Giallo v JWW (axis) +3 BM3


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Politics - Germans

    Combat Move - Germans
                1 mech_infantry moved from Persia to Syria
                      Germans take Syria from British
                1 infantry moved from Iraq to Trans-Jordan
                2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 armour moved from Kazakhstan to Eastern Persia
                2 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from Caucasus to West India
                1 fighter moved from Caucasus to Russia
                3 bombers moved from Western Germany to Russia
                1 armour moved from Caucasus to Sikang
                1 armour moved from Caucasus to Tsinghai
                3 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 armour moved from Caucasus to Novosibirsk
                2 artilleries and 4 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Sikang
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Caucasus to Novosibirsk

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat - Germans
                Air Battle in Russia

    triplea_41112_Ger12.tsvg


  • intercept w/your russian fgt’s? I am bombing Moscow.

  • '21 '20 '19 '18 '17 '16

    no AA will help me out


  • @Giallo:

    no AA will help me out

    That is what I say but it doesn’t seem to me that I get help all that often


  • Test summary from TripleA, engine version: 1.9, time: 10:00:39 AM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Politics - Germans

    Combat Move - Germans
                1 mech_infantry moved from Persia to Syria
                      Germans take Syria from British
                1 infantry moved from Iraq to Trans-Jordan
                2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 armour moved from Kazakhstan to Eastern Persia
                2 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from Caucasus to West India
                1 fighter moved from Caucasus to Russia
                3 bombers moved from Western Germany to Russia
                1 armour moved from Caucasus to Sikang
                1 armour moved from Caucasus to Tsinghai
                3 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 armour moved from Caucasus to Novosibirsk
                2 artilleries and 4 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Sikang
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Caucasus to Novosibirsk

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 7,6,4 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 6 damage total.
                Battle in West India
                    Germans attack with 1 bomber
                    British defend with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 1 bomber in West India, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 :  4/10 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Germans lost in West India
                    UK_Pacific win with 1 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 mech_infantry
                Battle in Eastern Persia
                    Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Eastern Persia, round 2 :  2/9 hits
                        British roll dice for 1 mech_infantry in Eastern Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
                    British defend with 4 infantry; ANZAC defend with 1 infantry
                        Germans roll dice for 2 armour, 1 infantry and 5 mech_infantrys in Trans-Jordan, round 2 :  5/8 hits
                        British roll dice for 5 infantry in Trans-Jordan, round 2 :  3/5 hits
                        2 mech_infantrys owned by the Germans, 1 infantry owned by the ANZAC, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for British: 4 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 4 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Novosibirsk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Samara, round 2 :  3/6 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 :  0/3 hits
                        1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Samara
                        Germans roll dice for 2 artilleries and 4 infantry in Samara, round 3 :  1/6 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Sikang
                    Germans attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Sikang
                        Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Sikang
                        Germans roll dice for 1 armour in Sikang, round 5 :  1/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                5 infantry moved from Germany to Western Germany
                2 fighters moved from Western Germany to Iraq
                3 armour and 17 mech_infantrys moved from Caucasus to Iraq
                1 aaGun, 5 artilleries and 22 infantry moved from Volgograd to Caucasus
                1 aaGun, 1 artillery and 2 infantry moved from Novgorod to 115 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Novgorod to Karelia

    Place Units - Germans
                1 airfield placed in Iraq
                1 harbour placed in Persia
                1 carrier and 2 transports placed in 80 Sea Zone
                1 destroyer placed in 80 Sea Zone
                2 infantry placed in Iraq
                2 fighters placed in Western Germany
                Germans undo move 6.
                2 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Tsinghai : 1 flag, 1 armour and 2 mech_infantrys
        Sikang : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 2 armour and 3 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 mech_infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Germany : 2 armour, 1 factory_major, 2 fighters, 2 infantry and 4 mech_infantrys
        Holland Belgium : 1 aaGun, 4 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Bryansk : 1 flag, 3 bombers, 1 fighter and 1 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 armour and 3 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor and 22 infantry
        Samara : 1 flag, 2 artilleries and 4 infantry
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 2 infantry and 17 mech_infantrys
        Eastern Persia : 1 flag, 4 armour, 1 infantry and 4 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 harbour
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 10 / 21
        Japanese : 59 / 104
        Americans : 49 / 69
        Chinese : 11 / 13
        British : 37 / 48
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41112_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    You bombed my ab, can’t believe that’s correct…


  • @Giallo:

    You bombed my ab, can’t believe that’s correct…

    believe it….

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                6 armour and 3 mech_infantrys moved from Russia to Novosibirsk
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                2 infantry moved from Smolensk to Bryansk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                3 artilleries and 6 infantry moved from Tambov to Samara
                1 artillery and 1 infantry moved from Tambov to Samara
                13 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Samara
                14 artilleries and 49 infantry moved from Tambov to Volgograd
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Purchase Units - Russians
                Russians repair damage of 4x airfield; Remaining resources: 17 PUs;
                Russians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 6 armour and 3 mech_infantrys
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 6 armour and 3 mech_infantrys in Novosibirsk, round 2 :  3/9 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 2 :  1/4 hits
                        3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 6 armour and 2 mech_infantrys in Novosibirsk, round 3 :  3/8 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 3 bombers, 1 fighter and 1 infantry
                        Russians roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 :  3/8 hits
                        Germans roll dice for 3 bombers, 1 fighter and 1 infantry in Bryansk, round 2 :  1/5 hits
                        3 bombers owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 3 :  3/7 hits
                        Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 43
                    Casualties for Germans: 3 bombers, 1 fighter and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 4 artilleries and 8 infantry
                    Germans defend with 2 artilleries and 4 infantry
                        Russians roll dice for 4 artilleries and 8 infantry in Samara, round 2 :  6/12 hits
                        Germans roll dice for 2 artilleries and 4 infantry in Samara, round 2 :  1/6 hits
                        4 infantry owned by the Germans, 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 fighters
                EDIT: Adding units owned by Russians to West India: 2 fighters
                EDIT: Turning off Edit Mode
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Samara
                1 aaGun moved from Smolensk to Bryansk
                1 infantry moved from Nenetsia to Vologda
                1 aaGun moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei

    Place Units - Russians
                1 fighter, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41112_Rus12.tsvg


  • The Russian fighters can’t fly to West India because I bombed the AB….unless of course this is a flaw in the triple A file/game. I don’t believe it is although I have been wrong before…this is the reason why I bombed the Airbase…I will check to make sure their isn’t a flaw in the game, I hope not, I threw away all that airpower because of this!


  • I should be able to clear everything in W.IND regardless of the R fgt’s and take IND which means the allies/Chinese would have to liberate Kiangsu, CHI 7 inf & fgt vs Jpn 5inf & 6 fgt…a miracle in other words, otherwise that is the game. I have asked Gamerman for a ruling on the Russia Airbase repair same turn and bonus. Perhaps I need to remember that the game does this incorrectly?!?!? That is all I need as I can’t keep the rules straight as it is! Let’s see what Gman says. This has been a good game, I have enjoyed it despite my mistakes.

  • '21 '20 '19 '18 '17 '16

    lets wait for that, capital mistake to give up london… Always a major screw up from my side. If I would have done that differently I think allies were in pretty good shape


  • no answer yet from Gamerman……


  • well Gman and Simon, whom I asked as well got back to me and it is a flaw or problem with the game, Simon thinks because it is a “combat first” mode that this is the issue. Last time I use combat first. So you can fly your fgt’s to W.Ind and my SBR attack on the AB was as you implied, stupid….

    I would have never sent those three bombers on that suicide mission. With that said, I don’t think this matters at this juncture unless I get completely diced on my next Jpn turn…

    Perhaps you would be agreeable to give me back those three bombers, land them in Persia and you can add an art to Moscow? Sorry about this.

    I will wait for your response before attacking with JPN…

  • '21 '20 '19 '18 '17 '16

    Ofcourse, Just edit it


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 artillery
                EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 0
                EDIT: Adding units owned by Germans to Iraq: 3 bombers
                EDIT: Turning off Edit Mode
                3 infantry moved from Kwangtung to Kiangsi
                2 fighters moved from Japan to Kiangsi
                1 fighter moved from Japan to Jehol
                1 mech_infantry moved from Buyant-Uhaa to Jehol
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                2 artilleries and 1 marine moved from Burma to 38 Sea Zone
                2 artilleries, 1 marine and 2 transports moved from 38 Sea Zone to 79 Sea Zone
                2 artilleries and 1 marine moved from 79 Sea Zone to West India
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 cruiser moved from 38 Sea Zone to 79 Sea Zone
                3 bombers moved from Shan State to India
                2 fighters moved from 38 Sea Zone to India
                1 fighter moved from Shan State to West India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber, 5 fighters and 4 tactical_bombers moved from Shan State to West India
                1 bomber moved from Shan State to West India

    Purchase Units - Japanese
                Japanese buy 6 fighters, 3 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese

    triplea_41112_Jap12.tsvg


  • Scramble into z54?

    OOL in W.IND? I assume you will want to keep ARM last?

  • '21 '20 '19 '18 '17 '16

    no scramble max def


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 artillery
                EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 0
                EDIT: Adding units owned by Germans to Iraq: 3 bombers
                EDIT: Turning off Edit Mode
                3 infantry moved from Kwangtung to Kiangsi
                2 fighters moved from Japan to Kiangsi
                1 fighter moved from Japan to Jehol
                1 mech_infantry moved from Buyant-Uhaa to Jehol
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                2 artilleries and 1 marine moved from Burma to 38 Sea Zone
                2 artilleries, 1 marine and 2 transports moved from 38 Sea Zone to 79 Sea Zone
                2 artilleries and 1 marine moved from 79 Sea Zone to West India
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 cruiser moved from 38 Sea Zone to 79 Sea Zone
                3 bombers moved from Shan State to India
                2 fighters moved from 38 Sea Zone to India
                1 fighter moved from Shan State to West India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber, 5 fighters and 4 tactical_bombers moved from Shan State to West India
                1 bomber moved from Shan State to West India

    Purchase Units - Japanese
                Japanese buy 6 fighters, 3 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Central America
                Battle in West India
                    Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 1 marine and 5 tactical_bombers
                    British defend with 1 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber; Russians defend with 2 fighters
                        Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 1 marine and 5 tactical_bombers in West India, round 2 :  8/17 hits
                        UK_Pacific roll dice for 1 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber in West India, round 2 :  4/11 hits
                        2 artilleries owned by the Japanese, 4 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 fighters owned by the Japanese, 1 fighter owned by the British, 2 fighters owned by the Russians and 1 armour owned by the British lost in West India
                        Japanese roll dice for 2 bombers, 5 fighters, 1 marine and 5 tactical_bombers in West India, round 3 :  3/13 hits
                        UK_Pacific roll dice for 2 fighters in West India, round 3 :  1/2 hits
                        2 fighters owned by the British and 1 tactical_bomber owned by the Japanese lost in West India
                    Japanese win, taking Central America from Americans, taking West India from UK_Pacific with 2 bombers, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for British: 1 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 fighters
                    Casualties for Japanese: 2 artilleries, 2 fighters and 1 tactical_bomber
                Battle in India
                    Japanese attack with 2 artilleries, 3 bombers, 2 fighters and 2 infantry
                    British defend with 3 armour and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 infantry in India, round 2 :  7/9 hits
                        UK_Pacific roll dice for 3 armour and 2 infantry in India, round 2 :  0/5 hits
                        3 armour owned by the British and 2 infantry owned by the British lost in India
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
                    Casualties for British: 3 armour and 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers
                    French defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  2/5 hits
                        French roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French and 1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to Kiangsu
                1 fighter moved from Jehol to Kiangsu
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 carrier moved from 38 Sea Zone to 36 Sea Zone
                1 carrier moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
                3 fighters and 2 tactical_bombers moved from West India to Eastern Persia
                1 fighter moved from West India to Burma
                1 tactical_bomber moved from West India to Burma
                3 bombers moved from India to Shan State
                2 bombers moved from West India to Iraq
                1 carrier moved from 26 Sea Zone to 49 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 49 Sea Zone to 54 Sea Zone
                1 aaGun moved from French Indo China to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Shan State

    Place Units - Japanese
                3 fighters placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 fighters, 3 infantry and 1 mech_infantry placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of Jehol from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,3,2,4,3,3,3,1,2,1,1,2
                Japanese collect 67 PUs (1 lost to blockades); end with 67 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 5 fighters and 5 infantry
        Kiangsi : 1 flag, 3 infantry
        Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun and 1 fighter
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Gilbert Islands : 1 flag
        Shan State : 1 flag, 3 bombers and 1 fighter
        Burma : 1 flag, 1 fighter and 1 tactical_bomber
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
        New Britain : 1 flag
        Solomon Islands : 1 flag, 1 artillery
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Johnston Island : 1 flag, 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 4 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 5 carriers, 1 destroyer and 1 submarine
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 carrier and 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 2 transports
        19 Sea Zone : 1 destroyer and 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers
        Central America : 1 flag, 1 infantry
        West India : 1 flag, 1 marine
        64 Sea Zone : 1 transport
        Iraq : 2 bombers
        Eastern Persia : 3 fighters and 2 tactical_bombers
        79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 59 / 95
        Russians : 19 / 22
        Japanese : 68 / 95
        Americans : 48 / 69
        Chinese : 7 / 13
        British : 37 / 48
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41112_Jap12.tsvg


  • decided to lose the fgt and take jehol w/mech, probably my last bad decision of this game.

    You have all a tall order retaking one of the Asian VC’s……

    This has been a fun game thank you very much.

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