just posted an edit, plz use latest. thanks
L14-15 JWW v Axis Dominion (allies +15)
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what to do…what to do….
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Go ahead and invade north America. You know you want to :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Non Combat Move - Italians
1 armour moved from Eire to 109 Sea Zone
1 armour and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 battleship and 2 cruisers moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Scotland to United KingdomPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Scotland : 1 flag, 1 airfield
Kenya : 1 flag
United Kingdom : 2 fighters and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Western Germany : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Holland Belgium : 1 armour
Tobruk : 1 infantry
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Eire : 1 flag
110 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 42 / 83
Russians : 42 / 57
Japanese : 56 / 58
Americans : 52 / 72
Chinese : 3 / 3
British : 22 / 0
UK_Pacific : 6 / 6
Italians : 18 / 14
ANZAC : 14 / 18
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
use this file changed the bomber and a fgt ncm…thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Sumatra to IndiaPlace Units - ANZAC
2 artilleries and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 76 PUs;
Germans buy 1 artillery, 1 carrier, 2 destroyers, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 76 PUs;
Germans buy 1 artillery, 1 carrier, 2 destroyers, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Poland to Southern Italy
6 armour moved from United Kingdom to 109 Sea Zone
6 armour and 6 transports moved from 109 Sea Zone to 110 Sea Zone
3 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Scotland to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 infantry moved from Slovakia Hungary to Yugoslavia
6 armour moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Scotland to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 artilleries and 5 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 carrier and 2 destroyers placed in 110 Sea Zone
1 artillery and 9 infantry placed in Germany
3 infantry placed in United Kingdom
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 38 PUs (6 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 3 infantry
EDIT: Adding units owned by Germans to Greater Southern Germany: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 artilleries and 8 infantry
Slovakia Hungary : 3 aaGuns, 6 artilleries, 23 infantry, 3 mech_infantrys and 3 tactical_bombers
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
Poland : 2 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 6 armour
Southern Italy : 2 bombers
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 infantry
110 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 9 transportsProduction/PUs Summary :
Germans : 44 / 43
Russians : 40 / 57
Japanese : 56 / 58
Americans : 52 / 72
Chinese : 3 / 3
British : 22 / 0
UK_Pacific : 6 / 6
Italians : 18 / 14
ANZAC : 14 / 19
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Baltic States to Poland
1 fighter moved from Novgorod to Yugoslavia
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Romania to Greece
Russians take Greece from Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Baltic States to Poland
4 infantry moved from Sakha to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 mech_infantrys moved from Western Ukraine to Romania
1 armour and 1 mech_infantry moved from Baltic States to Romania
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Yugoslavia to Romania
5 infantry moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Baltic States
6 infantry moved from Timguska to Kansu
2 aaGuns and 7 infantry moved from Sakha to Amur
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
1 factory_minor placed in Romania
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
Russians undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 54 PUs; end with 54 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 80 PUs -
yikes that is a lot of russian red and money!!
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I’ll need everything I can get after that disaster in london…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 63 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
2 destroyers moved from 37 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 63 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
2 destroyers moved from 37 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Queensland
Battle in Western Australia
Battle in 63 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking Queensland from ANZAC, taking Western Australia from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
2 carriers moved from 42 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Yunnan to 56 Sea Zone
1 bomber moved from Burma to Java
1 fighter moved from Yunnan to Java
1 fighter and 2 tactical_bombers moved from Kwangsi to Java
1 bomber moved from Anhwe to Java
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Shan State to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun, 2 artilleries and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 artillery and 1 infantry moved from Szechwan to Sikang
6 infantry moved from Jehol to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
1 airfield placed in Java
1 fighter placed in Japan
1 destroyer placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 8 infantry
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 artilleries, 2 infantry and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Western Australia : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
French Indo China : 1 flag
Java : 1 flag, 1 airfield, 2 bombers, 2 fighters and 2 tactical_bombers
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 submarine
19 Sea Zone : 1 destroyer
56 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
54 Sea Zone : 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 34 / 43
Russians : 53 / 80
Japanese : 61 / 61
Americans : 52 / 72
Chinese : 2 / 3
British : 22 / 0
UK_Pacific : 5 / 6
Italians : 17 / 14
ANZAC : 11 / 19
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for the delay�long family weekend�.here is Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Americans spend 15 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Americans buy 1 bomber, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in MoroccoNon Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western United States to Eastern United States
1 submarine moved from 63 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
7 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
4 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to 97 Sea Zone
1 bomber moved from Egypt to India
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Go ahead and invade north America. You know you want to :)
I just noticed this….I did consider it. 8-)
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I think I just noticed, perhaps I am crazy, you bought tech dice? We aren’t playing tech?!?! Am I imagining this?
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Yes tech was turned on, so why not? After all, you’re the one who set the options :-D and I’m pretty sure no where in our pre-game discussion did we mention no tech.





