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GII 15LG40 Artofwar1947 (Axis) vs. Axis-Dominion (Allies + 14)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                3 armour, 5 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                4 armour moved from Greater Southern Germany to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 9 armour, 8 artilleries, 24 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 8 artilleries, 24 infantry and 6 mech_infantrys in Eastern Poland, round 2 :  18/47 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 9 armour, 8 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Alexandria to Syria
                3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                3 aaGuns moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 fighter
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Germany : 1 armour, 1 factory_major and 7 mech_infantrys
        Southern Italy : 2 bombers
        Karelia : 1 flag, 7 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 8 artilleries, 23 infantry and 6 mech_infantrys
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 carrier and 1 destroyer
        Bulgaria : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 36
        Japanese : 32 / 45
        Americans : 52 / 52
        Chinese : 9 / 14
        British : 29 / 31
        UK_Pacific : 24 / 29
        Italians : 14 / 24
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 2.981
            Median : 3.000
            Variance : 1.509
            Standard Deviation : 1.229
            Total rolls : 54

    Germans Combat
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.019
            Median : 3.000
            Variance : 1.255
            Standard Deviation : 1.120
            Total rolls : 52

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 3 infantry moved from Novgorod to Belarus
                9 infantry moved from Bryansk to Belarus
                2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Rostov to Belarus
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Evenkiyskiy to Belarus
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 aaGun moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Sakha
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 aaGun moved from Belarus to Bryansk

    Place Units - Russians
                2 infantry placed in Ukraine
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 6 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Hopei to Kweichow
                1 artillery and 7 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
                2 bombers and 1 fighter moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                2 bombers and 1 fighter moved from Kwangtung to Kwangsi
                3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
                EDIT: Adding units owned by Japanese to Siberia: 1 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 armour, 1 infantry and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 armour and 1 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 artilleries, 2 bombers, 6 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 artilleries, 11 infantry and 1 tactical_bomber
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Siberia : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        6 Sea Zone : 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 33
        Japanese : 51 / 66
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 29 / 31
        UK_Pacific : 10 / 29
        Italians : 14 / 24
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.677
            Median : 3.000
            Variance : 0.767
            Standard Deviation : 0.876
            Total rolls : 31

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I noticed that you for the Soviet-3 turn, you edited the production after the combat turn. This is the second such edit, and (after your first such edit) I also changed my production once.  I am willing to grant your second production change, if I can have a second myself. After that, I propose we need to agree on late changes to production (i.e., the opponent needs to agree to the edit).

  • 25 24 22 21 20 19 18 16 15

    i didn’t ask simply because no dice were rolled. i decided to change it before my turn was complete, and rather than redo the whole turn just to change the purchase (which you wouldn’t even be aware of the redo since again no dice were rolled), i decided to save myself some time. so whenever no dice are rolled, you’re free to change the purchase without asking for permission (as again, it would be the same thing as just re-doing the whole turn without your opponent even knowing). in such cases, the change of purchase is equivalent to a noncombat change.

    that being said, what purchase change do you wish you to make? as long as you can honestly say the change wasn’t influenced by a combat result (dice roll), then i’m totally ok with it

  • 25 24 22 21 20 19 18 16 15

    i’m about to start my turns, so let me know what change you’d like to make and i’ll incorporate it in before i start

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Thanks for the clarification of the ground rules; your clarification makes sense. I do not currently have a change in production.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Western United States to 102 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Tsinghai to Kweichow
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 artilleries placed in Yunnan
                1 infantry placed in Suiyuyan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
                1 fighter moved from Ethiopia to Iraq
                1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 44 Sea Zone to 46 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Ethiopia to Italian Somaliland
                2 fighters moved from United Kingdom to French West Africa
                1 bomber moved from United Kingdom to French West Africa
                2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Kenya to Italian Somaliland
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 mech_infantry moved from Kenya to Belgian Congo
                2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from 80 Sea Zone to Eastern Persia
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                1 factory_minor placed in Persia
                2 mech_infantrys and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,2,5,3
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 aaGun, 4 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 aaGun, 4 infantry and 3 mech_infantrys

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Iraq
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 bomber moved from Alexandria to Iraq
                2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Slovakia Hungary to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 aaGun and 2 infantry moved from Slovakia Hungary to Poland
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,4,5,6,4,4,3,3,6,6,6
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Syria : 1 flag
        Poland : 1 aaGun and 2 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Western Ukraine : 1 flag, 1 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 transport
        Iraq : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 33
        Japanese : 49 / 66
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 10 / 10
        Italians : 20 / 30
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.846
            Median : 4.000
            Variance : 1.440
            Standard Deviation : 1.200
            Total rolls : 26

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.545
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Yunnan to India

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                3 infantry moved from Karelia to Novgorod
                1 bomber moved from Western Germany to Novgorod
                2 bombers moved from Southern Italy to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Finland to Karelia
                1 armour and 7 mech_infantrys moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                3 aaGuns, 9 armour, 8 artilleries, 22 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Western Germany to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                2 bombers moved from Ukraine to Western Ukraine
                1 fighter moved from Syria to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Vyborg: 1 infantry
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 artilleries
                EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Trans-Jordan : 2 fighters and 1 mech_infantry
        Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Poland : 1 armour, 1 artillery, 1 infantry and 9 mech_infantrys
        Germany : 1 armour, 1 factory_major and 7 mech_infantrys
        Karelia : 1 flag, 1 artillery and 4 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 3 aaGuns, 9 armour, 8 artilleries, 3 bombers, 2 fighters, 22 infantry, 4 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 carrier and 1 destroyer
        Bulgaria : 1 flag
        97 Sea Zone : 1 transport
        92 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 26 / 33
        Japanese : 49 / 66
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 10 / 10
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Russians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Eastern Poland to Romania
                      Russians take Romania from Germans
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                2 fighters moved from Belarus to Ukraine
                3 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                3 aaGuns, 3 artilleries and 34 infantry moved from Belarus to Bryansk
                5 mech_infantrys moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Novgorod to Russia
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to India
                8 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Amur
                1 infantry moved from Buryatia to Sakha

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from India: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Yunnan: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    3 Japanese fighters from CVs attack Shan State:DiceRolls: 3@3; Total Hits: 23@3: (2, 1, 6)

    3 Japanese tacs from CVs attack Shan State:DiceRolls: 3@4; Total Hits: 23@4: (6, 3, 3)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsi to Hunan
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
                3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Malaya from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
                3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 armour moved from Kiangsu to Kwangsi
                2 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Japan
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 armour and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                1 mech_infantry placed in Kiangsu
                3 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 armour, 5 artilleries, 2 bombers, 6 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 submarine
        46 Sea Zone : 1 submarine
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
        35 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 2 destroyers
        6 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 33 / 36
        Japanese : 54 / 59
        Americans : 50 / 77
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 6 / 10
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.960
            Standard Deviation : 0.980
            Total rolls : 26

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.389
            Standard Deviation : 1.179
            Total rolls : 19

    UK_Pacific Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsi to Hunan
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
                3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Malaya from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
                3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 armour moved from Kiangsu to Kwangsi
                2 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Japan
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 armour and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                1 mech_infantry placed in Kiangsu
                3 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 armour, 5 artilleries, 2 bombers, 6 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 submarine
        46 Sea Zone : 1 submarine
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
        35 Sea Zone : 1 transport
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 2 destroyers
        6 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 33 / 36
        Japanese : 54 / 59
        Americans : 50 / 77
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 6 / 10
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Queensland
                2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 carriers, 1 destroyer and 3 fighters moved from 102 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                3 tactical_bombers placed in Eastern United States
                1 bomber placed in Western United States
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

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