i am away for the weekend, so maybe sunday night
16L G40 Artofwar1947 (Axis) vs. JWW (Allies + 23)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from French Equatorial Africa to Rhodesia
1 bomber moved from Anglo Egyptian Sudan to Rhodesia
1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 3 submarines moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
3 fighters moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
scramble off ita?
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No thanks; not a great believer in suicide.
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i’ve just hit for my bmb to retreat in Rhod, of course after missing twice :x but I am going to continue that attack here, probably miss a third time and have your art hit…. here goes nothing…
USA Bomber
Rolls: 1@4; Total Hits: 01@4: (5)ITA art
Rolls: 1@2; Total Hits: 11@2: (1) -
crazy……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from French Equatorial Africa to Rhodesia
1 bomber moved from Anglo Egyptian Sudan to Rhodesia
1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 3 submarines moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
3 fighters moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Java from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Union of South Africa from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Rhodesia
Americans attack with 1 armour and 1 bomber
Italians defend with 1 artillery and 1 infantry
retreated to Rhodesia
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 95 Sea Zone
Americans attack with 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Americans win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Casualties for Americans: 2 destroyersNon Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
2 infantry moved from Brazil to French Guiana
1 bomber moved from Rhodesia to Belgian Congo
1 fighter moved from 55 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Algeria
1 submarine moved from 110 Sea Zone to 109 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 artillery, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers
10 Sea Zone : 1 carrier and 2 fighters
8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Belgian Congo : 1 bomber
Gibraltar : 1 flag, 1 airfield and 1 harbour
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 infantry and 1 mech_infantry
French Guiana : 2 infantry
Algeria : 1 fighter and 1 infantry
Tunisia : 1 mech_infantry
95 Sea Zone : 4 submarines
109 Sea Zone : 1 submarine
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
101 Sea Zone : 2 transports
71 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 57 / 66
Americans : 58 / 78
Chinese : 5 / 8
British : 13 / 0
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow, Xmas came a day early for the Axis.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
I don’t know why I continue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 6 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 55 / 66
Americans : 58 / 78
Chinese : 7 / 9
British : 13 / 0
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 23 times
6 was rolled 11 times
Average roll : 3.922
Median : 4.000
Variance : 2.197
Standard Deviation : 1.482
Total rolls : 77Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
5 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.231
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 1.386
Standard Deviation : 1.177
Total rolls : 45 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
2 infantry moved from Belgian Congo to Rhodesia
4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Rhodesia
4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/31 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rhodesia
British attack with 2 infantry
Italians defend with 1 artillery
British roll dice for 2 infantry in Rhodesia, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 7 PUs totalTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 4 artilleries, 22 infantry and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 bomber and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
Rhodesia : 2 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 transport
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
91 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 54 / 66
Americans : 58 / 78
Chinese : 7 / 9
British : 14 / 0
UK_Pacific : 6 / 7
Italians : 14 / 20
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 20 times
3 was rolled 21 times
4 was rolled 20 times
5 was rolled 36 times
6 was rolled 17 times
Average roll : 3.808
Median : 4.000
Variance : 2.798
Standard Deviation : 1.673
Total rolls : 125Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.357
Median : 4.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 1.386
Standard Deviation : 1.177
Total rolls : 45 -
Wow, Xmas came a day early for the Axis.
I can’t seem to escape these lopsided battles….my 4’s, lately, seemingly always miss and my opponents defending subs, dd & inf hit above 50%, consistently…cant win against good players with that.
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to make matters worse, after your lone jpn inf hit three rolls in a row with my 3inf & fgt always missing, I went on tilt and said screw it and attacked again…going on tilt is never good! LOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
South West Africa : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
France : 1 artillery and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Belarus : 1 flag
Eastern Poland : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 53 / 65
Russians : 39 / 45
Japanese : 54 / 66
Americans : 58 / 78
Chinese : 7 / 9
British : 14 / 0
UK_Pacific : 6 / 7
Italians : 14 / 13
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone -
time for some redemption here……i am very vary afraid! :-D
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that’s it buddy….I can’t handle this one any more…it wasn’t as bad as your two ss’s defending and winning against my dd & cruiser but i had a 75% advantage to win this naval battle and again I can’t hit anything…
GG. perhaps we can play in Jan…
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Thanks, Jim.
Will look forward to a rematch after the new year. We can try LL if you wish.





