@Witt Fine with me
AeV/Wittmann Axis vs majikforce/legion386 Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Ukraine to Caucasus
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
2 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 armour moved from Evenkiyskiy to Yenisey
22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Rostov to Tambov
1 armour moved from Ukraine to Tambov
1 fighter moved from Ukraine to Tambov
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
2 bombers moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 23 armour, 2 artilleries, 1 fighter, 1 infantry and 20 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 23 armour, 2 artilleries, 1 fighter, 1 infantry and 20 mech_infantrys in Tambov, round 2 : 12/47 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 23 armour, 2 artilleries, 1 fighter and 20 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Caucasus to Ukraine
1 fighter moved from Tambov to Ukraine
1 fighter moved from Bryansk to Ukraine
2 bombers moved from Bryansk to Ukraine
5 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 artilleries and 5 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Denmark
1 infantry moved from France to Holland Belgium
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Romania
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 3 armour
Timguska : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 factory_minor and 2 infantry
Poland : 2 artilleries and 5 infantry
Germany : 1 aaGun, 1 factory_major and 2 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Tambov : 1 flag, 23 armour, 2 artilleries and 20 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 2 armour, 5 artilleries, 3 bombers, 1 factory_minor, 3 fighters and 6 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 82
Russians : 14 / 40
Japanese : 19 / 17
Americans : 55 / 80
Chinese : 20 / 26
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3,465
Median : 4,000
Variance : 0,329
Standard Deviation : 0,573
Total rolls : 71Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3,492
Median : 4,000
Variance : 0,183
Standard Deviation : 0,428
Total rolls : 61Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3,250
Median : 3,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 39 PUs;
Russians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 10 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Novosibirsk to Nenetsia
Russians take Urals from Germans
Russians take Nenetsia from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 bomber and 3 fighters moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to BryanskCombat - Russians
Battle in Volgograd
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Timguska from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Air Battle in Ukraine
Russians attacks with 4 units heading to Ukraine
Germans launches 3 interceptors out of Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Russians
1 bomber and 3 fighters moved from Ukraine to Russia
2 tactical_bombers moved from Volgograd to Russia
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 artilleries moved from Samara to Russia
3 infantry moved from Samara to Russia
2 mech_infantrys moved from Novosibirsk to Archangel
1 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Russia
2 artilleries moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
10 artilleries and 26 infantry moved from Smolensk to Russia
2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour, 1 fighter, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 battleship and 1 submarine
1 submarine owned by the ANZAC Submerged
Units damaged: 1 battleship owned by the ANZAC
Japanese win with 2 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 battleshipNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 artillery moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,3,6,6,4,2,3,1,4,5,6,2,4,3,6,2,5,1
Japanese collect 3 PUs (16 lost to blockades); end with 4 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Korea : 1 aaGun, 3 artilleries and 6 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
44 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 56 / 82
Russians : 22 / 38
Japanese : 19 / 4
Americans : 55 / 80
Chinese : 20 / 26
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 13 / 14
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 112 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to SicilyCombat - Americans
Battle in 112 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Germans -
Should have asked for OOL first. Sorry.
-
I would not worry too much; we have well and truly lost this game.
Hope you both have a good Sunday. -
AeV, do you not care about the OOL?
-
We could call this game and start a new one where we switch sides. I’m cool with whatever.
-
I think this game is very over. I would play another game with you two, but I am a little bored of 1940. I play League (is 1940), so play quite a lot and seeing the same moves can get tiresome.
I love Team Games and would play one more. Would you two play something different? I understand if you are trying to get in some practice and would rather stick to this. -
Understandable. I also love the team game aspect. I am totally open to a different game. I must say I am not very familiar with most of the other games on triple a but I am always looking to learn something new. If you have any suggestions lets try it.
-
The 42 version of Globsl makes a refreshing change. We hs d found the Axis have it tough, but that is historical!
have a look. -
Should have asked for OOL first. Sorry.
Take the Ftrs last, if survive, land them in Germany please, Thank you.
-
I would be happy to play with you two again.
And would also try out other games. -
Lets start a game of 42 if everybody is willing. I’m sure legion is on board. After looking at the game i assume it is the same rule set as global. Only difference i see is the turn order and of course the initial setup. I’m okay with playing either side. Why don’t you guys choose who you want to play and please take it easy on us! :-D
-
Take It easy on you: you beat us convincingly! I have never done so poorly as japan.
japan really is a beast in this game, but Germany is somewhat fighting a losing battle and Italy is well and truly neutered.
I can start and be Russia if you want. (My wife is out!). Means Aequitas is US. China and UK.Thank you for trying this Tournament version of Global.
-
Yes, I’m definitely in. Looking forward to it!
-
Test summary from TripleA, engine version: 1.8.0.5, time: 18:58:38
-
Outstanding soldiers!





