@axis-dominion ugh royal navy decided not to fight back today
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 49 PUs;
Germans buy 2 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 bomber moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in 115 Sea Zone
Germans attack with 3 destroyers and 2 transports
Russians defend with 1 submarine
Germans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour and 1 infantry
Germans win, taking Finland from Americans with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to Novgorod
1 bomber moved from Finland to Novgorod
1 infantry moved from Novgorod to Vyborg
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Vyborg
2 infantry moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Western Germany to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 mech_infantrys placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (2 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Gibraltar : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major and 4 mech_infantrys
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 armour, 2 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 5 armour, 5 artilleries, 5 infantry and 1 mech_infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 3 destroyers and 2 transports
Yugoslavia : 1 flag, 1 airfield
98 Sea Zone : 1 flag
Finland : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 16 / 27
Japanese : 61 / 74
Americans : 57 / 79
Chinese : 0 / 1
British : 33 / 32
UK_Pacific : 9 / 11
Italians : 19 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Bryansk to Kazakhstan
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Timguska to Novosibirsk
3 artilleries moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
2 armour moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 armour and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 4 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 4/6 hits
Germans roll dice for 4 infantry and 1 mech_infantry in Ukraine, round 2 : 0/5 hits
3 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 3 : 2/6 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to VolgogradPlace Units - Russians
1 infantry placed in Volgograd
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Russians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Russians :
Kazakhstan : 1 mech_infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Bryansk : 3 infantry
Rostov : 2 armour and 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 9 infantry
Ukraine : 3 artilleries, 1 factory_minor and 3 infantry
Novosibirsk : 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
Iraq : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 22 / 26
Japanese : 60 / 74
Americans : 57 / 79
Chinese : 0 / 1
British : 33 / 32
UK_Pacific : 9 / 11
Italians : 17 / 29
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.587
Median : 4.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 63Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 12 times
Average roll : 3.806
Median : 4.000
Variance : 1.771
Standard Deviation : 1.331
Total rolls : 36Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Yunnan to Kazakhstan
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 bombers moved from Szechwan to Russia
1 artillery moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Yunnan to Kazakhstan
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 bombers moved from Szechwan to Russia
1 artillery moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kazakhstan to Sikang
1 armour moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 armour moved from Hunan to Shensi
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Borneo to 37 Sea Zone
1 tactical_bomber moved from Borneo to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 transport placed in 37 Sea Zone
3 destroyers placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 20 Sea Zone
2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Malaya
1 armour and 1 mech_infantry placed in Kwangtung
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Kwangtung: 1 armour
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 artillery
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Korea : 1 aaGun, 1 artillery and 3 infantry
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 artillery and 2 infantry
Shensi : 1 flag, 1 armour and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 2 armour and 1 tactical_bomber
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 3 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 1 transport
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
17 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 4 submarines
Western Ukraine : 2 bombers
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 19 / 26
Japanese : 72 / 69
Americans : 56 / 79
Chinese : 0 / 1
British : 33 / 32
UK_Pacific : 5 / 11
Italians : 17 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Apologies for all those battles going my way. I should really have failed to take one island.
-
before I roll, I would like to change the  Tk,  one Mech and the  Art to a 4th DD and 2 Inf.
I never sent this! Hope that is ok.
-
The change of buys was typed on the PC, before rolling combat, but somehow I did not press post and that other message was on my phone, that is why they are the wrong way round and explains why I did not notice.
I understand if you want me to swap back to the original buys. Is my fault for not checking I had posted.
Have a good day. -
It’s fine, I checked your math, the IPCs are even so all is good.
-
Thank you. I hope by now you trust me and believe I have integrity.
Watching Fiorentina lose 2-1 away at the moment. Is half time: 45 mins left. -
It’s always good to double check your math. Every now and then you catch a small error before it become a bigger problem. Comes from working as an engineer.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Midway to 16 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Northern Territory to 43 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 125 Sea Zone to Finland -
There’s a scramble from Philippines to sea zone 35, I’ll skip it for you since the combat calculator shows scrambling 1 fighter makes things worse.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Midway to 16 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Northern Territory to 43 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 125 Sea Zone to FinlandCombat - Americans
Battle in 35 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 35 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Finland, round 2 : 4/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Finland to Norway
2 infantry moved from Norway to 125 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 17 Sea Zone to Caroline Islands
1 bomber moved from 43 Sea Zone to Northern Territory
1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 artilleries and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
Northern Territory : 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Midway : 1 airfield and 1 fighter
Celebes : 1 flag, 1 artillery
33 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
10 Sea Zone : 2 destroyers and 4 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
United Kingdom : 2 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 2 transports
91 Sea Zone : 2 submarines
Finland : 1 flag, 2 artilleries
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 58
Russians : 19 / 26
Japanese : 72 / 69
Americans : 58 / 78
Chinese : 0 / 1
British : 33 / 32
UK_Pacific : 5 / 11
Italians : 17 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.706
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.727
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 bomber moved from Norway to Germany
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
4 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Kazakhstan
2 fighters moved from Persia to 80 Sea Zone
1 fighter moved from Persia to Kazakhstan
6 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Germany
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
4 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Kazakhstan
2 fighters moved from Persia to 80 Sea Zone
1 fighter moved from Persia to Kazakhstan
6 infantry moved from India to BurmaCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kazakhstan
British attack with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/8 hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 2/3 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
British roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 3/6 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Burma
British attack with 6 infantry
Japanese defend with 1 infantry
British roll dice for 6 infantry in Burma, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
2 fighters moved from 80 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Kazakhstan to RussiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 6 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
Kazakhstan : 4 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Norway : 1 armour and 3 fighters
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Suriname : 1 flag, 5 infantry
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 58
Russians : 20 / 26
Japanese : 70 / 69
Americans : 58 / 78
Chinese : 0 / 1
British : 33 / 31
UK_Pacific : 6 / 6
Italians : 17 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3.204
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 49Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.500
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.727
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
Re the Scramble: you did right, of course. Thank you.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to 81 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to 81 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern Italy
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 armour, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Belarus : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 6 mech_infantrys
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 58
Russians : 20 / 26
Japanese : 70 / 69
Americans : 58 / 78
Chinese : 0 / 1
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 18 / 33
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 1 transport
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 armour moved from South Australia to New South WalesPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 destroyers and 1 transport
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
62 Sea Zone : 2 destroyers
Egypt : 2 infantryDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Volgograd to RussiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 46 / 58
Russians : 20 / 26
Japanese : 66 / 69
Americans : 58 / 78
Chinese : 0 / 1
British : 32 / 31
UK_Pacific : 6 / 6
Italians : 18 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7





