like you said, let’s change it up!
14L G40 JWW v Juan Spain Allies (+9) game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
9 artilleries and 15 infantry moved from Manchuria to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 bombers, 5 fighters and 7 tactical_bombers moved from Japan to Korea
2 battleships, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 carriers moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea -
made a change……please use the most recent file for any decisions.
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No scramble, max defense pls
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
9 artilleries and 15 infantry moved from Manchuria to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 bombers, 5 fighters and 7 tactical_bombers moved from Japan to Korea
2 battleships, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 carriers moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
9 artilleries and 15 infantry moved from Manchuria to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 bombers, 5 fighters and 7 tactical_bombers moved from Japan to Korea
2 battleships, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 carriers moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 9 artilleries, 3 bombers, 10 fighters, 17 infantry and 8 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 airfield, 1 factory_minor, 7 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
AA fire in Korea : 0/6 hits
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits
Japanese roll dice for 9 artilleries, 3 bombers, 10 fighters, 17 infantry and 8 tactical_bombers in Korea, round 2 : 23/47 hits
Americans roll dice for 2 aaGuns, 7 fighters, 24 infantry and 1 tactical_bomber in Korea, round 2 : 16/32 hits
18 infantry owned by the Russians, 12 infantry owned by the Japanese, 4 infantry owned by the Americans, 2 aaGuns owned by the Russians and 4 artilleries owned by the Japanese lost in Korea
Japanese roll dice for 5 artilleries, 3 bombers, 10 fighters, 5 infantry and 8 tactical_bombers in Korea, round 3 : 14/31 hits
Americans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Korea, round 3 : 8/10 hits
7 fighters owned by the Americans, 5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 3 artilleries owned by the Japanese lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries, 3 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Japanese: 7 artilleries and 17 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 7 fighters, 6 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Manchuria to Shantung
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
2 fighters moved from Korea to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Shantung
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
3 bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from Korea to JeholPlace Units - Japanese
1 carrier, 3 destroyers and 2 transports placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kwangsi : 1 flag
Korea : 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Kiangsu : 1 flag, 1 fighter and 1 tactical_bomber
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun, 1 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Timguska : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
20 Sea Zone : 1 carrier, 2 fighters and 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 infantry
Samara : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 30 / 37
Japanese : 64 / 69
Americans : 50 / 74
Chinese : 6 / 7
British : 32 / 30
UK_Pacific : 7 / 7
Italians : 12 / 28
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 16 times
Average roll : 3.484
Median : 3.500
Variance : 0.866
Standard Deviation : 0.931
Total rolls : 128Japanese Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.488
Median : 3.000
Variance : 0.304
Standard Deviation : 0.551
Total rolls : 80Russians Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.381
Median : 3.000
Variance : 0.732
Standard Deviation : 0.855
Total rolls : 42 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 103 Sea Zone
1 carrier moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Caroline Islands to QueenslandPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 fighters moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
3 artilleries moved from Egypt to 81 Sea Zone
3 artilleries and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries moved from 80 Sea Zone to Iraq
1 carrier moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-JordanCombat - British
Battle in Iraq
British attack with 3 artilleries, 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 artillery and 1 fighter
British win, taking Iraq from Germans with 3 artilleries and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 fighter
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 4 infantry
retreated to Trans-Jordan
Germans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 2 infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from Iraq to Egypt
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 fighter moved from United Kingdom to 103 Sea Zone
4 infantry moved from Brazil to British GuianaPlace Units - British
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,4,5,2,4,2,6
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 battleship moved from 92 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 battleship moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 3 artilleries and 1 factory_minor
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 2 : 2/4 hits
British roll dice for 3 artilleries in Iraq, round 2 : 1/3 hits
1 fighter owned by the Italians and 2 artilleries owned by the British lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 3 : 2/3 hits
British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 3 artilleries
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber and 1 fighter moved from Iraq to Syria
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Southern France to France
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,1,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 5 infantry
Algeria : 1 flag
Syria : 1 flag, 1 bomber and 1 fighter
France : 2 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 2 aaGuns, 1 infantry and 1 mech_infantry
97 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Iraq : 1 flag, 1 armour and 1 factory_minor
Yugoslavia : 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 37
Japanese : 51 / 69
Americans : 50 / 72
Chinese : 10 / 17
British : 32 / 32
UK_Pacific : 16 / 14
Italians : 14 / 29
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 32Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
3 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 4 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 4 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in Persia
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 3 artilleries and 1 factory_minor
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Persia, round 2 : 3/3 hits
British roll dice for 3 artilleries in Persia, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 3 artilleries owned by the British and 1 fighter owned by the Germans lost in Persia
Germans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 3 artilleries
Battle in Western Ukraine
Germans attack with 7 armour, 4 artilleries, 23 infantry and 8 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll dice for 7 armour, 4 artilleries, 23 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 8/42 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 4 artilleries, 22 infantry and 8 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Persia to Iraq
1 aaGun and 1 infantry moved from Syria to Iraq
3 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry and 3 mech_infantrys moved from Greece to 99 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry and 3 mech_infantrys moved from 98 Sea Zone to Syria
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Eastern Poland
1 aaGun, 3 infantry and 2 mech_infantrys moved from Baltic States to Poland
3 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Gibraltar
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 infantry placed in Greece
5 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 2.
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 2 fighters and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 3 infantry and 3 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 2 mech_infantrys
Poland : 2 aaGuns, 11 infantry and 2 mech_infantrys
Germany : 5 armour, 1 factory_major and 5 mech_infantrys
Norway : 5 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns, 7 armour, 4 artilleries, 22 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Iraq : 1 aaGun, 1 bomber and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 52 / 66
Russians : 26 / 37
Japanese : 47 / 69
Americans : 50 / 72
Chinese : 10 / 17
British : 32 / 32
UK_Pacific : 16 / 14
Italians : 14 / 29
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.466
Median : 3.500
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 58Null / Other
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45Russians Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
getting no love from the dice gods….at least I hit this time…
made a change to ncm… please use this file…ncm 1 inf to TRJ, ncm the trj inf to Iraq. only sent 2 inf & 2 mech from Greece to Syria… thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Russia to Urals
1 tactical_bomber moved from Yenisey to Urals
1 fighter moved from Belarus to Caucasus
1 tactical_bomber moved from Belarus to Samara
4 infantry moved from Finland to Norway
1 armour moved from Finland to Norway
3 mech_infantrys moved from Finland to Norway
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Russia to Samara
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic StatesCombat - Russians
Battle in Urals
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Russians attack with 1 armour, 4 infantry and 3 mech_infantrys
Germans defend with 5 infantry
Russians win, taking Norway from Germans with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Urals to Russia
1 tactical_bomber moved from Samara to Russia
3 aaGuns moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
48 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
7 infantry moved from Russia to Bryansk
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 infantry placed in Volgograd
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Korea to Amur
1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 bomber moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
1 bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Jehol to Chahar
1 bomber moved from Japan to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Korea to Amur
1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 bomber moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
1 bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Jehol to Chahar
1 bomber moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking Caroline Islands from Americans, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Shantung to Japan
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Chahar to KiangsiPlace Units - Japanese
2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 bomber and 1 infantry
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag
Siam : 1 fighter and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun and 1 factory_minor
Hunan : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 artillery
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 48 / 66
Russians : 33 / 40
Japanese : 51 / 51
Americans : 50 / 72
Chinese : 8 / 17
British : 32 / 32
UK_Pacific : 11 / 14
Italians : 14 / 29
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.774
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 36 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Marshall Islands
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans, taking Marshall Islands from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United States
1 mech_infantry moved from Eastern United States to Western United States
2 transports moved from 26 Sea Zone to 10 Sea Zone
3 carriers, 1 destroyer and 6 fighters moved from 103 Sea Zone to 110 Sea Zone
1 bomber moved from 36 Sea Zone to YunnanPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs





