@dawgoneit your go.
AeV/Wittmann Axis vs majikforce/legion386 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 tactical_bombers moved from Vologda to Russia
3 fighters moved from Vologda to Russia
1 bomber and 1 fighter moved from Bryansk to Russia
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Siberia to Sakha
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
10 artilleries placed in Russia
2 artilleries placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Russians collect 26 PUs (2 lost to blockades); end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 17 Sea Zone to 16 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 17 Sea Zone to 16 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to AnhweCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 2 destroyers and 1 submarine
ANZAC win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Korea to Manchuria
1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 2.
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 2 infantry
Shantung : 1 flag
Korea : 1 aaGun, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 2 artilleries and 2 infantry
Anhwe : 1 flag, 1 artillery
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
Urals : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 28 / 40
Japanese : 35 / 35
Americans : 53 / 73
Chinese : 12 / 14
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to 99 Sea Zone
1 tactical_bomber moved from Gibraltar to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 99 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Egypt
2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber and 3 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KwangsiPlace Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Tunisia to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Yunnan to Kwangtung
3 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 1 infantry moved from Chahar to AnhweCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 submarines and 1 transport
2 submarines owned by the Italians Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 104 Sea Zone
British attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Anhwe
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Anhwe from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Libya
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Libya to Egypt
1 mech_infantry moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 aaGun moved from Chahar to Anhwe
3 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
3 mech_infantrys moved from Yunnan to Hunan
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Yunnan to Hunan
1 fighter moved from Kwangtung to KwangsiPlace Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,2,2
British collect 31 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Novgorod to Volgograd
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Volgograd to Ukraine
1 aaGun moved from Western Ukraine to UkrainePlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bessarabia : 1 flag
Ukraine : 1 aaGun and 1 bomber
Smolensk : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 28 / 40
Japanese : 30 / 35
Americans : 53 / 74
Chinese : 14 / 20
British : 34 / 37
UK_Pacific : 16 / 22
Italians : 13 / 18
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Kwangsi to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea Zone -
scramble orders for phillipines
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Hi . No thanks. You did not need to ask either. Think it was obvious. I won’t bite if you get it wrong!
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Good to know you don’t bite :-D I figured no scramble but I would rather ask first. In the future I will try to make the common sense decision before asking. Game On!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Kwangsi to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Kwangsi
1 bomber moved from 35 Sea Zone to KwangsiPlace Units - ANZAC
1 battleship and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Norway
1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Norway
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Belarus to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Belarus to Rostov
3 fighters moved from Belarus to Bryansk
1 armour and 1 infantry moved from Syria to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Norway
1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Norway
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Belarus to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Belarus to Rostov
3 fighters moved from Belarus to Bryansk
1 armour and 1 infantry moved from Syria to IraqCombat - Germans
Battle in Norway
Germans attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
AA fire in Norway : 0/1 hits
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Norway, round 2 : 3/7 hits
Russians roll dice for 1 aaGun and 5 infantry in Norway, round 2 : 2/5 hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Norway, round 3 : 3/5 hits
Russians roll dice for 3 infantry in Norway, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Iraq
Germans attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits
Germans roll dice for 1 armour in Iraq, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Germans attack with 1 armour, 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Bryansk, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to Germany
1 mech_infantry moved from Northern Italy to France
2 mech_infantrys moved from Ukraine to Belarus
6 armour moved from Ukraine to Belarus
3 fighters moved from Bryansk to Belarus
2 bombers moved from Rostov to BelarusPlace Units - Germans
1 fighter and 2 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Ukraine
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 factory_minor
Germany : 1 aaGun, 1 factory_major and 1 fighter
Norway : 1 armour, 1 infantry and 2 mech_infantrys
Northern Italy : 1 infantry and 1 mech_infantry
Belarus : 1 aaGun, 19 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 14 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 1 armour and 1 mech_infantry
Rostov : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 fighter and 5 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 72
Russians : 20 / 40
Japanese : 26 / 35
Americans : 53 / 74
Chinese : 14 / 20
British : 34 / 37
UK_Pacific : 20 / 22
Italians : 13 / 18
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3,340
Median : 3,000
Variance : 1,173
Standard Deviation : 1,083
Total rolls : 53Germans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,361
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 36British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,250
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Vologda from Germans
Russians take Archangel from Germans
1 armour moved from Russia to Urals
Russians take Urals from Japanese
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to RostovCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kansu to Novosibirsk
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
8 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Samara
1 aaGun moved from Russia to Samara
3 infantry moved from Russia to Samara
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 infantry moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to KiangsiCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Japanese
3 fighters moved from Kiangsi to Kiangsu
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4,4
Japanese collect 25 PUs (2 lost to blockades); end with 25 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Korea : 1 aaGun, 1 artillery and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 3 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 2 artilleries and 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 2 artilleries
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
23 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 2 submarines
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 55 / 72
Russians : 26 / 40
Japanese : 27 / 25
Americans : 53 / 74
Chinese : 12 / 20
British : 34 / 37
UK_Pacific : 20 / 22
Italians : 13 / 18
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Malta to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone -
Hi Wittmann. Care to launch your final kamikaze at me in SZ 35?





