@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 Artofwar1947 (Axis) vs. JWW (Allies + 23)
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i’ve just hit for my bmb to retreat in Rhod, of course after missing twice :x but I am going to continue that attack here, probably miss a third time and have your art hit…. here goes nothing…
USA Bomber
Rolls: 1@4; Total Hits: 01@4: (5)ITA art
Rolls: 1@2; Total Hits: 11@2: (1) -
crazy……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from French Equatorial Africa to Rhodesia
1 bomber moved from Anglo Egyptian Sudan to Rhodesia
1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 3 submarines moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
3 fighters moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Java from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Union of South Africa from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Rhodesia
Americans attack with 1 armour and 1 bomber
Italians defend with 1 artillery and 1 infantry
retreated to Rhodesia
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 95 Sea Zone
Americans attack with 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Americans win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Casualties for Americans: 2 destroyersNon Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
2 infantry moved from Brazil to French Guiana
1 bomber moved from Rhodesia to Belgian Congo
1 fighter moved from 55 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Algeria
1 submarine moved from 110 Sea Zone to 109 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 artillery, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers
10 Sea Zone : 1 carrier and 2 fighters
8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Belgian Congo : 1 bomber
Gibraltar : 1 flag, 1 airfield and 1 harbour
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 infantry and 1 mech_infantry
French Guiana : 2 infantry
Algeria : 1 fighter and 1 infantry
Tunisia : 1 mech_infantry
95 Sea Zone : 4 submarines
109 Sea Zone : 1 submarine
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
101 Sea Zone : 2 transports
71 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 57 / 66
Americans : 58 / 78
Chinese : 5 / 8
British : 13 / 0
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow, Xmas came a day early for the Axis.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
I don’t know why I continue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 6 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 55 / 66
Americans : 58 / 78
Chinese : 7 / 9
British : 13 / 0
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 23 times
6 was rolled 11 times
Average roll : 3.922
Median : 4.000
Variance : 2.197
Standard Deviation : 1.482
Total rolls : 77Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
5 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.231
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 1.386
Standard Deviation : 1.177
Total rolls : 45 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
2 infantry moved from Belgian Congo to Rhodesia
4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Rhodesia
4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/31 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rhodesia
British attack with 2 infantry
Italians defend with 1 artillery
British roll dice for 2 infantry in Rhodesia, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 7 PUs totalTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 4 artilleries, 22 infantry and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 bomber and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
Rhodesia : 2 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 transport
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
91 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 54 / 66
Americans : 58 / 78
Chinese : 7 / 9
British : 14 / 0
UK_Pacific : 6 / 7
Italians : 14 / 20
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 20 times
3 was rolled 21 times
4 was rolled 20 times
5 was rolled 36 times
6 was rolled 17 times
Average roll : 3.808
Median : 4.000
Variance : 2.798
Standard Deviation : 1.673
Total rolls : 125Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.357
Median : 4.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 1.386
Standard Deviation : 1.177
Total rolls : 45 -
Wow, Xmas came a day early for the Axis.
I can’t seem to escape these lopsided battles….my 4’s, lately, seemingly always miss and my opponents defending subs, dd & inf hit above 50%, consistently…cant win against good players with that.
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to make matters worse, after your lone jpn inf hit three rolls in a row with my 3inf & fgt always missing, I went on tilt and said screw it and attacked again…going on tilt is never good! LOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
South West Africa : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
France : 1 artillery and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Belarus : 1 flag
Eastern Poland : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 54 / 66
Americans : 58 / 78
Chinese : 7 / 9
British : 14 / 0
UK_Pacific : 6 / 7
Italians : 14 / 13
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone -
time for some redemption here……i am very vary afraid! :-D
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that’s it buddy….I can’t handle this one any more…it wasn’t as bad as your two ss’s defending and winning against my dd & cruiser but i had a 75% advantage to win this naval battle and again I can’t hit anything…
GG. perhaps we can play in Jan…
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Thanks, Jim.
Will look forward to a rematch after the new year. We can try LL if you wish.





