Name: kwaspek104
Location: Queens, New York City
Games: A&A, Risk (any versions of either game). I’m open to other similar games as well. I also like Monopoly lol.
Best posts made by kwaspek104
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RE: 2020 Master Players List Version 3.0
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RE: Triplea developement
Cool! Already have an account on Github, I’ll go there and ask!
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RE: kwaspek(x) v gamerman01 Classic 3rd ed
Correct. In the second edition, building sea units in enemy sea zones was presented as an optional rule. They made it a “mandatory” rule in 3rd edition.
(Btw, the 3rd edition was first seen in the 1998 computer game by Hasbro. You could pick and choose what rules you wanted as well as other optional rules)
And yes, you are correct, if aircraft attack a sub in 2nd edition and there’s no place for it to withdraw to, it basically auto-dies. I’m assuming this is why they added this rule in 3rd edition.
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RE: Submarine and submerge question
@The_Good_Captain yep, one round of combat must occur. this is clarified in the first page of the faq:
“Q: When attacked, can submarines submerge immediately or do they have to survive one round of fire from attackers?”
“A: They have to withstand at least one round of fire. Otherwise they would be practically indestructible.”
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RE: WW1 1914 Balance Recommendation
@The_Good_Captain said in WW1 1914 Balance Recommendation:
@SuperbattleshipYamato said in WW1 1914 Balance Recommendation:
Huh.
While every game I played ended long after turn 5, I just thought that meant the historical outcome was a major fluke, with dice rolls really being in the Entente’s favor.
Still, 6 months still doesn’t really work…
No version of canon series axis and allies articulates how much time a turn represents. This is intentional.
The closest comes from the original Axis & Allies Europe FAQ:
“Remember that a battle in A&A:E doesn’t represent a single bombing raid, it represents a commitment of resources to months of combat. A fighter “shot down” by a bomber represents planes destroyed on the runway, shot down by tail gunners, or shot down by the minimal fighter escort that you can assume is included with every bomber unit. It could even represent planes that crashed because of mechanical failures and damage to aircraft factories or maintenance facilities. At the mega-strategic level of A&A:E, it’s important to look at the big picture when analyzing what’s going on.”
For what it’s worth, I also kinda interpreted 1 round in this game as being one year more or less. Regardless how you interpret it Italy enters the war too early in this game imo.
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RE: Low Luck Lies - The serious problems with this silly mechanic.
Results outside of the bulk of the Bell Curve are not possible in Low Luck. What Low Luck does is take a 75% battle and make it 100% or a 25% result changed to 0%. That is the point of Low Luck. To remove a game changing low odds result.
But why is this a good thing? 25% is 25%. It’s (relatively) low but it’s certainly possible. You’re not “owed” a victory just because it’s 75%. If the battle doesn’t go well, you can always retreat.
Low Luck removes a lot of the “adrenaline” of the game as well. Once you “know” what’s going to happen, the game also becomes more boring.
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RE: Invitational Classic 2nd edition
Crazy to me that this is the first time you guys play with Russia Restricted!
Well, there’s 5 of us now so you know what that means…we can play with Individual Victory! :)
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RE: kwaspek104 vs crockett classic 1.3
@crockett36 I believe you said you wanted Allies. Just Russia Restricted, standard 3rd edition rules.
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RE: Does anybody have the Mike Selinker articles for Revised?
Omg thank you so much!!! I will definitely donate, thank you! @Midnight_Reaper !
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RE: Europe (1999) TGC (Allies) vs Kwas (Axis) - no bid
@The_Good_Captain I surrender. Good game!
Latest posts made by kwaspek104
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RE: Game 4: Kwas (Axis) V. TGC (Allies)
Game History
Round: 2 Purchase Units - Germans Germans buy 1 artillery and 12 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Poland to East Poland 1 fighter moved from Poland to East Poland 2 infantry moved from Malta to Sicilian Sea Sea Zone 1 artillery moved from Malta to Sicilian Sea Sea Zone 1 infantry moved from Southern Italy to Sicilian Sea Sea Zone 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from Sicilian Sea Sea Zone to Central Mediterranean Sea Zone 3 infantry moved from Central Mediterranean Sea Zone to Libya 1 artillery moved from Central Mediterranean Sea Zone to Libya 1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya Germans take Libya from British 1 infantry moved from Algeria to Tunisia 1 submarine moved from Strait of Gibraltar Sea Zone to British Convoy 2 Sea Zone Germans take British Convoy 2 Sea Zone from British 1 submarine moved from U.S. Convoy 1 Sea Zone to British Convoy 1 Sea Zone Germans take British Convoy 1 Sea Zone from British 2 artilleries and 8 infantry moved from Finland to Norway 1 fighter moved from Finland to Baltic States 3 infantry moved from Poland to Baltic States 3 fighters moved from Germany to Baltic States 1 bomber moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Central Mediterranean Sea Zone Germans attack with 1 battleship, 1 destroyer and 2 transports British defend with 1 transport Germans roll dice for 1 battleship, 1 destroyer and 2 transports in Central Mediterranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 transport in Central Mediterranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Central Mediterranean Sea Zone Germans win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in East Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 8 infantry in Norway, round 2 : 0/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 8 infantry in Norway, round 3 : 4/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway Germans win, taking Norway from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 4 fighters and 4 infantry Russians defend with 4 infantry Germans roll dice for 1 bomber, 4 fighters and 4 infantry in Baltic States, round 2 : 4/9 hits, 3.33 expected hits Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Libya Non Combat Move - Germans 1 infantry moved from Eastern France to France 1 infantry moved from Eastern France to Netherlands-Belgium 3 infantry moved from Yugoslavia to Hungary 1 artillery moved from Yugoslavia to Hungary 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Algeria to Northern Italy 1 fighter moved from East Poland to Poland 2 fighters moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Baltic States to Poland 1 aaGun moved from Austria to Hungary 1 artillery moved from Germany to Poland 15 infantry moved from Germany to Poland 2 armour moved from Germany to Poland 1 bomber moved from Baltic States to Germany 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 2 armour moved from Poland to Hungary Place Units - Germans 3 infantry placed in Northern Italy 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -0.00 British regular : -0.17
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RE: Game 4: Kwas (Axis) V. TGC (Allies)
i screwed it up but fixed it in edit mode lol
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 2 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone 1 artillery and 1 transport moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone 1 infantry moved from Southern Italy to Sicilian Sea Sea Zone 1 artillery and 3 infantry moved from Sicilian Sea Sea Zone to Malta 1 battleship and 1 destroyer moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone 1 fighter moved from Northern Italy to Strait of Gibraltar Sea Zone 1 bomber moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from South Atlantic Sea Zone to Strait of Gibraltar Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Strait of Gibraltar Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to U.S. Convoy 1 Sea Zone Germans take U.S. Convoy 1 Sea Zone from Americans 1 submarine moved from Halifax Sea Sea Zone to U.S. Convoy 2 Sea Zone Germans take U.S. Convoy 2 Sea Zone from Americans 1 submarine moved from Denmark Strait Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 2 fighters moved from Germany to North Sea Sea Zone 1 fighter moved from France to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Rumania to Bessarabia 1 artillery moved from Hungary to Bessarabia 1 infantry moved from Poland to Baltic States 1 infantry moved from Rumania to Bessarabia 1 fighter moved from Poland to Baltic States 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone Combat - Germans Battle in Celtic Sea Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 2 transports 1 submarine owned by the Germans retreated to British Convoy 3 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Bessarabia Germans attack with 1 artillery and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 4 infantry Russians defend with 3 infantry Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 destroyer Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 4 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in North Sea Sea Zone Germans attack with 4 fighters and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 4 fighters remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Malta Germans attack with 1 artillery and 3 infantry British defend with 1 fighter Germans win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Battle in English Channel Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by British to Celtic Sea Sea Zone: 1 transport EDIT: Adding units owned by Germans to Celtic Sea Sea Zone: 1 submarine EDIT: Removing units owned by Germans from British Convoy 3 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Strait of Gibraltar Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Bulgaria to Rumania 1 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Greece to Yugoslavia 1 artillery moved from Greece to Yugoslavia 1 artillery moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Yugoslavia to Hungary 1 infantry moved from Yugoslavia to Hungary 1 infantry moved from Austria to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 4 infantry moved from Germany to Poland 2 armour moved from Germany to Poland 1 infantry moved from Denmark to Danish Sea Sea Zone 1 artillery moved from Germany to Danish Sea Sea Zone 1 artillery, 1 infantry and 1 transport moved from Danish Sea Sea Zone to Baltic Sea Sea Zone 4 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Baltic Sea Sea Zone to Finland 1 fighter moved from North Sea Sea Zone to Finland 1 fighter moved from North Sea Sea Zone to Germany 1 fighter moved from North Sea Sea Zone to Poland 1 fighter moved from North Sea Sea Zone to Germany 1 bomber moved from English Channel Sea Zone to Germany 2 armour moved from France to Germany 1 artillery moved from France to Eastern France 4 infantry moved from Eastern France to Germany 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from France to Eastern France 2 armour moved from Netherlands-Belgium to Poland 1 artillery moved from Germany to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from Poland to Germany 1 aaGun moved from Northern Italy to Austria 1 armour moved from Rumania to Hungary Place Units - Germans 4 infantry placed in Northern Italy 1 artillery and 8 infantry placed in Germany Germans undo move 1. 3 infantry placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
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RE: Game 4: Kwas (Axis) V. TGC (Allies)
substall in Celtic sea zone from Azores Sea zone
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RE: Kwas (Axis) V. TGC (Allies)
Indeed good game. I think I may have been too passive in the first couple of turns, not sure. I didn’t attack East Poland first turn, the “scripts” were a little vague on what to do besides taking Leningrad. (which I honestly don’t see the point of unless you taking Baltic States strongly. And even then…).
Russia’s income was pretty massive on this one, which was pretty funny. And Germany’s too low. If there’s anything I did poorly, it’s probably trading in the East.
As for you, you seemed to perform the “Rumanian Wedge” pretty well, whether it was intentional or not. Unlike the forum post, there was no battle there, because I tried to counter your counter. All it did was just kinda stalemate the situation there until turn 4. (The tank push scripts are supposed to hold Eastern Poland & Ukraine strongly there by turn 4 if you’re doing a 2 turn inf build).
When people were playing this game as Allies, maybe they were too passive and that’s why the tank push worked so well against them. They couldn’t figure out it, and called the game broken. It’s definitely a possibility.
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RE: Kwas (Axis) V. TGC (Allies)
Game History
Round: 5 Purchase Units - Germans Germans buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to Poland 1 artillery moved from Algeria to Western Mediterranean Sea Zone 1 infantry moved from Vichy France to Western Mediterranean Sea Zone 1 armour moved from Algeria to Morocco Germans take Morocco from Americans 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from Western Mediterranean Sea Zone to Sicilian Sea Sea Zone 1 artillery and 1 infantry moved from Sicilian Sea Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 bomber and 1 fighter moved from Germany to Poland 1 armour moved from East Poland to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians 1 infantry moved from East Poland to Baltic States 1 infantry moved from East Poland to Baltic States 2 fighters moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States 1 fighter moved from Germany to Poland 1 fighter moved from Germany to Baltic States 17 armour, 10 artilleries and 45 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 17 armour, 10 artilleries and 45 infantry British defend with 1 infantry Germans roll dice for 17 armour, 10 artilleries and 45 infantry in Belorussia, round 2 : 22/72 hits, 21.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 17 armour, 10 artilleries and 44 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Sicilian Sea Sea Zone Germans attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport British defend with 1 transport Germans roll dice for 1 submarine in Sicilian Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Sicilian Sea Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 transport in Sicilian Sea Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Sicilian Sea Sea Zone Germans win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Poland Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Poland, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 4 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Baltic States, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Southern Italy Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern Italy Germans roll dice for 1 artillery and 2 infantry in Southern Italy, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 8 armour moved from Germany to East Poland 1 fighter moved from Poland to Northern Italy 1 fighter moved from Poland to East Poland 4 fighters moved from Baltic States to Germany 1 bomber moved from Poland to Germany 1 fighter moved from East Poland to Germany 1 aaGun moved from East Poland to Belorussia Place Units - Germans 8 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.50 British regular : -1.17
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RE: Kwas (Axis) V. TGC (Allies)
Game History
Round: 4 Purchase Units - Germans Germans buy 8 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Gibraltar to Strait of Gibraltar Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from Strait of Gibraltar Sea Zone to Western Mediterranean Sea Zone 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour moved from Hungary to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to East Poland Germans take East Poland from Russians Combat - Germans Battle in Western Mediterranean Sea Zone Germans attack with 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in Western Mediterranean Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in Western Mediterranean Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in Western Mediterranean Sea Zone Germans win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Algeria Germans attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria Germans win, taking Algeria from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Western Mediterranean Sea Zone to Vichy France 1 aaGun, 10 armour, 4 artilleries and 21 infantry moved from Hungary to East Poland 3 fighters moved from Poland to Germany 1 armour, 6 artilleries and 26 infantry moved from Poland to East Poland 6 armour moved from Germany to East Poland 1 infantry moved from Germany to Poland Place Units - Germans 8 armour placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 1.50 British regular : 0.50