 17 16

    Up yours Kevin!

    Clearly victory is my destiny!  :-P

  • 22 21 20 19 18 17 16

    @Private:

    Up yours Kevin!

    Clearly victory is my destiny!  :-P

    :lol: :-D :-D

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      Japanese take 39 Sea Zone from Americans
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
                14 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 mech_infantry moved from French Indo China to Szechwan
                1 bomber moved from Philippines to Szechwan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour and 1 marine moved from India to 39 Sea Zone
                1 armour, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 1 marine moved from 72 Sea Zone to Tanganyika Territory

    triplea_38826_Jap14.tsvg

  • 22 21 20 19 18 17 16

    Scramble in sz54?

  • 25 24 23 22 21 20 19 18 17 16

    No thanks!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      Japanese take 39 Sea Zone from Americans
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
                14 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 mech_infantry moved from French Indo China to Szechwan
                1 bomber moved from Philippines to Szechwan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour and 1 marine moved from India to 39 Sea Zone
                1 armour, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 1 marine moved from 72 Sea Zone to Tanganyika Territory

    Combat - Japanese
                Battle in Tanganyika Territory
                Battle in 54 Sea Zone
                    Japanese attack with 14 fighters and 1 submarine
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win, taking Tanganyika Territory from British with 14 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from India to West India
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 marine moved from Celebes to 44 Sea Zone
                1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 carrier moved from 20 Sea Zone to 34 Sea Zone
                14 fighters moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 41 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to West India
                1 bomber moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Yunnan to India
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 20 Sea Zone
                3 infantry placed in Kiangsu
                Japanese undo move 2.
                1 armour, 1 infantry and 1 mech_infantry placed in India
                1 harbour placed in Paulau Island
                1 armour and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from West India: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_38826_Jap14.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                17 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 17 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    triplea_38826_Chi14.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Malta to 99 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to Iraq
                1 fighter moved from Morocco to Egypt
                1 fighter moved from Malta to Iraq
                8 mech_infantrys moved from Kazakhstan to Russia
                1 fighter moved from Kazakhstan to Persia
                1 artillery moved from Eastern Persia to Persia
                6 artilleries moved from Northwest Persia to Caucasus
                12 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Egypt to Belgian Congo
                4 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                5 artilleries moved from Northwest Persia to Persia
                10 infantry moved from Northwest Persia to Persia
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_38826_UK_14.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Did not scr from Italy so I hope that was correct?

    Am out for the rest of the day.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Rostov
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 fighter moved from Greece to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Rostov
                    Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Novgorod
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    triplea_38826_Ita14.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 6 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_38826_ANZ14.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_38826_Fre14.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Russia
                3 bombers moved from Bryansk to Russia
                4 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia

    triplea_38826_Ger15.tsvg

  • 22 21 20 19 18 17 16

    Intercept?

    Will bomb Moscwa Metro, Kreml and HQ.

  • 25 24 23 22 21 20 19 18 17 16

    No intercept thanks Kevin. Stalin is cowering in his bunker. Make sure you get him!

  • 22 21 20 19 18 17 16

    @Private:

    No intercept thanks Kevin. Stalin is cowering in his bunker. Make sure you get him!

    German accuracy and clockwork!!
    Going to use the new Bunkerbuster Do Missles Aggregate 11.

  • 25 24 23 22 21 20 19 18 17 16

    Clockwork missiles? Do they need winding just before impact or can they be pre-wound prior to drop? :-D

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Russia
                3 bombers moved from Bryansk to Russia
                4 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 11 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,4,6,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Russia causes 22 damage total.  Damaged units is as follows: factory_major = 20, airfield = 2
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                5 fighters moved from Russia to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                5 artilleries, 5 infantry and 1 marine moved from Western Germany to 112 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
                5 artilleries and 5 infantry moved from 127 Sea Zone to Archangel
                1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
                1 marine moved from 127 Sea Zone to Archangel
                2 fighters moved from 112 Sea Zone to Novgorod
                3 carriers moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from 112 Sea Zone to Archangel
                1 fighter moved from 112 Sea Zone to Archangel
                2 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 destroyer placed in 110 Sea Zone
                7 infantry placed in Germany
                2 infantry and 4 mech_infantrys placed in Western Germany
                Germans undo move 4.
                4 mech_infantrys placed in Western Germany
                2 infantry placed in Germany
                Germans undo move 5.
                2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 bomber
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Turning off Edit Mode
                Germans undo move 4.
                3 mech_infantrys placed in Western Ukraine
                1 mech_infantry placed in Western Germany
                Germans undo move 3.
                2 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_38826_Ger15.tsvg

  • 22 21 20 19 18 17 16

    @Private:

    Clockwork missiles? Do they need winding just before impact or can they be pre-wound prior to drop? :-D

    Germany accuracy and clockwork.

    Not clockwork missles.
    But yeah, Germans could even do clockwork missles and get them to work :-D.

    You are up with US ,sleepy.

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