VictoryFirst (CP) vs. SuperbattleshipYamato (Entente) | WW1 1914, TGC Balance


  • @VictoryFirst

    Game History

    Round: 4
    
        Puchase Units - French
            Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
            French buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            2 units repaired.
            6 infantry moved from Picardy to Belgium
            8 artilleries, 1 fighter and 28 infantry moved from Lorraine to Belgium
            2 infantry moved from Burgundy to Piedmont
            2 infantry moved from Paris to Burgundy
            7 infantry moved from Paris to Picardy
            1 artillery and 5 infantry moved from Portugal to SZ 14
            1 artillery, 5 infantry and 3 transports moved from SZ 14 to SZ 8
            1 artillery and 5 infantry moved from SZ 8 to Picardy
    
        Combat - French
            Battle in Belgium
                French attack with 8 artilleries, 1 fighter and 34 infantry
                Germans defend with 1 infantry
                    French roll dice for 8 artilleries, 1 fighter and 34 infantry in Belgium, round 2 : 26/43 hits, 18.33 expected hits
                    Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Belgium
                French win, taking Belgium from Germans with 8 artilleries, 1 fighter and 34 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - French
            2 battleships moved from SZ 17 to SZ 14
    
        Place Units - French
            2 artilleries and 9 infantry placed in Paris
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    French regular : 7.67
    Germans regular : -0.50
    

  • @VictoryFirst

    Game History

    Round: 4
    
        Puchase Units - British
            Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
            British buy 10 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 8 infantry moved from India to Persia
            2 artilleries and 4 infantry moved from Libya to Egypt
            1 artillery and 2 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from South West Africa to Union of South Africa
            1 transport moved from SZ 24 to SZ 25
            1 artillery and 5 infantry moved from Scotland to SZ 8
            2 artilleries and 7 infantry moved from Scotland to Yorkshire
            2 infantry moved from Morocco to SZ 14
            2 infantry and 1 transport moved from SZ 14 to SZ 17
            2 infantry moved from SZ 17 to Egypt
            1 battleship moved from SZ 22 to SZ 24
    
        Combat - British
            Battle in Union of South Africa
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Union of South Africa, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Union of South Africa
                    1 artillery owned by the Germans lost in Union of South Africa
                Germans and British reach a stalemate
                . Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
    
        Combat Move - British
    
        Place Units - British
            10 infantry and 1 tank placed in India
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : -0.67
    


  • @VictoryFirst

    Glad we sorted the game version thing out. Personally I like the new one better overall, minor changes that help with decision making (chiefly telling you whether a sea zone you’re attacking could have aircraft scrambled into).

    I’m fine with you not posting them, though I would still like to post them myself. Hope that’s fine.


  • @SuperbattleshipYamato
    Combat Hit Differential Summary :

    Italians regular : -1.00
    Ottomans regular : -0.33
    

    O4.tsvg

    Yeah, I noticed many people use the new version so I figured it might be better to just upgrade :)

    Feel free to post the turn summaries, I don’t mind at all.


  • @VictoryFirst

    Game History

    Round: 4
    
        Puchase Units - Italians
            Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            5 infantry moved from Tuscany to Venice
            2 infantry moved from Rome to Tuscany
            1 transport moved from SZ 28 to SZ 17
            2 infantry moved from Rome to Tuscany
    
        Combat Move - Italians
    
        Place Units - Italians
            5 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :



  • @VictoryFirst

    Game History

    Round: 4
    
        Puchase Units - Americans
            Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction
            Americans buy 1 artillery, 1 fighter, 2 infantry and 6 transports; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied
    
        Combat Move - Americans
            1 battleship and 1 cruiser moved from SZ 1 to SZ 14
    
        Place Units - Americans
            1 artillery, 1 fighter and 2 infantry placed in United States of America
            6 transports placed in SZ 1
    
        Turn Complete - Americans
            Americans collect 20 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :


  • @VictoryFirst

    Oops… Thanks for reminding me.

    US Turn 4 Complete 1914 Game 7.tsvg


  • @SuperbattleshipYamato

    AH5.tsvg

    Oh actually I made a mistake when uploading the US turn. I noticed you forgot the save file but then I thought I could just use your game history to do my turn, but I forgot for a second you had to do the US turn, not me xD


  • @VictoryFirst

    Game History

    Round: 5
    
        Combat - Russians
            Russians creates battle in territory Galicia
            Russians creates battle in territory Karelia
            Russians creates battle in territory SZ 10
            Russians creates battle in territory SZ 18
            Battle in Karelia
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 infantry and 1 port
                    Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Galicia
                Russians attack with 13 artilleries and 20 infantry
                AustroHungarians defend with 1 infantry
                    Russians roll dice for 13 artilleries and 20 infantry in Galicia, round 2 : 14/33 hits, 15.33 expected hits
                    AustroHungarians roll dice for 1 infantry in Galicia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Galicia
                    1 infantry owned by the AustroHungarians lost in Galicia
                Russians win, taking Galicia from AustroHungarians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for AustroHungarians: 1 infantry
    
        Combat Move - Russians
            1 battleship moved from SZ 10 to SZ 8
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -0.33
    AustroHungarians regular : 0.50
    


  • @VictoryFirst

    Yeah, I was a little confused on what was that about. I mean I didn’t even post the US game history then (I didn’t even take it).

    To be honest if you were able to go off of the game history and do my turn and send the file in case I forgot, I would’ve been okay with that.

    I interpreted you sending the file as reminding me to send mine.


  • @SuperbattleshipYamato

    G5.tsvg

    Lol sorry about that. I thought was being smart but I was actually stupid xD


  • @VictoryFirst

    Game History

    Round: 5
    
        Puchase Units - French
            French buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - French
            8 artilleries, 1 fighter and 34 infantry moved from Belgium to Alsace
            1 infantry moved from Lorraine to Alsace
            2 infantry moved from Piedmont to Venice
            2 infantry moved from Burgundy to Piedmont
            1 artillery and 12 infantry moved from Picardy to Belgium
            2 infantry moved from Paris to Burgundy
            2 artilleries and 7 infantry moved from Paris to Picardy
            1 artillery, 5 infantry and 3 transports moved from SZ 8 to SZ 9
            2 battleships moved from SZ 14 to SZ 8
    
        Combat - French
            Battle in Alsace
                French attack with 8 artilleries, 1 fighter and 35 infantry
                Germans defend with 1 infantry
                    French roll dice for 8 artilleries, 1 fighter and 35 infantry in Alsace, round 2 : 15/44 hits, 18.67 expected hits
                    Germans roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Alsace
                French win, taking Alsace from Germans with 8 artilleries, 1 fighter and 35 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - French
    
        Place Units - French
            9 infantry placed in Paris
    
        Turn Complete - French
            French collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    French regular : -3.67
    Germans regular : -0.50
    

  • @VictoryFirst

    Game History

    Round: 5
    
        Puchase Units - British
            British buy 4 fighters, 2 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Union of South Africa from Germans to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Union of South Africa from British to Germans
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to South West Africa: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 5 infantry moved from SZ 9 to Belgium
            1 artillery and 2 infantry moved from Kamerun to Nigeria
            1 transport moved from SZ 25 to SZ 24
            1 artillery and 1 infantry moved from South West Africa to SZ 24
            1 artillery and 1 infantry moved from SZ 24 to Nigeria
            10 infantry and 1 tank moved from India to Persia
            1 transport moved from SZ 17 to SZ 14
    
        Combat - British
            Battle in Nigeria
                British attack with 2 artilleries and 3 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship in Nigeria, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Nigeria, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Nigeria, round 2 : 0/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Nigeria
                British win, taking Nigeria from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - British
            4 fighters, 2 infantry and 1 tank placed in India
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    British regular : -0.00
    


  • @SuperbattleshipYamato

    Just a note on the British turn, I believe you are not allowed to move UK units from South Africa to attack Nigeria. Here is a screenshot from the rulebook:
    94b72587-824f-47b8-8cba-763631a7eebe-image.png
    Given that Nigeria was controlled by the Germans and didn’t have any UK troops in it, it is not possible to move out of a contested zone to this territory. However, if Nigeria were contested and contained UK units, it would have been possible.

    Let me know what you would’ve done instead, and then I can edit that for you during the Ottoman turn.


  • @VictoryFirst

    I thought it was okay if it was using transports.

    @Panther What’s the answer? Thank you!


  • I am sorry guys, I don’t comment on A&A1914 rules issues, as I have a strong focus on the WWII games.
    I recommend that you open a topic in the 1914 game category what will raise Krieghund’s attention.

Suggested Topics

  • 2
  • 28
  • 5
  • 121
  • 82
  • 47
  • 6
  • 44
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.1k

Users

39.4k

Topics

1.7m

Posts