4d6<=2: 3, 1, 1, 4; Hits: 2
GII 15LG40 Artofwar1947 (Axis) vs. Axis-Dominion (Allies + 14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
1 artillery and 10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Yunnan
2 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to 76 Sea Zone
1 fighter moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Quebec to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 aaGun moved from Burma to YunnanPlace Units - British
1 carrier placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Yunnan
2 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to 76 Sea Zone
1 fighter moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Quebec to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 aaGun moved from Burma to YunnanPlace Units - British
1 carrier placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 fighter
EDIT: Adding units owned by British to Ethiopia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 3 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber and 3 fighters moved from Egypt to AlexandriaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 bomber, 3 fighters and 1 infantry
Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Southern France : 1 aaGun
Syria : 1 flag, 1 artillery and 1 infantry
Slovakia Hungary : 1 aaGun, 1 armour and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 34 / 36
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 9 / 14
British : 29 / 31
UK_Pacific : 24 / 29
Italians : 14 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 fighter moved from Sumatra to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 78 Sea Zone to 79 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to Finland
3 artilleries and 3 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 armour, 5 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
4 armour moved from Greater Southern Germany to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 9 armour, 8 artilleries, 24 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 8 artilleries, 24 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 18/47 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 8 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Syria
3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
3 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 bomber placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Egypt : 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 fighter
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 1 armour, 1 factory_major and 7 mech_infantrys
Southern Italy : 2 bombers
Karelia : 1 flag, 7 infantry
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 8 artilleries, 23 infantry and 6 mech_infantrys
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
93 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 36
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 9 / 14
British : 29 / 31
UK_Pacific : 24 / 29
Italians : 14 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 2.981
Median : 3.000
Variance : 1.509
Standard Deviation : 1.229
Total rolls : 54Germans Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.019
Median : 3.000
Variance : 1.255
Standard Deviation : 1.120
Total rolls : 52Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Novgorod to Belarus
9 infantry moved from Bryansk to Belarus
2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Rostov to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Evenkiyskiy to Belarus
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 aaGun moved from Buryatia to Sakha
1 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Sakha
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 aaGun moved from Belarus to BryanskPlace Units - Russians
2 infantry placed in Ukraine
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hopei to Kweichow
1 artillery and 7 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
2 bombers and 1 fighter moved from Kwangsi to KwangtungCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 bombers and 1 fighter moved from Kwangtung to Kwangsi
3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to KwangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Siberia: 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 armour, 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Soviet Far East: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries, 2 bombers, 6 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 11 infantry and 1 tactical_bomber
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Siberia : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 destroyer, 1 submarine and 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 33 / 33
Japanese : 51 / 66
Americans : 52 / 52
Chinese : 7 / 14
British : 29 / 31
UK_Pacific : 10 / 29
Italians : 14 / 24
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.677
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.417
Median : 3.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I noticed that you for the Soviet-3 turn, you edited the production after the combat turn. This is the second such edit, and (after your first such edit) I also changed my production once. I am willing to grant your second production change, if I can have a second myself. After that, I propose we need to agree on late changes to production (i.e., the opponent needs to agree to the edit).
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i didn’t ask simply because no dice were rolled. i decided to change it before my turn was complete, and rather than redo the whole turn just to change the purchase (which you wouldn’t even be aware of the redo since again no dice were rolled), i decided to save myself some time. so whenever no dice are rolled, you’re free to change the purchase without asking for permission (as again, it would be the same thing as just re-doing the whole turn without your opponent even knowing). in such cases, the change of purchase is equivalent to a noncombat change.
that being said, what purchase change do you wish you to make? as long as you can honestly say the change wasn’t influenced by a combat result (dice roll), then i’m totally ok with it
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i’m about to start my turns, so let me know what change you’d like to make and i’ll incorporate it in before i start
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Thanks for the clarification of the ground rules; your clarification makes sense. I do not currently have a change in production.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Tsinghai to Kweichow
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 artilleries placed in Yunnan
1 infantry placed in Suiyuyan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter moved from Ethiopia to Iraq
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Ethiopia to Italian Somaliland
2 fighters moved from United Kingdom to French West Africa
1 bomber moved from United Kingdom to French West Africa
2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 mech_infantry moved from Kenya to Belgian Congo
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
1 fighter moved from 80 Sea Zone to Eastern Persia
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 factory_minor placed in Persia
2 mech_infantrys and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,2,5,3
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 aaGun, 4 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun, 4 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Alexandria to Anglo Egyptian Sudan
1 bomber moved from Alexandria to Iraq
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
1 aaGun and 2 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,4,5,6,4,4,3,3,6,6,6
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Syria : 1 flag
Poland : 1 aaGun and 2 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Western Ukraine : 1 flag, 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 31 / 33
Japanese : 49 / 66
Americans : 52 / 77
Chinese : 9 / 15
British : 27 / 30
UK_Pacific : 10 / 10
Italians : 20 / 30
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.846
Median : 4.000
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26Null / Other
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.250
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.545
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to IndiaPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French