Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
G40 14L JuanSpain (allies +9) v JWW Game 2
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2 dd, 2 hits on 1 carrier, 2 hits on second carrier, 2 fighters
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Greece to 94 Sea Zone
2 infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Greece to 94 Sea Zone
2 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 2 carriers, 2 destroyers, 3 fighters and 2 transports
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 2 transports in 94 Sea Zone, round 2 : 6/7 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 2 destroyers owned by the Americans , 1 fighter owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone
retreated to 94 Sea Zone
Americans win with 2 carriers, 3 fighters and 2 transports remaining. Battle score for attacker is -36
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 2 destroyers
Battle in Belarus
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
1 fighter owned by the Americans forced to land in TunisiaNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Western Germany : 1 aaGun
Albania : 1 aaGun
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag, 1 infantry
93 Sea Zone : 1 flag
Greece : 2 armour and 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 2 fighters and 4 transports
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 58 / 71
Russians : 20 / 25
Japanese : 49 / 53
Americans : 52 / 74
Chinese : 8 / 15
British : 22 / 0
UK_Pacific : 11 / 11
Italians : 16 / 18
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
Average roll : 2.429
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7 -
well that was quite the disaster
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@JWW:
well that was quite the disaster
I forgot to move my british destroyer with that fleet, but that was not that bad in the end… You keep as favourite in this game anyway, it does not look good at all for me…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour, 1 bomber and 4 mech_infantrys moved from Eastern Poland to Archangel
3 mech_infantrys moved from Novgorod to Archangel
2 fighters moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 bomber moved from Greece to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour, 1 bomber and 4 mech_infantrys moved from Eastern Poland to Archangel
3 mech_infantrys moved from Novgorod to Archangel
2 fighters moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 bomber moved from Greece to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 94 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 2 carriers, 2 fighters and 2 transports
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Americans and 1 fighter owned by the Germans lost in 94 Sea Zone
retreated to 94 Sea Zone
Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier
Battle in 109 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 3 armour, 1 bomber and 7 mech_infantrys
Russians defend with 11 mech_infantrys
Germans roll dice for 3 armour, 1 bomber and 7 mech_infantrys in Archangel, round 2 : 2/11 hits
Russians roll dice for 11 mech_infantrys in Archangel, round 2 : 5/11 hits
2 mech_infantrys owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Archangel, round 3 : 2/6 hits
Russians roll dice for 9 mech_infantrys in Archangel, round 3 : 0/9 hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Archangel, round 4 : 3/6 hits
Russians roll dice for 7 mech_infantrys in Archangel, round 4 : 1/7 hits
3 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour, 1 bomber and 1 mech_infantry in Archangel, round 5 : 3/5 hits
Russians roll dice for 4 mech_infantrys in Archangel, round 5 : 0/4 hits
3 mech_infantrys owned by the Russians lost in Archangel
Germans roll dice for 3 armour, 1 bomber and 1 mech_infantry in Archangel, round 6 : 3/5 hits
Russians roll dice for 1 mech_infantry in Archangel, round 6 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 11 mech_infantrys
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
2 fighters owned by the Americans forced to land in TunisiaNon Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Southern Italy
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
6 transports moved from 113 Sea Zone to 110 Sea Zone
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Karelia to Novgorod
1 bomber moved from Archangel to YugoslaviaPlace Units - Germans
1 fighter placed in United Kingdom
1 tactical_bomber placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major and 10 mech_infantrys
Northern Italy : 2 infantry and 3 mech_infantrys
Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour and 1 mech_infantry
Eastern Poland : 1 flag, 3 aaGuns and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Greece : 1 flag
Yugoslavia : 1 flag, 1 bomber
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 submarine, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 61 / 71
Russians : 17 / 25
Japanese : 49 / 53
Americans : 52 / 74
Chinese : 8 / 15
British : 22 / 0
UK_Pacific : 11 / 11
Italians : 16 / 18
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 16 times
5 was rolled 18 times
6 was rolled 13 times
Average roll : 3.708
Median : 4.000
Variance : 1.420
Standard Deviation : 1.192
Total rolls : 89Germans Combat
1 was rolled 4 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.531
Median : 3.000
Variance : 1.146
Standard Deviation : 1.070
Total rolls : 49Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.861
Median : 4.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 36Americans Combat
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Bryansk to Rostov
1 artillery moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Caucasus to Northwest PersiaPlace Units - Russians
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
3 fighters moved from French Indo China to Kweichow
1 mech_infantry moved from Hopei to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
3 fighters moved from French Indo China to Kweichow
1 mech_infantry moved from Hopei to KweichowCombat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 mech_infantry in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Marianas to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 transports moved from 22 Sea Zone to 6 Sea Zone
1 battleship and 3 carriers moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from 22 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Chahar to AnhwePlace Units - Japanese
2 fighters placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 mech_infantry placed in Manchuria
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 13 infantry and 1 tactical_bomber
37 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 3 transports
Novosibirsk : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 61 / 71
Russians : 18 / 21
Japanese : 49 / 46
Americans : 52 / 74
Chinese : 8 / 15
British : 22 / 0
UK_Pacific : 10 / 11
Italians : 16 / 18
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
meant to attack Kazakhstan w/the arm & mech in Russia…if it’s ok I will roll it here…sorry
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arm & mech blitz through Tsinghai…
Jap arm & mech roll
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)vs 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
2nd round attack arm & mech
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (6)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
3rd rd attack
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)v inf
Rolls: 1@2; Total Hits: 01@2: (4) -
4th rd
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)v inf
Rolls: 1@2; Total Hits: 01@2: (6) -
5th rd
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)v inf
Rolls: 1@2; Total Hits: 01@2: (5) -
twol
sorry about that….
Please use this file
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
6 carriers moved from 7 Sea Zone to 6 Sea Zone
6 fighters moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 mech_infantrys moved from Central United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone





