14L G40 JWW v Juan Spain Allies (+9) game 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Algeria to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Gibraltar to Southern Italy
                3 armour moved from Greece to Romania
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun, 5 armour and 10 infantry moved from Germany to Poland
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 2 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Romania : 3 armour, 1 artillery and 3 infantry
        Poland : 1 aaGun, 5 armour and 10 infantry
        Germany : 1 artillery, 1 factory_major and 9 infantry
        Southern Italy : 3 bombers, 2 fighters and 4 tactical_bombers
        93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        92 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 46 / 49
        Americans : 50 / 75
        Chinese : 6 / 6
        British : 35 / 35
        UK_Pacific : 7 / 6
        Italians : 11 / 24
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                8 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bryansk
                2 armour moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                7 infantry moved from Karelia to Novgorod
                1 aaGun moved from Karelia to Novgorod
                3 mech_infantrys moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery placed in Novgorod
                10 infantry placed in Russia
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hopei to Shensi
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 battleships and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hopei to Shensi
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 battleships and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; Americans defend with 1 fighter
                        Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 :  1/3 hits
                        1 fighter owned by the Americans, 2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                2 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Japan
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Japan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor and 15 infantry
        Shensi : 1 flag, 2 artilleries and 4 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 61 / 66
        Americans : 50 / 75
        Chinese : 4 / 6
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 11 / 24
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from Wake Island to 17 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone

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    Assume no scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from Wake Island to 17 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone

    Combat - Americans
                Battle in Korea

    Non Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                3 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                2 carriers placed in 10 Sea Zone
                2 fighters placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                6 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 factory_minors and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    retreated to Burma
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                3 infantry moved from Persia to 80 Sea Zone
                2 artilleries moved from Iraq to 80 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Egypt
                2 artilleries moved from 81 Sea Zone to Egypt
                1 artillery moved from Alexandria to Egypt
                2 fighters moved from Egypt to 81 Sea Zone
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from British Guiana: 1 bomber and 3 fighters
                EDIT: Adding units owned by British to United Kingdom: 1 bomber
                EDIT: Adding units owned by British to Eastern United States: 3 fighters
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 123 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Iceland: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

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    not happy about how this is progressing!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Italians take Alexandria from British
                1 armour moved from Eastern Poland to Romania

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Italians take Alexandria from British
                1 armour moved from Eastern Poland to Romania

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Albania to Greece
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Libya to Tobruk
                2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag, 1 armour
        Gibraltar : 1 flag, 1 aaGun, 1 harbour and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun and 1 infantry
        Romania : 1 armour
        Tobruk : 1 artillery
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 aaGun, 1 artillery and 2 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 36 / 37
        Japanese : 56 / 66
        Americans : 53 / 73
        Chinese : 6 / 6
        British : 34 / 37
        UK_Pacific : 5 / 5
        Italians : 14 / 29
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from Caroline Islands to 17 Sea Zone
                1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                1 cruiser moved from 17 Sea Zone to 6 Sea Zone
                3 fighters moved from 17 Sea Zone to Korea
                1 submarine moved from 62 Sea Zone to 50 Sea Zone
                1 destroyer moved from 62 Sea Zone to 50 Sea Zone
                1 submarine moved from 50 Sea Zone to 30 Sea Zone
                1 destroyer moved from 50 Sea Zone to 30 Sea Zone
                1 fighter moved from New South Wales to Solomon Islands

    Place Units - ANZAC
                2 artilleries and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 1 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Persia
                1 bomber moved from Southern Italy to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 1 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Persia
                1 bomber moved from Southern Italy to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/2 hits
                    Bombing raid in Iraq rolls: 3,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Bessarabia
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour moved from Romania to Greece
                1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
                2 fighters and 4 tactical_bombers moved from Southern Italy to Syria
                2 bombers moved from Iraq to Syria
                1 bomber moved from Persia to Syria
                3 aaGuns, 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 4 armour and 10 infantry moved from Poland to Eastern Poland
                1 artillery and 9 infantry moved from Germany to Poland
                1 armour moved from Romania to Eastern Poland
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Greece
                10 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Gibraltar : 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 artillery, 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Poland : 1 artillery and 9 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 4 aaGuns, 7 armour, 3 artilleries, 25 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 artillery and 3 infantry
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour, 1 factory_minor and 2 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 34 / 37
        Japanese : 56 / 66
        Americans : 53 / 73
        Chinese : 6 / 6
        British : 34 / 37
        UK_Pacific : 5 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                2 tactical_bombers moved from Novgorod to Bessarabia
                2 fighters moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 3 infantry
                    Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 fighter and 2 infantry

    Non Combat Move - Russians
                2 tactical_bombers moved from Bessarabia to Belarus
                1 fighter moved from Bessarabia to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                9 infantry moved from Bryansk to Belarus
                2 artilleries moved from Bryansk to Belarus
                10 infantry moved from Russia to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                18 infantry moved from Amur to Korea
                2 aaGuns moved from Amur to Korea

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 mech_infantry
                EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 artilleries and 1 infantry moved from Shensi to Hopei
                1 artillery and 2 infantry moved from Kweichow to Hopei
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to Dutch New Guinea

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 artilleries and 1 infantry moved from Shensi to Hopei
                1 artillery and 2 infantry moved from Kweichow to Hopei
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  2/5 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Hopei, round 2 :  0/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 3 artilleries and 2 infantry in Hopei, round 3 :  0/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 3 artilleries and 1 infantry in Hopei, round 4 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Manchuria
                1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
                2 tactical_bombers moved from Philippines to Japan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
                3 artilleries placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4,2,3,4,4,3,6,2,2,1,5,6,5,3,2,4,1,3
                Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 7 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_minor, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 3 artilleries and 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 40
        Japanese : 61 / 58
        Americans : 53 / 73
        Chinese : 1 / 6
        British : 34 / 37
        UK_Pacific : 5 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.426
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 47

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 3.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 19 18 17 16 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

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