TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Germany
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
4 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Kazakhstan
2 fighters moved from Persia to 80 Sea Zone
1 fighter moved from Persia to Kazakhstan
6 infantry moved from India to Burma
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kazakhstan
British attack with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/8 hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 2/3 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
British roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 3/6 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Burma
British attack with 6 infantry
Japanese defend with 1 infantry
British roll dice for 6 infantry in Burma, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Non Combat Move - British
2 fighters moved from 80 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 6 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
Kazakhstan : 4 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Norway : 1 armour and 3 fighters
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Suriname : 1 flag, 5 infantry
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 58
Russians : 20 / 26
Japanese : 70 / 69
Americans : 58 / 78
Chinese : 0 / 1
British : 33 / 31
UK_Pacific : 6 / 6
Italians : 17 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3.204
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 49
Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.500
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23
Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.727
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11