@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
GII 15LG40 Artofwar1947 (Axis) vs. Axis-Dominion (Allies + 14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Southern Italy to Ukraine
2 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Finland to Karelia
1 armour and 7 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
3 aaGuns, 9 armour, 8 artilleries, 22 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
2 bombers moved from Ukraine to Western Ukraine
1 fighter moved from Syria to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber and 1 fighter placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Trans-Jordan : 2 fighters and 1 mech_infantry
Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Poland : 1 armour, 1 artillery, 1 infantry and 9 mech_infantrys
Germany : 1 armour, 1 factory_major and 7 mech_infantrys
Karelia : 1 flag, 1 artillery and 4 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 aaGuns, 9 armour, 8 artilleries, 3 bombers, 2 fighters, 22 infantry, 4 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 66
Russians : 26 / 33
Japanese : 49 / 66
Americans : 52 / 77
Chinese : 9 / 15
British : 27 / 30
UK_Pacific : 10 / 10
Italians : 20 / 30
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Ukraine
3 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Novgorod
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
3 aaGuns, 3 artilleries and 34 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Russia
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to India
8 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to SakhaPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Yunnan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
3 Japanese fighters from CVs attack Shan State:
Rolls: 3@3; Total Hits: 23@3: (2, 1, 6)3 Japanese tacs from CVs attack Shan State:
Rolls: 3@4; Total Hits: 23@4: (6, 3, 3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Hunan
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Battle in 46 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Malaya from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 armour moved from Kiangsu to Kwangsi
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Japan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Kwangsi
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 mech_infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 armour, 5 artilleries, 2 bombers, 6 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 submarine
46 Sea Zone : 1 submarine
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
35 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 2 destroyers
6 Sea Zone : 3 destroyers, 1 submarine and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 66
Russians : 33 / 36
Japanese : 54 / 59
Americans : 50 / 77
Chinese : 9 / 15
British : 27 / 30
UK_Pacific : 6 / 10
Italians : 20 / 30
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.077
Median : 3.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Hunan
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Battle in 46 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Malaya from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 armour moved from Kiangsu to Kwangsi
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Japan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Kwangsi
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 mech_infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 armour, 5 artilleries, 2 bombers, 6 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 submarine
46 Sea Zone : 1 submarine
45 Sea Zone : 1 destroyer
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
35 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer
20 Sea Zone : 2 destroyers
6 Sea Zone : 3 destroyers, 1 submarine and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 66
Russians : 33 / 36
Japanese : 54 / 59
Americans : 50 / 77
Chinese : 9 / 15
British : 27 / 30
UK_Pacific : 6 / 10
Italians : 20 / 30
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 destroyer and 3 fighters moved from 102 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
3 tactical_bombers placed in Eastern United States
1 bomber placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 artillery and 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from Union of South Africa to 80 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from French West Africa to Belgian Congo
1 fighter moved from Iraq to 80 Sea Zone
3 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to 80 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Italian SomalilandPlace Units - British
1 aaGun, 1 armour and 1 mech_infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 fighters
EDIT: Adding units owned by British to Kenya: 2 fighters
EDIT: Adding units owned by British to Kenya: 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Italian Somaliland: 1 armour
EDIT: Adding units owned by British to Kenya: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 fighter
EDIT: Adding units owned by British to Belgian Congo: 1 fighter
EDIT: Adding units owned by British to Tanganyika Territory: 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Adding units owned by British to Tanganyika Territory: 2 mech_infantrys
EDIT: Removing units owned by British from Kenya: 2 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Union of South Africa: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Tanganyika Territory: 1 artillery
EDIT: Adding units owned by British to Belgian Congo: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Tanganyika Territory: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 4 infantry
British defend with 1 artillery, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits
Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 : 4/7 hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/6 hits
1 infantry owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Gibraltar, round 3 : 3/4 hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Italians: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Iraq
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Iraq, round 2 : 0/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 1 infantry in Iraq, round 3 : 3/4 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 airfield, 1 armour and 2 infantry placed in Egypt
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Poland: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun and 2 infantry
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4,2,2,1,3,4,4,5,2,6,3,3
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour, 1 artillery and 2 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 2 artilleries and 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Southern France : 1 aaGun and 1 bomber
Syria : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 2 infantry
Western Ukraine : 1 flag, 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 45 / 66
Russians : 32 / 36
Japanese : 52 / 59
Americans : 52 / 72
Chinese : 11 / 17
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.449
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 49Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.360
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour and 3 mech_infantrys moved from Germany to Romania
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia -
Intercept bomb run on Russia?
-
No intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour and 3 mech_infantrys moved from Germany to Romania
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 8,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia causes 25 damage total. Damaged units is as follows: factory_major = 20, airfield = 5
Battle in Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 armour and 6 mech_infantrys in Romania, round 2 : 0/7 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
Germans roll dice for 1 armour and 6 mech_infantrys in Romania, round 3 : 3/7 hits
Russians roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Anglo Egyptian Sudan
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/8 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Western Germany to Egypt
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 bombers, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 armour and 9 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
1 fighter and 3 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Trans-Jordan : 2 fighters and 2 tactical_bombers
Egypt : 3 fighters
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Romania : 1 armour and 5 mech_infantrys
Germany : 1 armour, 1 artillery, 1 factory_major, 1 infantry and 6 mech_infantrys
Northern Italy : 1 mech_infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 10 armour, 8 artilleries, 4 bombers, 2 fighters, 20 infantry, 13 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
114 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 36
Japanese : 52 / 59
Americans : 52 / 72
Chinese : 11 / 17
British : 27 / 31
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.806
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.808
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour and 3 mech_infantrys moved from Germany to Romania
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 8,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia causes 25 damage total. Damaged units is as follows: factory_major = 20, airfield = 5
Battle in Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 armour and 6 mech_infantrys in Romania, round 2 : 0/7 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
Germans roll dice for 1 armour and 6 mech_infantrys in Romania, round 3 : 3/7 hits
Russians roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Anglo Egyptian Sudan
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/8 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Western Germany to Egypt
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 bombers, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 armour and 9 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
1 fighter and 3 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Trans-Jordan : 2 fighters and 2 tactical_bombers
Egypt : 3 fighters
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Romania : 1 armour and 5 mech_infantrys
Germany : 1 artillery, 1 factory_major, 1 infantry and 4 mech_infantrys
Northern Italy : 1 mech_infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 10 armour, 8 artilleries, 4 bombers, 2 fighters, 20 infantry, 13 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
114 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 36
Japanese : 52 / 59
Americans : 52 / 72
Chinese : 11 / 17
British : 27 / 31
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.806
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.808
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 22 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 fighters moved from Russia to Belarus
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to YunnanCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
8 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 3 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 aaGun and 5 infantry moved from Buryatia to Amur
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 9 infantry moved from Manchuria to Amur
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 2 tactical_bombers moved from Japan to Amur
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/8 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
AA fire in Amur : 0/3 hits
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers in Amur, round 2 : 5/17 hits
Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits
3 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in Amur, round 3 : 5/14 hits
Russians roll dice for 7 infantry in Amur, round 3 : 1/7 hits
5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Amur, round 4 : 6/13 hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Chahar to Kwangsi
1 fighter and 2 tactical_bombers moved from Amur to Jehol
1 aaGun moved from Manchuria to Jehol
1 armour moved from Kiangsu to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 armour, 5 artilleries, 2 bombers, 4 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun, 1 armour, 1 fighter and 2 tactical_bombers
Manchuria : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 3 artilleries and 6 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 5 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 62
Russians : 27 / 51
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 7 / 17
British : 27 / 31
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 10 times
Average roll : 3.443
Median : 4.000
Variance : 0.874
Standard Deviation : 0.935
Total rolls : 88Japanese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.290
Median : 3.000
Variance : 0.820
Standard Deviation : 0.905
Total rolls : 62ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.773
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Chinese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 3 fighters and 2 infantry
Italians defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour and 1 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 45 Sea Zone to IndiaPlace Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs





