BM2 - JWW (axis) +12 v Gamerman


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Russia to Belarus
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Novgorod
                1 submarine moved from 111 Sea Zone to 118 Sea Zone
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 bomber
                EDIT: Adding units owned by Russians to Amur: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_39620_Rus2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    triplea_39620_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to Korea
                4 infantry moved from Manchuria to Korea
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                2 tactical_bombers moved from Kwangsi to Siam
                1 bomber moved from Yunnan to Siam
                1 bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Anhwe
                1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from Anhwe to Kiangsi
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                2 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe
                1 armour moved from Kwangsi to Hunan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 artillery, 1 fighter, 2 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 3 tactical_bombers
        Korea : 1 aaGun, 1 artillery, 1 fighter and 8 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 marine
        Jehol : 1 flag, 2 infantry
        Siam : 1 bomber, 2 infantry and 2 tactical_bombers
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 aaGun, 3 fighters, 3 infantry and 3 tactical_bombers
        37 Sea Zone : 1 artillery, 2 battleships, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
        36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 12
        British : 29 / 41
        UK_Pacific : 17 / 17
        Italians : 13 / 14
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 14 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39620_Jap2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to Korea
                4 infantry moved from Manchuria to Korea
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                2 tactical_bombers moved from Kwangsi to Siam
                1 bomber moved from Yunnan to Siam
                1 bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Anhwe
                1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 infantry moved from Anhwe to Kiangsi
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                2 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe
                1 armour moved from Kwangsi to Hunan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 artillery, 1 fighter, 2 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 armour
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Yunnan: 1 armour
                EDIT: Adding units owned by Japanese to Siam: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Siam: 1 fighter
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_39620_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 fighter moved from Midway to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to Central United States
                1 submarine moved from 23 Sea Zone to 46 Sea Zone
                1 bomber moved from Midway to Wake Island
                1 fighter moved from Midway to Wake Island
                1 destroyer moved from 23 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 carrier and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 marine placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_39620_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                Chinese undo move 2.
                1 infantry placed in Szechwan
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
                EDIT: Adding units owned by Chinese to Sikang: 1 fighter
                EDIT: Turning off Edit Mode
                2 infantry placed in Sikang
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_39620_Chi2.tsvg


  • Did you know that ground units can attack Eire from Scotland?

    If not, I will give you the option to leave the infantry on your transport before I move UK2


  • I would think you’ve seen players claim Eire with a mech on UK1 though…


  • @Gamerman01:

    Did you know that ground units can attack Eire from Scotland?

    If not, I will give you the option to leave the infantry on your transport before I move UK2

    yes, I took eire so that if you attacked my fleet I could take a hit to the carrier w/out losing planes. I have never seen this in practice however and perhaps the rules don’t support my assumption? Is this incorrect? If the UK attacked eire and attacked my fleet, the naval battle would go first and I could land the fgt’s in eire and then the land battle would take place and my fgt’s could defend again???

  • '15 '14

    No JWW, landing planes from damage ACs is NCM which happens after all battles are fought (similar to scrambled planes)

    In case UK attacks the fleet and successfully takes Eire the planes would crash if the carrier gets damaged.


  • @JDOW:

    No JWW, landing planes from damage ACs is NCM which happens after all battles are fought (similar to scrambled planes)

    In case UK attacks the fleet and successfully takes Eire the planes would crash if the carrier gets damaged.

    you would think that I would/should know this? Thanks JDOW, this makes sense.


  • Ahhhhhh, now I understand why you did it.

    Yeah, that won’t work.  Thanks, JDOW

    So do you want the infantry to stay on the transport?


  • @Gamerman01:

    Ahhhhhh, now I understand why you did it.

    Yeah, that won’t work.  Thanks, JDOW

    So do you want the infantry to stay on the transport?

    No, I should suffer for my errors, thanks for the offer though.



  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 artillery moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from Egypt to Kenya
                1 tactical_bomber moved from 81 Sea Zone to Kenya
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 81 Sea Zone to Syria
                1 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 bomber and 3 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux

    Combat - British
                Battle in Syria
                    British attack with 1 fighter and 2 infantry
                    Neutral_Axis defend with 1 infantry
                    British win, taking Syria from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 3 infantry owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 bomber and 4 fighters
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                COMMENT: Iraq was attacked UK2
                1 bomber and 3 fighters moved from Normandy Bordeaux to United Kingdom
                2 aaGuns and 2 infantry moved from Scotland to United Kingdom
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 artillery and 2 infantry moved from Ontario to Quebec
                1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Syria to 98 Sea Zone
                1 aaGun moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to West India
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Kenya to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,2,3,2,3,2,4,4
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_39620_UK_2.tsvg


  • I have a feeling that I will need to get very lucky


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone

    triplea_39620_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Libya to Algeria
                      Italians take Tunisia from Neutral_Axis
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 aaGun, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Slovakia Hungary : 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Romania : 2 infantry
        Tobruk : 1 armour, 2 artilleries and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        91 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 26
        UK_Pacific : 17 / 17
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39620_Ita2.tsvg


  • That was one wicked destroyer.  Glad I left it there to wreak more havoc  :-D


  • @Gamerman01:

    That was one wicked destroyer.  Glad I left it there to wreak more havoc  :-D

    Your D has been pretty good so far

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