Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Karelia to Novgorod
1 armour moved from Karelia to Novgorod
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 armour, 11 artilleries, 51 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 11 artilleries, 51 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 11 artilleries, 50 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Volgograd to Rostov
1 fighter moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Baltic States to Bryansk
4 infantry moved from Bryansk to Belarus
2 aaGuns moved from Belarus to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
3 infantry moved from Finland to Karelia
9 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
Place Units - Russians
3 infantry placed in Volgograd
1 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Hopei to Kiangsi
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Hainan to Kwangtung
1 bomber moved from Philippines to Kiangsi
1 artillery and 3 infantry moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 4 carriers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to 6 Sea Zone
2 fighters moved from Hainan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Hopei to Kiangsi
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Hainan to Kwangtung
1 bomber moved from Philippines to Kiangsi
1 artillery and 3 infantry moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 4 carriers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to 6 Sea Zone
2 fighters moved from Hainan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsi to Japan
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from French Indo China to 36 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 bomber moved from Kwangtung to Philippines
Place Units - Japanese
1 carrier, 3 destroyers and 2 fighters placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Korea : 1 airfield, 1 factory_minor and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun and 1 mech_infantry
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 submarine
20 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 5 carriers, 6 destroyers, 6 fighters, 5 submarines and 4 tactical_bombers
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 8 / 16
British : 30 / 34
UK_Pacific : 7 / 10
Italians : 14 / 23
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 4 fighters, 2 mech_infantrys, 4 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
6 carriers, 12 fighters, 2 mech_infantrys, 8 submarines and 2 transports moved from 25 Sea Zone to 8 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from West India to Eastern Persia
1 bomber moved from Eastern Persia to Iraq
2 fighters moved from Karelia to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Iraq
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
3 transports moved from 80 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Ethiopia to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
3 mech_infantrys and 3 transports moved from 76 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from 80 Sea Zone to Persia
2 fighters moved from 80 Sea Zone to Persia
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
2 mech_infantrys moved from India to Eastern Persia
4 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
British attack with 1 bomber, 2 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
British win, taking Persia from Germans with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Egypt
2 fighters moved from Persia to Egypt
1 bomber moved from Persia to Egypt
1 aaGun moved from Burma to India
2 aaGuns moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
4 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,2,5,2,5,6,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
i need to give this a bit of thought
No problem if you need a break Sir.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Syria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to Egypt
3 infantry moved from France to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Syria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to Egypt
3 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Egypt
Italians attack with 2 bombers, 3 fighters and 5 infantry
French defend with 2 infantry; British defend with 2 armour, 4 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits
Italians roll dice for 2 bombers, 3 fighters and 5 infantry in Egypt, round 2 : 3/10 hits
British roll dice for 2 armour, 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Egypt, round 2 : 5/15 hits
2 infantry owned by the British, 1 bomber owned by the British, 2 infantry owned by the French, 1 artillery owned by the British and 5 infantry owned by the Italians lost in Egypt
British win with 2 armour, 3 artilleries and 4 fighters remaining. Battle score for attacker is 13
Casualties for French: 2 infantry
Casualties for British: 1 artillery, 1 bomber and 2 infantry
Casualties for Italians: 5 infantry
3 fighters owned by the Italians and 2 bombers owned by the Italians retreated
Battle in Holland Belgium
Italians attack with 3 infantry
British defend with 1 infantry
Italians roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Italians retreated to France
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Albania to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Syria to Trans-Jordan
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Greece
Place Units - Italians
2 transports placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 aaGun
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Syria : 1 flag
France : 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 aaGun, 2 bombers and 2 mech_infantrys
97 Sea Zone : 2 transports
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 38 / 56
Russians : 39 / 46
Japanese : 56 / 63
Americans : 50 / 69
Chinese : 10 / 16
British : 37 / 35
UK_Pacific : 7 / 7
Italians : 14 / 28
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.486
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 37
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.588
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 8 Sea Zone to Soviet Far East
Combat - ANZAC
ANZAC creates battle in territory 26 Sea Zone
Battle in Soviet Far East
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Soviet Far East to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Iraq
1 mech_infantry moved from Syria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Egypt
3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
3 bombers moved from Western Germany to Egypt
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Iraq
1 mech_infantry moved from Syria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Egypt
3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
3 bombers moved from Western Germany to Egypt
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
British defend with 2 armour, 3 artilleries, 1 factory_minor, 4 fighters and 1 harbour
Germans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 4/12 hits
British roll dice for 2 armour, 3 artilleries and 4 fighters in Egypt, round 2 : 7/9 hits
1 armour owned by the British, 3 infantry owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the British, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 1 armour, 3 bombers and 1 fighter in Egypt, round 3 : 3/5 hits
British roll dice for 1 armour and 4 fighters in Egypt, round 3 : 5/5 hits
1 armour owned by the British, 3 bombers owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the British and 1 fighter owned by the Germans lost in Egypt
British win with 2 fighters remaining. Battle score for attacker is -35
Casualties for Germans: 2 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 3 artilleries and 2 fighters
Battle in Iraq
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 1/3 hits
British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 4 infantry in Holland Belgium, round 3 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 4 infantry in Holland Belgium, round 4 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 infantry in Holland Belgium, round 5 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Iraq to Trans-Jordan
Place Units - Germans
10 infantry placed in Germany
6 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,2,1
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 fighter
Alexandria : 1 flag
Gibraltar : 2 infantry
Morocco : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 6 armour, 1 artillery, 15 infantry and 8 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 2 mech_infantrys
Romania : 2 armour and 1 mech_infantry
Poland : 10 infantry
Germany : 1 factory_major and 10 infantry
Holland Belgium : 3 infantry
Bessarabia : 1 flag, 2 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
Iraq : 1 flag, 1 factory_minor and 2 infantry
Yugoslavia : 1 flag, 3 armour and 2 mech_infantrys
98 Sea Zone : 1 carrier, 2 destroyers, 1 mech_infantry and 3 transports
Production/PUs Summary :
Germans : 43 / 43
Russians : 39 / 46
Japanese : 56 / 63
Americans : 50 / 69
Chinese : 10 / 16
British : 32 / 35
UK_Pacific : 7 / 7
Italians : 14 / 28
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 27 times
4 was rolled 16 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.129
Median : 3.000
Variance : 2.402
Standard Deviation : 1.550
Total rolls : 93
Null / Other
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.833
Median : 3.000
Variance : 1.826
Standard Deviation : 1.351
Total rolls : 24
Germans Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42
Russians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.833
Median : 3.000
Variance : 1.826
Standard Deviation : 1.351
Total rolls : 24
another complete dicing in the middle east……In my haste I didn’t bring one mech but when your defenders don’t miss it hardly matters. 12 hits for 14 dice…yikes…same theme often it seemed…
This one is a hard one to take. Had to walk away from the computer often but those are the dice…
I think I need to change my axis strategy to be more in line with a “victory rush”, especially in the pacific versus the slow plodding game I like to play…
I guess i could continue, there might still be hope for Japan to pull something out but I feel sick everytime I look at this map…GG
I feel better already knowing this over. :lol: I am sure we will play again!
You played better, dice was clearly on my side this game, because I didn´t even played well this time.
Even with these dice, you still had chances I think, but understand it made you upset.
We can play a low luck one if you wish.
Good game by yourself!!
Cheers
Juan