I’ll like to try an online A&A. I’ll play either side; Axis or Allies. Does’nt have to be global. I prefer playing the single games first, and if the competition is fair, we can upgrade to a global game.
I’m sorry, I have’nt tried online before, so I’ll have to learn. But I’m an experienced A&A player. Just need a battle with one of you guys!
@Jonny5tyle I would love to. May I suggest you play the Axis (as they are easier for first play- apparently experienced players give up huge bids to the Allies; so playing the Axis should be more fun and fair for you).
If you need any help setting up the game, just let me know. The links and instructions are pretty good. It may take a few tries, but it’s very doable for this old man.
Have a quick question for you. I noticed that in PBEM games the attacker generally handles the casualty choices in combat for both players. However, in some cases, where multiple rounds of combat are involved, or in some tricky naval engagements, I can see that the defender would no doubt prefer the autonomy to make these important choices. How is this difficulty generally handled?
I had this exact same question so I searched the forums. I thought I’d bump this rather than start a new thread.
This seems like it could be a game losing factor in the naval battles he suggested. Perhaps an opponent might choose to lose his carrier so that the fighters can fight one more round and then crash into the ocean, or perhaps he wants the opposite. And what if you combat move into a submarine, how do you know if we wants to submerge it or sacrifice it and take down a ship.
Even if the answers to these examples are obvious and I"m not aware, maybe noone would ever in their life sac a sub or something. But surely there must be SOME situation where it is not appropriate for the attacker to choose casualties even if they do their best to remain unbiased.
Sadly with PBEM or Forum play, the only way to ever handle such situation is to halt combat and ask the defender how he wants the battle to go. Generally the attacker uses his logic but when multiple choices arises, he needs to put the game on hold and ask the defender. However such decisions usually occur only 3-4 times per game
I just joined and am new to play by forum as well. I have downloaded triple A and am looking for someone to play. Since I am new to play by email or play by forum I would likely need some help getting started, but once the game is going I know how to use Triple A. I have been mainly playing the 1940 Pacific 2nd edition, as that is the current board game version I have. However, I would be willing to give 1940 Europe , or any version, a try as well, whichever you prefer. Feel free to contact me on here and then we can switch to email or play by forum. I am very prompt at responding.