@axis-dominion will do, im probably going to be a day or two late. I’m still recovering from thanksgiving
15L G40 Wittman (+21) v Gamerman01 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
11 artilleries and 18 infantry moved from Ukraine to Bryansk
1 armour, 2 artilleries and 5 infantry moved from Rostov to Caucasus
3 artilleries and 3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 mech_infantry moved from Volgograd to VologdaCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 5 artilleries and 8 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Caucasus from Germans with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 11 artilleries and 18 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 11 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Szechwan to Sikang
1 mech_infantry moved from Rostov to CaucasusPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 17 to 19
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Tsinghai : 1 infantry
Sikang : 1 aaGun
Bryansk : 2 aaGuns, 11 artilleries and 16 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 8 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 artillery
Volgograd : 1 factory_minor
Caucasus : 1 aaGun, 1 armour, 5 artilleries, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 88
Russians : 19 / 19
Japanese : 69 / 80
Americans : 52 / 75
Chinese : 5 / 6
British : 23 / 28
UK_Pacific : 6 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have reposted with a walk in Combat Move to west Ukraine, giving me 2 more income.
Please use first post, if this is not done or unacceptable. I won’t be upset, if you do not accept it. I am aware that the one Inf participated in the 29 unit attack on Bryansk. Meant to do the Combat Move it, then forgot.
I Â thought I would ask. -
Shoot, that’s no problem, I owe you for allowing the fighter attack on the Z99 transport anyway (I would allow it anyway)
Thanks for not presuming -
You do still have one fighter left - the boys in Vologda would have appreciated some air support :-)
Very tough going with the dice for the Russians again…. :-(
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Thank you.
Did I forget to use my Ft? That was my because I was considering attacking Smolensk (whilst in Local), so the Ft was in there. Silly me! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Japan to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Marshall Islands to 30 Sea Zone
1 fighter moved from Caroline Islands to 30 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Caroline Islands to New Guinea
3 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from Jehol to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Burma
1 tactical_bomber moved from Kansu to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 fighters moved from Shan State to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 armour and 1 fighter moved from Kansu to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to KweichowCombat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 2 transports
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 30 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Amur to Buyant-Uhaa
2 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 aaGun moved from Yunnan to Burma
1 tactical_bomber moved from Szechwan to Shan State
1 fighter moved from Szechwan to Shan State
1 fighter moved from Kweichow to Shan State
1 mech_infantry moved from Urals to Kansu
1 fighter moved from Shensi to Shan State
1 fighter moved from Shensi to Kansu
1 fighter moved from Szechwan to Kansu
1 tactical_bomber moved from Szechwan to Shan State
2 mech_infantrys moved from Korea to Jehol
1 bomber moved from 8 Sea Zone to Japan
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
2 fighters moved from 30 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Malaya
1 artillery, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Well, I matched your silly mistake with one of my own - totally forgot to attack the sub in 55 with a destroyer, or destroyer + sub or something. Oh well, I guess now you don’t get a chance to sink a boat and I only have to send one…
The dice still aren’t helping you out… :-(
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I have lost my Chinese FT though: that was stupid.
Dice have been a little unkind, but nothing major. I am not upset by the results or feeling hard done by. Uour better play doesn’t deserve to be punished by dice.At work: so prbably do my 3 bidg goes in the morning.
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Your Chinese fighter was stuck - it was the only place it could be because you were down to one territory. You pushed out and killed several Axis units. It wasn’t a mistake to lose the Chinese fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 5 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Americans creates battle in territory 55 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 1 artillery
Germans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans win, taking Philippines from Japanese with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Southern France
Americans attack with 1 bomber and 5 fighters
Germans defend with 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 1 armour, 1 bomber and 1 infantry
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 95 Sea Zone
British loiter and taunt; Americans attack with 1 submarine
Germans defend with 3 fighters; Italians defend with 1 destroyer
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 bomber and 4 fighters moved from Southern France to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from British Columbia to 10 Sea Zone
1 bomber moved from British Columbia to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 artillery, 2 bombers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
British Columbia : 1 mech_infantry
New South Wales : 1 artillery, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Aleutian Islands : 2 artilleries
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 3 infantry
Midway : 1 airfield and 1 fighter
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 transport
25 Sea Zone : 2 destroyers
10 Sea Zone : 4 destroyers, 1 submarine and 1 transport
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Gibraltar : 1 aaGun, 2 fighters and 2 infantry
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 1 bomber
Morocco : 1 infantry and 1 mech_infantry
Tunisia : 1 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 62 / 88
Russians : 19 / 19
Japanese : 71 / 79
Americans : 54 / 79
Chinese : 2 / 6
British : 23 / 28
UK_Pacific : 5 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Tsinghai : 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 62 / 88
Russians : 19 / 19
Japanese : 70 / 79
Americans : 54 / 79
Chinese : 3 / 3
British : 23 / 28
UK_Pacific : 5 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from West India to Persia
1 infantry moved from Eastern Persia to Persia
1 fighter moved from West India to Persia
1 fighter and 2 tactical_bombers moved from India to PersiaCombat - British
British creates battle in territory 95 Sea Zone
British creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 95 Sea Zone
Italians defend with 1 destroyer
Battle in Normandy Bordeaux
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans winItalians win with 1 destroyer remaining with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 3 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer
1 submarine owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Battle in Persia
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour and 5 mech_infantrys
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for British: 1 infantry and 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Persia to West India
1 aaGun, 3 artilleries and 3 infantry moved from West India to India
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
1 fighter placed in 110 Sea Zone
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
West India : 2 fighters and 2 tactical_bombers
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Morocco : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 62 / 88
Russians : 19 / 19
Japanese : 70 / 79
Americans : 54 / 79
Chinese : 3 / 3
British : 23 / 25
UK_Pacific : 5 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think that was my last meaningful Allied turn.
I moved the sub in 95, because I would have redone UK go otherwise and I don’t have the time to download and redo Combat.
Enjoy uour next few goes! -
@wittmann:
I think that was my last meaningful Allied turn.
Hey, you lasted 10 rounds with the champ! That’s more than Leon Spinks can say! (90 seconds against Mike Tyson, if I recall correctly)
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Nice move on East Persia - I’m pretty sure I fell asleep there seeing only 2 ground units and not considering all that air power. 'course you lucked out, too, but that’s the attacker’s advantage - the ability to retreat. A very nice move and it paid off big. Now let’s see if India misses her air defenses…. maybe you luck out there too. If I even attack…
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Thanks, but will be a pyrrhic battle, if I lose India.
Just wanted you to be aware that I do still have some bite, when cornered!
Off to work, so have a fun evening. Lots of sport tomorrow too. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Anglo Egyptian Sudan to British Somaliland
Italians take Ethiopia from British
Italians take British Somaliland from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 2 submarines
Italians win, taking 97 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 2 submarinesNon Combat Move - Italians
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from 97 Sea Zone to Western Germany
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Holland Belgium to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
@wittmann:
Just wanted you to be aware that I do still have some bite, when cornered!
There’s no doubt there
You sure could have had more luck in 97 though…… :-(
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Italy is back in the game!
Should I have moved my fleets into the Med? But then no Normandy Attack (Bombardmenrd both missed) and the risky S France Attack would have been impossible.
It seems whatever I do, you have another option open.
Is frustrating. -
I’m afraid I can’t answer that at this time :-)





