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Witt (Allies bid of 6) vs Degrasse (Axis) 1940 Global L2015 Game 2

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 fighter moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Solomon Islands

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Korea : 1 fighter and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter and 1 harbour
        Northern Territory : 1 bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 artilleries and 2 infantry
        Solomon Islands : 1 fighter
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        25 Sea Zone : 1 cruiser
        17 Sea Zone : 1 flag
        55 Sea Zone : 2 submarines
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 21 / 29
        Japanese : 72 / 79
        Americans : 62 / 82
        Chinese : 3 / 3
        British : 36 / 37
        UK_Pacific : 2 / 0
        Italians : 16 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 55
        Russians : 21 / 29
        Japanese : 72 / 79
        Americans : 62 / 82
        Chinese : 3 / 3
        British : 36 / 37
        UK_Pacific : 2 / 0
        Italians : 16 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Poland to Baltic States
                3 artilleries and 2 infantry moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                6 mech_infantrys moved from Eastern Poland to Archangel
                2 infantry moved from Syria to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Germany to Holland Belgium
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Bessarabia to Belarus
                3 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Baltic States
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Bulgaria to Romania

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Poland to Baltic States
                3 artilleries and 2 infantry moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                6 mech_infantrys moved from Eastern Poland to Archangel
                2 infantry moved from Syria to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Germany to Holland Belgium
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Bessarabia to Belarus
                3 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Baltic States
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Bulgaria to Romania

    Combat - Germans
                Battle in Iraq
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 fighters and 2 infantry in Iraq, round 2 :  0/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters and 2 infantry in Iraq, round 3 :  2/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Baltic States, round 2 :  5/9 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 :  1/7 hits
                        Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 4 :  2/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                        2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Germans attack with 4 mech_infantrys
                    Russians defend with 1 aaGun and 1 armour
                        Germans roll dice for 4 mech_infantrys in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 aaGun and 1 armour in Bryansk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 mech_infantrys in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 aaGun and 1 armour in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 3 mech_infantrys in Bryansk, round 4 :  0/3 hits
                        Russians roll dice for 1 aaGun and 1 armour in Bryansk, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    2 mech_infantrys owned by the Germans retreated to Belarus
                    Russians win with 1 aaGun and 1 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys
                    Russians defend with 1 aaGun, 4 artilleries and 5 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Archangel, round 2 :  5/15 hits
                        Russians roll dice for 1 aaGun, 4 artilleries and 5 infantry in Archangel, round 2 :  1/9 hits
                        4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 8 mech_infantrys in Archangel, round 3 :  5/14 hits
                        Russians roll dice for 4 artilleries and 1 infantry in Archangel, round 3 :  2/5 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 4 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 4 artilleries and 5 infantry

    Non Combat Move - Germans
                2 fighters could not land in Iraq and were removed
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                3 aaGuns moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 transports
                EDIT: Adding units owned by Germans to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
                EDIT: Removing units owned by Germans from Greece: 2 infantry
                EDIT: Adding units owned by Germans to Syria: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Greece: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 infantry placed in Germany
                2 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Timguska : 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        Syria : 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Poland : 1 artillery
        Germany : 1 factory_major and 5 infantry
        Holland Belgium : 1 artillery and 3 infantry
        Northern Italy : 1 artillery and 2 infantry
        Southern Italy : 1 bomber
        Belarus : 3 aaGuns, 1 armour and 8 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour, 3 artilleries and 7 mech_infantrys
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 2 mech_infantrys
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        Iraq : 1 flag, 1 factory_minor and 1 infantry
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 18 / 29
        Japanese : 72 / 79
        Americans : 60 / 82
        Chinese : 3 / 3
        British : 31 / 37
        UK_Pacific : 2 / 0
        Italians : 16 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 21 times
                4 was rolled 22 times
                5 was rolled 19 times
                6 was rolled 18 times
            Average roll : 3.446
            Median : 3.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 121

    Null / Other
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                1 was rolled 15 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 16 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.372
            Median : 3.500
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 78

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    British Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Poland to Baltic States
                3 artilleries and 2 infantry moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                6 mech_infantrys moved from Eastern Poland to Archangel
                2 infantry moved from Syria to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Germany to Holland Belgium
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Bessarabia to Belarus
                3 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Baltic States
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Bulgaria to Romania

    Combat - Germans
                Battle in Iraq
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 fighters and 2 infantry in Iraq, round 2 :  0/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters and 2 infantry in Iraq, round 3 :  2/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Baltic States, round 2 :  5/9 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 :  1/7 hits
                        Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 4 :  2/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                        2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Germans attack with 4 mech_infantrys
                    Russians defend with 1 aaGun and 1 armour
                        Germans roll dice for 4 mech_infantrys in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 aaGun and 1 armour in Bryansk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 mech_infantrys in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 aaGun and 1 armour in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 3 mech_infantrys in Bryansk, round 4 :  0/3 hits
                        Russians roll dice for 1 aaGun and 1 armour in Bryansk, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    2 mech_infantrys owned by the Germans retreated to Belarus
                    Russians win with 1 aaGun and 1 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys
                    Russians defend with 1 aaGun, 4 artilleries and 5 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 2 infantry and 8 mech_infantrys in Archangel, round 2 :  5/15 hits
                        Russians roll dice for 1 aaGun, 4 artilleries and 5 infantry in Archangel, round 2 :  1/9 hits
                        4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 8 mech_infantrys in Archangel, round 3 :  5/14 hits
                        Russians roll dice for 4 artilleries and 1 infantry in Archangel, round 3 :  2/5 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 4 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 4 artilleries and 5 infantry

    Non Combat Move - Germans
                2 fighters could not land in Iraq and were removed
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                3 aaGuns moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 transports
                EDIT: Adding units owned by Germans to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
                EDIT: Removing units owned by Germans from Greece: 2 infantry
                EDIT: Adding units owned by Germans to Syria: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Greece: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 infantry placed in Germany
                2 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Timguska: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Kazakhstan: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        Syria : 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Poland : 1 artillery
        Germany : 1 factory_major and 5 infantry
        Holland Belgium : 1 artillery and 3 infantry
        Northern Italy : 1 artillery and 2 infantry
        Southern Italy : 1 bomber
        Belarus : 3 aaGuns, 1 armour and 8 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour, 3 artilleries and 7 mech_infantrys
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 2 mech_infantrys
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        Iraq : 1 flag, 1 factory_minor and 1 infantry
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 18 / 29
        Japanese : 72 / 79
        Americans : 60 / 82
        Chinese : 3 / 3
        British : 31 / 37
        UK_Pacific : 2 / 0
        Italians : 16 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 21 times
                4 was rolled 22 times
                5 was rolled 19 times
                6 was rolled 18 times
            Average roll : 3.446
            Median : 3.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 121

    Null / Other
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                1 was rolled 15 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 16 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.372
            Median : 3.500
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 78

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    British Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

  • 21 19 18 17 16

    As you can see from several edits, I was goofing up the turn as well.  I think I corrected everything right, but let me know if I misclicked something.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 artillery, 1 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Vologda to Smolensk
                1 mech_infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 armour moved from Bryansk to Bessarabia
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Urals to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 armour moved from Vologda to Novosibirsk
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 artillery, 1 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Vologda to Smolensk
                1 mech_infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 armour moved from Bryansk to Bessarabia
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Urals to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 armour moved from Vologda to Novosibirsk
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 mech_infantrys
                    Russians win, taking Novosibirsk from Japanese with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry; Germans defend with 2 mech_infantrys
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery, 1 infantry and 3 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Kazakhstan to Russia
                1 tactical_bomber moved from Kazakhstan to Russia
                1 infantry moved from Samara to Russia
                2 artilleries and 2 infantry moved from Urals to Vologda
                1 aaGun moved from Bryansk to Russia
                1 aaGun, 12 artilleries and 18 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Rostov

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
                EDIT: Adding units owned by Russians to Kazakhstan: 1 artillery
                EDIT: Changing ownership of Kazakhstan from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Yenisey : 1 armour
        Kazakhstan : 1 artillery
        Egypt : 1 mech_infantry
        Bryansk : 1 aaGun, 12 artilleries and 18 infantry
        Rostov : 1 infantry
        Nenetsia : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 armour and 2 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 6 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Vologda : 2 artilleries and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery, 2 infantry and 2 mech_infantrys
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 24 / 24
        Japanese : 68 / 79
        Americans : 60 / 82
        Chinese : 3 / 3
        British : 31 / 37
        UK_Pacific : 2 / 0
        Italians : 15 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry, I had to change my last casualty in Kazak, as I was unaware I had left a gap.
    I never imagined I would lose a plane there. Nasty!

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Tsinghai to Timguska
                      Japanese take Timguska from Russians
                1 armour and 3 mech_infantrys moved from Tsinghai to Kazakhstan
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 bomber moved from Malaya to 55 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                3 infantry moved from Kiangsu to Shantung
                3 infantry moved from Kiangsu to Anhwe
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 battleships moved from 35 Sea Zone to 44 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                2 battleships moved from 44 Sea Zone to 42 Sea Zone
                2 battleships moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Tsinghai to Timguska
                      Japanese take Timguska from Russians
                1 armour and 3 mech_infantrys moved from Tsinghai to Kazakhstan
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 bomber moved from Malaya to 55 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                3 infantry moved from Kiangsu to Shantung
                3 infantry moved from Kiangsu to Anhwe
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 battleships moved from 35 Sea Zone to 44 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                2 battleships moved from 44 Sea Zone to 42 Sea Zone
                2 battleships moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 55 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 1 destroyer and 1 transport
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer and 1 transport in 55 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in Northern Territory
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 bomber
                        Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 :  0/2 hits
                        ANZAC roll dice for 1 bomber in Northern Territory, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 3 :  0/2 hits
                        ANZAC roll dice for 1 bomber in Northern Territory, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Northern Territory
                        Japanese roll dice for 1 artillery in Northern Territory, round 4 :  0/1 hits
                        ANZAC roll dice for 1 bomber in Northern Territory, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Northern Territory, round 5 :  0/1 hits
                        ANZAC roll dice for 1 bomber in Northern Territory, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Northern Territory, round 6 :  0/1 hits
                        ANZAC roll dice for 1 bomber in Northern Territory, round 6 :  1/1 hits
                        1 artillery owned by the Japanese lost in Northern Territory
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from 37 Sea Zone to Malaya
                2 carriers moved from 35 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from 55 Sea Zone to Philippines
                2 fighters moved from 45 Sea Zone to 55 Sea Zone
                1 carrier moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                1 artillery placed in Malaya
                2 infantry and 1 mech_infantry placed in India
                3 mech_infantrys placed in Kiangsu
                2 destroyers placed in 37 Sea Zone
                2 submarines placed in 6 Sea Zone
                Japanese undo move 5.
                1 mech_infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,6
                Japanese collect 69 PUs (2 lost to blockades); end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Borneo : 1 flag, 1 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour and 3 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 1 submarine
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 2 transports
        Dzavhan : 1 flag
        20 Sea Zone : 1 submarine
        21 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 2 destroyers and 2 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        55 Sea Zone : 2 battleships, 5 carriers, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport
        Urals : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 21 / 24
        Japanese : 71 / 79
        Americans : 60 / 82
        Chinese : 3 / 3
        British : 31 / 37
        UK_Pacific : 2 / 0
        Italians : 15 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.577
            Median : 4.000
            Variance : 1.725
            Standard Deviation : 1.314
            Total rolls : 52

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Holland Belgium
                1 fighter moved from Egypt to 80 Sea Zone
                1 bomber moved from Malta to 80 Sea Zone
                1 mech_infantry moved from Manchuria to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning.
    Would you like to Kamikaze the two DDs? You have 4 left. I presume you don’t
    Want to scramble from Japan, but please confirm.

  • 21 19 18 17 16

    No scramble, send 1 strike at each DD

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Holland Belgium
                1 fighter moved from Egypt to 80 Sea Zone
                1 bomber moved from Malta to 80 Sea Zone
                1 mech_infantry moved from Manchuria to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in Holland Belgium
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 2 destroyers and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in 80 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 80 Sea Zone to Persia
                1 bomber moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 bomber moved from 6 Sea Zone to Korea
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Manchuria
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 battleship, 3 carriers and 2 cruisers moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 25 Sea Zone to 12 Sea Zone
                1 transport moved from 25 Sea Zone to 12 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers, 3 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 factory_minor placed in Korea
                3 infantry placed in Eastern United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,3
                Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Korea : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
        Jehol : 1 artillery
        Manchuria : 1 infantry and 1 mech_infantry
        Queensland : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 1 mech_infantry
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        22 Sea Zone : 1 flag
        12 Sea Zone : 2 transports
        10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Trans-Jordan : 1 mech_infantry
        Alexandria : 1 infantry
        Gibraltar : 1 artillery
        New Brunswick Nova Scotia : 2 infantry
        United Kingdom : 1 bomber and 1 fighter
        Morocco : 1 flag, 2 artilleries and 3 infantry
        Algeria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 artilleries
        Libya : 1 flag
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Persia : 1 bomber and 1 fighter
        91 Sea Zone : 1 destroyer and 2 transports
        107 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 22 / 24
        Japanese : 69 / 79
        Americans : 63 / 80
        Chinese : 4 / 3
        British : 31 / 37
        UK_Pacific : 2 / 0
        Italians : 15 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Jehol : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 22 / 24
        Japanese : 69 / 79
        Americans : 63 / 80
        Chinese : 4 / 4
        British : 31 / 37
        UK_Pacific : 2 / 0
        Italians : 15 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Syria
                1 mech_infantry moved from Trans-Jordan to Syria
                1 armour moved from Trans-Jordan to Syria
                1 fighter moved from Egypt to Syria
                1 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Syria
                1 mech_infantry moved from Trans-Jordan to Syria
                1 armour moved from Trans-Jordan to Syria
                1 fighter moved from Egypt to Syria
                1 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Syria from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Iraq from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Syria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 mech_infantry moved from Persia to West India

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 infantry placed in Egypt
                3 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,3,3,1,4,4
                British collect 35 PUs (1 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 1 armour and 1 artillery
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        Iraq : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 2 submarines
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 22 / 24
        Japanese : 69 / 79
        Americans : 63 / 80
        Chinese : 4 / 4
        British : 36 / 40
        UK_Pacific : 2 / 0
        Italians : 14 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Belarus to Eastern Poland
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Greece to 98 Sea Zone
                1 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    British defend with 2 submarines
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Belarus : 1 flag, 1 aaGun
        Eastern Poland : 1 flag, 2 armour
        Greece : 1 fighter
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 21 / 24
        Japanese : 69 / 79
        Americans : 63 / 80
        Chinese : 4 / 4
        British : 36 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 16
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.875
            Median : 5.000
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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