14L G40 JWW v Juan Spain Allies (+9) game 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                3 transports moved from 80 Sea Zone to 76 Sea Zone
                3 mech_infantrys moved from Ethiopia to 76 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                3 mech_infantrys and 3 transports moved from 76 Sea Zone to 80 Sea Zone
                3 mech_infantrys moved from 80 Sea Zone to Persia
                2 fighters moved from 80 Sea Zone to Persia
                1 fighter moved from Egypt to Iraq
                1 bomber moved from Egypt to Persia
                2 mech_infantrys moved from India to Eastern Persia
                4 fighters moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Eastern Persia from Germans with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Persia
                    British attack with 1 bomber, 2 fighters and 3 mech_infantrys
                    Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    British win, taking Persia from Germans with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Iraq from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                2 fighters moved from Persia to Egypt
                1 bomber moved from Persia to Egypt
                1 aaGun moved from Burma to India
                2 aaGuns moved from Yunnan to Burma
                5 infantry moved from Yunnan to Burma
                4 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour, 1 artillery and 1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,2,5,2,5,6,6
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

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    i need to give this a bit of thought

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    No problem if you need a break Sir.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                5 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Syria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Egypt
                3 infantry moved from France to Holland Belgium

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                5 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Syria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Egypt
                3 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 bombers, 3 fighters and 5 infantry
                    French defend with 2 infantry; British defend with 2 armour, 4 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  3/3 hits
                        Italians roll dice for 2 bombers, 3 fighters and 5 infantry in Egypt, round 2 :  3/10 hits
                        British roll dice for 2 armour, 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Egypt, round 2 :  5/15 hits
                        2 infantry owned by the British, 1 bomber owned by the British, 2 infantry owned by the French, 1 artillery owned by the British and 5 infantry owned by the Italians lost in Egypt
                    British win with 2 armour, 3 artilleries and 4 fighters remaining. Battle score for attacker is 13
                    Casualties for French: 2 infantry
                    Casualties for British: 1 artillery, 1 bomber and 2 infantry
                    Casualties for Italians: 5 infantry
                    3 fighters owned by the Italians and 2 bombers owned by the Italians retreated
                Battle in Holland Belgium
                    Italians attack with 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the Italians retreated to France
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Albania to Greece
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Syria to Trans-Jordan
                2 fighters moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                2 bombers moved from Egypt to Greece

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 aaGun
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Syria : 1 flag
        France : 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 aaGun, 2 bombers and 2 mech_infantrys
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 38 / 56
        Russians : 39 / 46
        Japanese : 56 / 63
        Americans : 50 / 69
        Chinese : 10 / 16
        British : 37 / 35
        UK_Pacific : 7 / 7
        Italians : 14 / 28
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.486
            Median : 4.000
            Variance : 0.806
            Standard Deviation : 0.898
            Total rolls : 37

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 8 Sea Zone to Soviet Far East

    Combat - ANZAC
                ANZAC creates battle in territory 26 Sea Zone
                Battle in Soviet Far East
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 artillery
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Soviet Far East to 8 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Syria to Iraq
                1 mech_infantry moved from Syria to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                3 bombers moved from Western Germany to Egypt
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Germany to Holland Belgium

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Syria to Iraq
                1 mech_infantry moved from Syria to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                3 bombers moved from Western Germany to Egypt
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Egypt
                    Germans attack with 2 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
                    British defend with 2 armour, 3 artilleries, 1 factory_minor, 4 fighters and 1 harbour
                        Germans roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys in Egypt, round 2 :  4/12 hits
                        British roll dice for 2 armour, 3 artilleries and 4 fighters in Egypt, round 2 :  7/9 hits
                        1 armour owned by the British, 3 infantry owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the British, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour, 3 bombers and 1 fighter in Egypt, round 3 :  3/5 hits
                        British roll dice for 1 armour and 4 fighters in Egypt, round 3 :  5/5 hits
                        1 armour owned by the British, 3 bombers owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the British and 1 fighter owned by the Germans lost in Egypt
                    British win with 2 fighters remaining. Battle score for attacker is -35
                    Casualties for Germans: 2 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
                    Casualties for British: 2 armour, 3 artilleries and 2 fighters
                Battle in Iraq
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 fighter and 2 infantry in Iraq, round 2 :  0/3 hits
                        British roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Iraq, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 4 infantry
                    British defend with 1 infantry
                        Germans roll dice for 4 infantry in Holland Belgium, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 4 :  0/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 3 infantry in Holland Belgium, round 5 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Iraq to Trans-Jordan

    Place Units - Germans
                10 infantry placed in Germany
                6 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,2,1
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 fighter
        Alexandria : 1 flag
        Gibraltar : 2 infantry
        Morocco : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 aaGuns, 6 armour, 1 artillery, 15 infantry and 8 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 2 mech_infantrys
        Romania : 2 armour and 1 mech_infantry
        Poland : 10 infantry
        Germany : 1 factory_major and 10 infantry
        Holland Belgium : 3 infantry
        Bessarabia : 1 flag, 2 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        Yugoslavia : 1 flag, 3 armour and 2 mech_infantrys
        98 Sea Zone : 1 carrier, 2 destroyers, 1 mech_infantry and 3 transports

    Production/PUs Summary :

    Germans : 43 / 43
        Russians : 39 / 46
        Japanese : 56 / 63
        Americans : 50 / 69
        Chinese : 10 / 16
        British : 32 / 35
        UK_Pacific : 7 / 7
        Italians : 14 / 28
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 16 times
                3 was rolled 27 times
                4 was rolled 16 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.129
            Median : 3.000
            Variance : 2.402
            Standard Deviation : 1.550
            Total rolls : 93

    Null / Other
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.833
            Median : 3.000
            Variance : 1.826
            Standard Deviation : 1.351
            Total rolls : 24

    Germans Combat
                1 was rolled 2 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.463
            Standard Deviation : 1.210
            Total rolls : 42

    Russians Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.833
            Median : 3.000
            Variance : 1.826
            Standard Deviation : 1.351
            Total rolls : 24

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    another complete dicing in the middle east……In my haste I didn’t bring one mech but when your defenders don’t miss it hardly matters. 12 hits for 14 dice…yikes…same theme often it seemed…

    This one is a hard one to take. Had to walk away from the computer often but those are the dice…

    I think I need to change my axis strategy to be more in line with a “victory rush”, especially in the pacific versus the slow plodding game I like to play…

    I guess i could continue, there might still be hope for Japan to pull something out but I feel sick everytime I look at this map…GG

    I feel better already knowing this over.  :lol: I am sure we will play again!

  • 19 18 17 16 15

    You played better, dice was clearly on my side this game, because I didn´t even played well this time.

    Even with these dice, you still had chances I think, but understand it made you upset.

    We can play a low luck one if you wish.

    Good game by yourself!!

    Cheers

    Juan

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