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14L G40 JWW v MrRoboto Allies (+8)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    is that anther complete wiff for many of my defending units? 2nd or third time i’ve seen that tonight in my games……what’s the deal.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Buyant-Uhaa to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
                1 bomber moved from Tsagaan Olom to Rostov
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Mexico
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Buyant-Uhaa to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 tactical_bomber moved from Tsagaan Olom to Kazakhstan
                1 bomber moved from Tsagaan Olom to Rostov
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Mexico
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hawaiian Islands
                Battle in Mexico
                Battle in Rostov
                    Japanese attack with 1 bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Rostov
                    Russians win, taking Hawaiian Islands from Americans, taking Mexico from Americans with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  1/5 hits
                        ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 18 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 bomber moved from Kazakhstan to Novosibirsk
                1 tactical_bomber moved from Kazakhstan to Novosibirsk

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 4 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Kansu : 1 flag
        British Columbia : 1 flag, 1 infantry
        Mexico : 1 flag, 1 infantry
        Alaska : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        Kazakhstan : 1 flag, 1 mech_infantry
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 transport
        20 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 1 submarine, 5 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag, 1 bomber and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 23 / 24
        Japanese : 32 / 38
        Americans : 48 / 71
        Chinese : 13 / 15
        British : 17 / 0
        UK_Pacific : 24 / 29
        Italians : 23 / 36
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.348
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 armour moved from Suiyuyan to Tsagaan Olom
                      UK_Pacific take Tsagaan Olom from Japanese
                1 armour moved from Tsagaan Olom to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Sikang to India
                1 armour and 6 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                3 aaGuns, 2 artilleries and 4 infantry moved from Anhwe to Hopei
                1 armour moved from Quebec to Central United States
                1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - UK_Pacific
                2 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                UK_Pacific collect 22 PUs (2 lost to blockades); end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 2 armour and 4 mech_infantrys

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Iraq to Caucasus
                      Italians take Caucasus from Russians
                3 bombers moved from Southern Italy to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 3 bombers
                    Russians defend with 3 infantry
                        Italians roll dice for 3 bombers in Samara, round 2 :  2/3 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
                        Italians roll dice for 2 bombers in Samara, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
                    Italians win with 1 bomber remaining. Battle score for attacker is -15
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 bombers

    Non Combat Move - Italians
                1 bomber moved from Samara to Novosibirsk
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 aaGun moved from Egypt to 98 Sea Zone
                1 aaGun and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Libya : 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Novosibirsk : 1 bomber
        Novgorod : 1 aaGun
        Caucasus : 1 flag, 1 mech_infantry
        96 Sea Zone : 1 transport
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 4 transports
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 22 / 24
        Japanese : 18 / 38
        Americans : 56 / 84
        Chinese : 20 / 22
        British : 17 / 0
        UK_Pacific : 24 / 28
        Italians : 23 / 30
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Russians Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    Hm, I forgot about Samara. If you allow it, it would be great if I could make a change:

    Instead of attacking the transport at Persia, I would like to fly that australian fighter to Samara to block your tanks.

    Otherwise the game is over now.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @MrRoboto:

    Hm, I forgot about Samara. If you allow it, it would be great if I could make a change:

    Instead of attacking the transport at Persia, I would like to fly that australian fighter to Samara to block your tanks.

    Otherwise the game is over now.

    ya know, I sent out that transport as bait hoping you would go after it and forget to block me but I can’t win this way….I’ll make the change

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Germans take Rhodesia from British
                1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Urals to Vologda
                1 artillery and 2 infantry moved from Archangel to Vologda
                2 artilleries and 5 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                3 mech_infantrys moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Western Ukraine to Rostov
                15 armour and 2 mech_infantrys moved from Novosibirsk to Samara
                2 mech_infantrys moved from Belarus to Vologda
                1 artillery moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 bomber moved from Romania to Rostov
                1 bomber moved from Romania to Smolensk
                1 bomber moved from Romania to Smolensk
                1 fighter and 2 tactical_bombers moved from Iraq to Kazakhstan
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers and 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Germans take Rhodesia from British
                1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Urals to Vologda
                1 artillery and 2 infantry moved from Archangel to Vologda
                2 artilleries and 5 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                3 mech_infantrys moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Western Ukraine to Rostov
                15 armour and 2 mech_infantrys moved from Novosibirsk to Samara
                2 mech_infantrys moved from Belarus to Vologda
                1 artillery moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 bomber moved from Romania to Rostov
                1 bomber moved from Romania to Smolensk
                1 bomber moved from Romania to Smolensk
                1 fighter and 2 tactical_bombers moved from Iraq to Kazakhstan
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Germans
                Battle in Union of South Africa
                Battle in French Madagascar
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 :  3/6 hits
                        Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Union of South Africa from British, taking French Madagascar from French, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Samara
                    Germans attack with 15 armour and 2 mech_infantrys
                    ANZAC defend with 1 fighter
                        Germans roll dice for 15 armour and 2 mech_infantrys in Samara, round 2 :  9/17 hits
                        Russians roll dice for 1 fighter in Samara, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Samara
                    Germans win, taking Samara from Russians with 15 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Vologda
                    Germans attack with 3 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Vologda, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 3 artilleries, 2 bombers and 5 infantry
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 3 artilleries, 2 bombers and 5 infantry in Smolensk, round 2 :  6/10 hits
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  3/5 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    ANZAC defend with 1 fighter
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 fighter in Rostov, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
                5 armour and 11 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Nenetsia to Samara
                2 aaGuns moved from Archangel to Vologda
                1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Rostov to Caucasus
                2 bombers moved from Smolensk to Novgorod
                2 fighters moved from Western Germany to Novgorod
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                2 aaGuns and 7 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Romania to Belarus
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Germany to Baltic States
                7 mech_infantrys moved from Western Germany to Poland
                2 destroyers and 2 submarines moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Caucasus
                1 infantry moved from Egypt to Alexandria
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 aaGun moved from Iraq to Northwest Persia
                1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 bombers placed in Novgorod
                3 bombers placed in Western Germany
                Germans undo move 2.
                3 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to France: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,6,3,5,6,5,1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 70 PUs (7 lost to blockades); end with 75 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 mech_infantrys
        Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 infantry
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 13 infantry
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Madagascar : 1 flag, 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Romania : 2 mech_infantrys
        Poland : 7 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 2 mech_infantrys
        Rostov : 1 flag, 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Vologda : 1 flag, 2 aaGuns, 3 artilleries, 5 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Caucasus : 5 armour, 1 bomber, 2 fighters, 11 mech_infantrys and 3 tactical_bombers
        Smolensk : 1 flag, 3 artilleries and 2 infantry
        Samara : 1 flag, 15 armour and 3 mech_infantrys
        113 Sea Zone : 2 destroyers and 2 submarines
        97 Sea Zone : 1 carrier, 1 cruiser and 3 transports
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 aaGun
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 77 / 99
        Russians : 16 / 24
        Japanese : 18 / 38
        Americans : 56 / 84
        Chinese : 20 / 22
        British : 12 / 0
        UK_Pacific : 24 / 28
        Italians : 23 / 30
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.193
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 57

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.977
            Standard Deviation : 0.988
            Total rolls : 44

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.909
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 bomber moved from Russia to Rostov
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Rostov to Russia
                1 infantry moved from Bryansk to Tambov
                4 aaGuns, 2 armour, 13 artilleries, 39 infantry and 3 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 3 transports
                        3 transports owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 3 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 infantry and 1 transport
                        2 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry and 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Novosibirsk to Egypt
                1 tactical_bomber moved from Novosibirsk to Iraq

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 18 PUs total

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Midway : 1 flag, 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Egypt : 1 bomber
        Novosibirsk : 1 flag
        Iraq : 1 tactical_bomber

    Production/PUs Summary :

    Germans : 70 / 99
        Russians : 23 / 23
        Japanese : 18 / 18
        Americans : 56 / 84
        Chinese : 20 / 22
        British : 12 / 0
        UK_Pacific : 24 / 28
        Italians : 23 / 30
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    Japanese Combat
                1 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.857
            Median : 1.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    ANZAC Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kansu to Novosibirsk
                1 mech_infantry moved from Shensi to Novosibirsk
                1 mech_infantry moved from Shensi to Kazakhstan
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    British win, taking Kazakhstan from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Novosibirsk
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 bomber
                    British win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                3 aaGuns, 2 artilleries and 4 infantry moved from Hopei to Shensi
                2 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia

    Place Units - UK_Pacific
                2 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour and 4 mech_infantrys

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Volgograd
                      Italians take Volgograd from Russians
                3 fighters moved from Southern Italy to United Kingdom
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Iraq to Persia

    Combat - Italians
                Battle in Algeria

    Non Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Italians collect 25 PUs (2 lost to blockades); end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Cyprus : 1 flag
        Malta : 1 flag
        United Kingdom : 3 fighters
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag, 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 aaGun
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier and 4 transports
        Iraq : 1 flag, 1 factory_minor and 1 infantry
        92 Sea Zone : 1 cruiser and 1 transport
        Persia : 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 23 / 23
        Japanese : 17 / 18
        Americans : 54 / 84
        Chinese : 20 / 26
        British : 12 / 0
        UK_Pacific : 24 / 29
        Italians : 27 / 37
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Your going to make a last ditch effort to liberate the UK……it will be close!

  • 19 18

    yes it will

  • 19 18

    You know what, I will give up. Congrats to the win.

    You will just send the 8 strat bombers to London too, and with them it’s nigh impossible for me to liberate it. And even if I would, it would not mean victory, it would still look very, very grim.

    Wanna play another? I would start bidding allies+10 again.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @MrRoboto:

    You know what, I will give up. Congrats to the win.

    You will just send the 8 strat bombers to London too, and with them it’s nigh impossible for me to liberate it. And even if I would, it would not mean victory, it would still look very, very grim.

    Wanna play another? I would start bidding allies+10 again.

    yeah i was contemplating attacking your african troops with 8 ITA inf w/ a CR and then following that w/bmb’s from Germany and caucus and then the lone jap bmb, to whittle down one of those usa stacks but i figured the bmb’s would be best served as fodder for the UK liberation.

    Thanks for the game…. and I will take the allies +9

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    let me know if you are still interested in a rematch, if not I will start another game.

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