FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
@JWW:
Haven’t looked at a map. Is there any way the axis can achieve victory conditions? If not then it’s just a matter of time until allies do but that could be a very long time against a strong axis.
I need better dice�.Juan is making this difficult at best, as usual. :oops:
You had great dice now, I was not sure about this move, but Bold is right, I was calculating long term and I have no options, so let´s see how this works.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
2 infantry moved from Tambov to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 submarine moved from 97 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
2 infantry moved from Tambov to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Belarus
10 mech_infantrys moved from Russia to Belarus
5 armour moved from Russia to Belarus
1 aaGun moved from Smolensk to Belarus
4 artilleries and 30 infantry moved from Smolensk to Belarus
1 aaGun, 6 artilleries and 26 infantry moved from Bryansk to Belarus
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 infantry moved from Ukraine to Rostov
1 fighter moved from Vologda to Russia
3 infantry moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Russians :
Kansu : 3 aaGuns and 5 infantry
Tsinghai : 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Kazakhstan : 1 infantry
Syria : 1 flag
Belarus : 2 aaGuns, 6 armour, 10 artilleries, 1 fighter, 57 infantry and 11 mech_infantrys
Rostov : 1 infantry
Archangel : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 7 infantry and 1 mech_infantry
Tambov : 3 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Samara : 4 infantry
113 Sea Zone : 1 cruiser and 1 submarine
93 Sea Zone : 1 submarine
Northwest Persia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 54
Russians : 24 / 29
Japanese : 73 / 87
Americans : 62 / 82
Chinese : 2 / 2
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 10 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 carriers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Timguska
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Sikang to Shensi
1 mech_infantry moved from Sikang to Yunnan
4 mech_infantrys moved from Shensi to Yunnan
2 fighters moved from Shensi to India
2 mech_infantrys moved from Shensi to Yunnan
1 infantry, 1 mech_infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 56 Sea Zone to 42 Sea Zone
2 battleships moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
4 infantry moved from Burma to India
4 mech_infantrys moved from Yunnan to India
2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
3 fighters moved from Japan to Caroline Islands
1 infantry moved from Siberia to Amur
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Sumatra to India
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Buryatia
Place Units - Japanese
3 infantry placed in India
3 carriers placed in 20 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 carriers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Timguska
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Sikang to Shensi
1 mech_infantry moved from Sikang to Yunnan
4 mech_infantrys moved from Shensi to Yunnan
2 fighters moved from Shensi to India
2 mech_infantrys moved from Shensi to Yunnan
1 infantry, 1 mech_infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 56 Sea Zone to 42 Sea Zone
2 battleships moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
4 infantry moved from Burma to India
4 mech_infantrys moved from Yunnan to India
2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
3 fighters moved from Japan to Caroline Islands
1 infantry moved from Siberia to Amur
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Sumatra to India
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Buryatia
Place Units - Japanese
3 infantry placed in India
3 carriers placed in 20 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Three more acc baby!!!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 97 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in Norway
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Italy
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Northern Italy to Southern France
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 aaGun moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to Scotland
2 transports moved from 106 Sea Zone to 64 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from West India to Persia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Western Australia to New South Wales
1 bomber moved from Hawaiian Islands to Eastern United States
1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland
Place Units - Americans
1 airfield placed in Southern France
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 66 PUs (3 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 infantry
New South Wales : 1 aaGun, 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 bombers, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 11 destroyers, 20 fighters and 6 submarines
20 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
West India : 1 flag
Scotland : 1 aaGun and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Norway : 1 flag, 1 aaGun and 2 infantry
Holland Belgium : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
125 Sea Zone : 2 destroyers and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 transport
64 Sea Zone : 2 transports
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier and 2 fighters
Brazil : 1 flag
Persia : 1 mech_infantry
110 Sea Zone : 2 fighters
Production/PUs Summary :
Germans : 40 / 54
Russians : 22 / 29
Japanese : 76 / 86
Americans : 69 / 87
Chinese : 1 / 2
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 6 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 5 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 40 / 54
Russians : 22 / 29
Japanese : 75 / 86
Americans : 69 / 87
Chinese : 2 / 4
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 6 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 fighters moved from Southern France to Belarus
2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 infantry moved from Southern France to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 fighters moved from Southern France to Belarus
2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 infantry moved from Southern France to Northern Italy
Non Combat Move - British
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 5 fighters, 2 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from West India to Persia
2 mech_infantrys moved from West India to Persia
2 aaGuns and 3 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 infantry moved from Eastern Persia to Persia
3 fighters moved from West India to Persia
2 fighters moved from West India to Persia
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 artillery, 3 infantry and 1 mech_infantry
United Kingdom : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
French Equatorial Africa : 1 flag
Southern France : 4 aaGuns and 5 infantry
Norway : 2 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 3 fighters
Turkmenistan : 2 mech_infantrys
125 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 3 transports
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 2 aaGuns and 7 infantry
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Northwest Persia : 3 mech_infantrys
Persia : 1 flag, 1 airfield, 1 armour, 5 fighters, 2 infantry and 3 mech_infantrys
Production/PUs Summary :
Germans : 40 / 54
Russians : 22 / 29
Japanese : 75 / 86
Americans : 69 / 87
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 6 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
use this file please…changed two UK trn’s ncm…. from z125 to z109…thanks
Sure
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Bessarabia
1 bomber moved from Bessarabia to Germany
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 6 PUs; end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Baltic States: 1 aaGun
EDIT: Adding units owned by Italians to Poland: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from West India to Persia
2 infantry moved from West India to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Norway
1 fighter moved from Germany to Norway
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
5 mech_infantrys moved from Romania to Northern Italy
2 infantry moved from Finland to Norway
3 mech_infantrys moved from Karelia to Norway
2 bombers moved from Novgorod to Kansu
10 fighters moved from Novgorod to Kansu
3 armour and 2 mech_infantrys moved from Urals to Kansu
4 armour moved from Novosibirsk to Kansu
2 mech_infantrys moved from Novosibirsk to Kansu
2 bombers moved from Philippines to Caroline Islands
1 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Norway
Germans attack with 2 fighters, 2 infantry and 3 mech_infantrys
British defend with 2 infantry; Americans defend with 1 aaGun and 2 infantry
Germans win, taking Norway from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter, 2 infantry and 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Battle in Northern Italy
Germans attack with 4 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from Americans with 4 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Battle in Kansu
Germans attack with 7 armour, 2 bombers, 10 fighters and 4 mech_infantrys
Russians defend with 3 aaGuns and 5 infantry; Chinese defend with 1 fighter and 5 infantry
Germans win, taking Kansu from Chinese with 6 armour, 2 bombers and 7 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 3 fighters and 4 mech_infantrys
Casualties for Russians: 3 aaGuns and 5 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Non Combat Move - Germans
2 bombers moved from Kansu to Jehol
7 fighters moved from Kansu to Novosibirsk
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Denmark
1 fighter moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Greece to Romania
1 armour moved from Baltic States to Romania
2 infantry moved from Eastern Poland to Bessarabia
20 artilleries moved from Eastern Poland to Poland
11 infantry moved from Eastern Poland to Poland
10 artilleries and 10 infantry moved from Baltic States to Poland
1 artillery moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Karelia
4 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
Place Units - Germans
4 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,5,6,6,5,5,6,6,6,3,2,4,5,4,3,5
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Very good dice again for you here. I will have to invent something.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 fighter moved from Belarus to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
20 infantry moved from Belarus to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 fighter moved from Belarus to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
20 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour and 20 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
6 mech_infantrys moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Novgorod
2 armour, 9 artilleries, 28 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
2 fighters moved from Ukraine to Russia
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Volgograd to Rostov
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Sikang : 1 infantry
Kazakhstan : 1 infantry
Syria : 1 flag
Baltic States : 1 infantry
Rostov : 3 infantry
Urals : 1 infantry
Eastern Poland : 1 aaGun, 3 armour, 9 artilleries, 47 infantry and 5 mech_infantrys
Russia : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 9 infantry and 3 mech_infantrys
Tambov : 3 infantry
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 6 mech_infantrys
Samara : 3 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 39 / 53
Russians : 27 / 27
Japanese : 74 / 86
Americans : 62 / 87
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 10 / 11
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0