0% for April

16L G40 Artofwar1947 (Axis) vs. JWW (Allies + 23)

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    scramble off ita?

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    No thanks; not a great believer in suicide.

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    i’ve just hit for my bmb to retreat in Rhod, of course after missing twice  :x but I am going to continue that attack here, probably miss a third time and have your art hit…. here goes nothing…

    USA BomberDiceRolls: 1@4; Total Hits: 01@4: (5)

    ITA artDiceRolls: 1@2; Total Hits: 11@2: (1)

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    crazy……

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from French Equatorial Africa to Rhodesia
                1 bomber moved from Anglo Egyptian Sudan to Rhodesia
                1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer and 3 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                3 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from 10 Sea Zone to Aleutian Islands
                3 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Java from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Union of South Africa
                    Americans attack with 1 artillery and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Union of South Africa from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Rhodesia
                    Americans attack with 1 armour and 1 bomber
                    Italians defend with 1 artillery and 1 infantry
                    retreated to Rhodesia
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 95 Sea Zone
                    Americans attack with 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Morocco to Algeria
                2 infantry moved from Brazil to French Guiana
                1 bomber moved from Rhodesia to Belgian Congo
                1 fighter moved from 55 Sea Zone to Queensland
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Aleutian Islands to 8 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Algeria
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 2 fighters and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Aleutian Islands : 1 artillery, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        26 Sea Zone : 2 destroyers
        10 Sea Zone : 1 carrier and 2 fighters
        8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Belgian Congo : 1 bomber
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Morocco : 1 infantry and 1 mech_infantry
        French Guiana : 2 infantry
        Algeria : 1 fighter and 1 infantry
        Tunisia : 1 mech_infantry
        95 Sea Zone : 4 submarines
        109 Sea Zone : 1 submarine
        92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
        101 Sea Zone : 2 transports
        71 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 39 / 45
        Japanese : 57 / 66
        Americans : 58 / 78
        Chinese : 5 / 8
        British : 13 / 0
        UK_Pacific : 5 / 4
        Italians : 15 / 20
        ANZAC : 12 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Wow, Xmas came a day early for the Axis.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

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    I don’t know why I continue

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter in Yunnan, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 6 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 6 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                2 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 2 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 39 / 45
        Japanese : 55 / 66
        Americans : 58 / 78
        Chinese : 7 / 9
        British : 13 / 0
        UK_Pacific : 5 / 4
        Italians : 15 / 20
        ANZAC : 12 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 23 times
                6 was rolled 11 times
            Average roll : 3.922
            Median : 4.000
            Variance : 2.197
            Standard Deviation : 1.482
            Total rolls : 77

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.231
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.182
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.933
            Median : 4.000
            Variance : 1.386
            Standard Deviation : 1.177
            Total rolls : 45

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                2 infantry moved from Belgian Congo to Rhodesia
                4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 4 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Rhodesia
                4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  5/31 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Rhodesia
                    British attack with 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 infantry in Rhodesia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Rhodesia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Rhodesia
                    British win, taking Rhodesia from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 94 Sea Zone
                1 carrier moved from 94 Sea Zone to 98 Sea Zone
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 aaGuns moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 7 PUs total

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 4 artilleries, 22 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 bomber and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
        Rhodesia : 2 infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        91 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 39 / 45
        Japanese : 54 / 66
        Americans : 58 / 78
        Chinese : 7 / 9
        British : 14 / 0
        UK_Pacific : 6 / 7
        Italians : 14 / 20
        ANZAC : 12 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 20 times
                3 was rolled 21 times
                4 was rolled 20 times
                5 was rolled 36 times
                6 was rolled 17 times
            Average roll : 3.808
            Median : 4.000
            Variance : 2.798
            Standard Deviation : 1.673
            Total rolls : 125

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    British Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.406
            Standard Deviation : 0.637
            Total rolls : 33

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.357
            Median : 4.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.182
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.933
            Median : 4.000
            Variance : 1.386
            Standard Deviation : 1.177
            Total rolls : 45

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    @ArtofWar1947:

    Wow, Xmas came a day early for the Axis.

    I can’t seem to escape these lopsided battles….my 4’s, lately, seemingly always miss and my opponents defending subs, dd & inf hit above 50%, consistently…cant win against good players with that.

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    to make matters worse, after your lone jpn inf hit three rolls in a row with my 3inf & fgt always missing, I went on tilt and said screw it and attacked again…going on tilt is never good! LOL

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Italians
                1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    South West Africa : 1 flag, 1 infantry
        Malta : 1 flag, 1 infantry
        France : 1 artillery and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
        Belarus : 1 flag
        Eastern Poland : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
        Bulgaria : 1 artillery and 1 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 39 / 45
        Japanese : 54 / 66
        Americans : 58 / 78
        Chinese : 7 / 9
        British : 14 / 0
        UK_Pacific : 6 / 7
        Italians : 14 / 13
        ANZAC : 12 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    time for some redemption here……i am very vary afraid!  :-D

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    that’s it buddy….I can’t handle this one any more…it wasn’t as bad as your two ss’s defending and winning against my dd & cruiser but i had a 75% advantage to win this naval battle and again I can’t hit anything…

    GG. perhaps we can play in Jan…

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    Thanks, Jim.

    Will look forward to a rematch after the new year. We can try LL if you wish.

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