@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
3 mech_infantrys moved from Northwest Persia to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Persia to Russia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
Combat - British
British creates battle in territory 106 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Eastern Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
British win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in 95 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 2 submarines; Italians defend with 3 fighters, 1 submarine and 2 transports
retreated to 95 Sea Zone
Italians win with 3 fighters and 2 transports remaining. Battle score for attacker is -20
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 3 fighters
Casualties for Italians: 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
8 mech_infantrys moved from Northwest Persia to Kazakhstan
2 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Volgograd to Kazakhstan
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
@aequitas:
And you still picked the wrong guy for a fight :-P
Clearly you are right! :cry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Russia
1 artillery and 2 infantry moved from Smolensk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to Cyprus
Combat - Italians
Battle in Cyprus
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 infantry
British defend with 1 mech_infantry
1 infantry owned by the Italians retreated to Ukraine
Battle in Russia
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 4 fighters, 45 infantry and 6 mech_infantrys; British defend with 1 fighter
Russians winRussians win with 1 mech_infantry remaining with 3 aaGuns, 2 armour, 13 artilleries, 5 fighters, 44 infantry and 6 mech_infantrys remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
Place Units - Italians
1 mech_infantry placed in Ukraine
1 bomber placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Fingers crossed that your coming G attack on Moscow goes as badly as the Italian one!
I guess the UK forced you to take the risk at least.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 4 infantry moved from New South Wales to Queensland
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 4 infantry moved from New South Wales to Queensland
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
@Private:
Fingers crossed that your coming G attack on Moscow goes as badly as the Italian one!
I guess the UK forced you to take the risk at least.
Yeah I needed the Italians to take at least two out, and my Luftwaffe has to fly through a russian hailfire.
But im confident!
Germans are more accurate and will teach your russians how to swim through the Volga. :-)
Good luck! The Brits are ready and willing to take it back! :-P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Western Ukraine to Russia
27 armour, 6 artilleries, 5 fighters and 19 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
4 bombers moved from Southern Italy to Russia
Combat - Germans
Battle in Russia
Germans attack with 30 armour, 6 artilleries, 5 bombers, 7 fighters, 1 infantry and 19 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 4 fighters, 44 infantry and 6 mech_infantrys; British defend with 1 fighter
retreated to Russia
Russians win with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is -158
Casualties for Germans: 30 armour, 6 artilleries, 2 bombers, 7 fighters, 1 infantry and 19 mech_infantrys
Casualties for Russians: 3 aaGuns, 12 artilleries, 44 infantry and 6 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 fighters moved from Western Germany to Bryansk
2 fighters moved from Southern Italy to Bryansk
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 infantry moved from Nenetsia to Archangel
Place Units - Germans
3 armour placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Ooooh! Blimey!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Shensi to Hopei
4 infantry moved from Shensi to Hopei
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
While your odds were not that great, I had a lot of luck there. Perhaps I am now ahead? Certainly do not deserve to be!
Bad luck Kevin.
First round even even 25 to 25 allready Bad
Sec. round went ahead 25 to 19 or so
After that it went not my way.
Maybe you should surrender :-D
And don’t gimme a NUTS back :-D :-D :-D
Up yours Kevin!
Clearly victory is my destiny! :-P
@Private:
Up yours Kevin!
Clearly victory is my destiny! :-P
:lol: :-D :-D
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
14 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Philippines to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 marine moved from India to 39 Sea Zone
1 armour, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 marine moved from 72 Sea Zone to Tanganyika Territory
Scramble in sz54?
No thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
14 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Philippines to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 marine moved from India to 39 Sea Zone
1 armour, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 marine moved from 72 Sea Zone to Tanganyika Territory
Combat - Japanese
Battle in Tanganyika Territory
Battle in 54 Sea Zone
Japanese attack with 14 fighters and 1 submarine
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking Tanganyika Territory from British with 14 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from India to West India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Celebes to 44 Sea Zone
1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier moved from 20 Sea Zone to 34 Sea Zone
14 fighters moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 41 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to West India
1 bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
Place Units - Japanese
1 destroyer and 2 submarines placed in 20 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in India
1 harbour placed in Paulau Island
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
EDIT: Removing units owned by Japanese from West India: 1 tactical_bomber
EDIT: Turning off Edit Mode