Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 fighter
                EDIT: Adding units owned by British to Karelia S.S.R.: 1 fighter
                EDIT: Turning off Edit Mode
                British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 fighters moved from 8 Sea Zone to France
                4 infantry moved from 8 Sea Zone to France
                1 infantry moved from Northwestern Europe to France

    Combat - British
                Battle in France
                    British attack with 2 fighters and 5 infantry
                    Germans defend with 2 artilleries and 2 infantry
                    British win, taking France from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from 8 Sea Zone to Northwestern Europe
                2 fighters moved from France to Northwestern Europe
                1 fighter moved from Karelia S.S.R. to Russia
                1 carrier moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Western Canada to Western United States

    Place Units - British
                1 fighter placed in 6 Sea Zone
                3 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

  • '19 '18 '17 '16 '15

    You do!  Currently you have an advantage.

    Now pray for my dice….


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 armour, 4 artilleries and 4 infantry moved from Caucasus to Russia
                1 armour moved from Kazakh S.S.R. to Russia
                1 armour moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Russia
                1 bomber moved from Manchuria to Russia
                1 bomber moved from Manchuria to Russia
                1 infantry moved from Evenki National Okrug to Archangel
                      Japanese take Archangel from Russians
                1 artillery moved from Rhodesia to Union of South Africa
                      Japanese take Union of South Africa from British
                1 infantry moved from French Equatorial Africa to French West Africa
                      Japanese take French West Africa from British

    Combat - Japanese
                Battle in Russia
                    Japanese attack with 8 armour, 4 artilleries, 2 bombers and 4 infantry
                    British defend with 2 fighters; Russians defend with 1 factory, 2 fighters and 7 infantry; Americans defend with 2 bombers and 4 fighters
                    Russians win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 8 armour, 4 artilleries, 2 bombers and 4 infantry
                    Casualties for Russians: 2 fighters and 7 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 bombers and 4 fighters

    Non Combat Move - Japanese
                1 armour moved from Libya to Egypt
                1 infantry moved from Persia to Kazakh S.S.R.
                1 infantry moved from Anhwei to Sinkiang
                1 infantry moved from India to Persia
                1 armour moved from India to Kazakh S.S.R.
                1 armour moved from India to Kazakh S.S.R.

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Caucasus
                1 bomber placed in Manchuria
                2 armour and 1 infantry placed in India
                1 infantry placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Japanese
                1 cruiser moved from 13 Sea Zone to 23 Sea Zone
                1 infantry moved from Eastern United States to 11 Sea Zone
                1 armour moved from Eastern United States to 11 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                1 infantry moved from 23 Sea Zone to French West Africa
                1 armour moved from 23 Sea Zone to French West Africa
                1 destroyer moved from 56 Sea Zone to 59 Sea Zone
                2 fighters moved from 56 Sea Zone to 59 Sea Zone
                1 fighter moved from 56 Sea Zone to 59 Sea Zone

    Combat - Americans
                Battle in 59 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in French West Africa
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking French West Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 armour moved from Morocco to 13 Sea Zone
                1 infantry moved from Morocco to 13 Sea Zone
                1 infantry moved from Morocco to 13 Sea Zone
                1 infantry moved from Morocco to 13 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
                3 infantry moved from 8 Sea Zone to Northwestern Europe
                1 armour moved from 8 Sea Zone to Northwestern Europe
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 aaGun moved from Eastern Canada to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                1 aaGun moved from 8 Sea Zone to Northwestern Europe
                1 carrier moved from 5 Sea Zone to 8 Sea Zone
                2 fighters moved from Eastern United States to 8 Sea Zone
                1 destroyer moved from 13 Sea Zone to 8 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 infantry moved from Eastern United States to Eastern Canada
                1 fighter moved from 56 Sea Zone to Eastern Canada
                1 transport moved from 27 Sea Zone to 24 Sea Zone
                1 artillery moved from Eastern United States to Eastern Canada
                1 artillery moved from Western United States to Central United States
                3 fighters moved from 59 Sea Zone to 56 Sea Zone
                1 fighter moved from 5 Sea Zone to Russia
                1 infantry moved from Western United States to 56 Sea Zone
                1 artillery moved from Western United States to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 carrier placed in 11 Sea Zone
                2 fighters placed in 11 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 3.
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 43 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Russia
                1 infantry moved from West Russia to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • '19 '18 '17 '16 '15

    The previous battles in Russia were a pain.  I lost valuable fighters.

    Would you please relocate the US plane at Russia to Northwestern Europe for me please?

    Thanks,

  • '19 '18 '17 '16 '15

    Also, please flip the British fighter with Russia for me (at Moscow).

    Thanks a lot.


  • I moved the US Ft.
    Did you man make the UK Ft a Russian one? If so, that is what I did.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 16

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Northwestern Europe: 1 fighter
                EDIT: Removing units owned by Americans from Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 fighter
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Germans repair 1 damage on 1 factory; Remaining resources: 36 PUs;
                Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                1 infantry moved from Belorussia to West Russia
                      Germans take West Russia from Russians
                1 artillery and 3 infantry moved from Italy to France
                1 bomber moved from Germany to France
                1 artillery moved from Germany to France

    Combat - Germans
                Battle in France
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    British defend with 4 infantry
                    Germans win, taking France from British with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 artillery, 1 bomber and 3 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                1 infantry moved from Poland to Belorussia
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 1 infantry placed in Italy
                1 artillery and 7 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Italy
                2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total


  • Well, I have lost my only offensive unit now: bloody Bomber over France!
    Was worried about defending Germany, so attacked with 6(not 7) units vs 4 and I paid for it.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                2 artilleries moved from 14 Sea Zone to France
                2 infantry moved from 14 Sea Zone to France
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from Northwestern Europe to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                1 artillery moved from 14 Sea Zone to France
                1 infantry moved from 14 Sea Zone to France
                2 fighters moved from Northwestern Europe to Archangel
                1 fighter moved from 6 Sea Zone to Archangel

    Combat - British
                Battle in France
                    British attack with 3 artilleries and 3 infantry
                    Germans defend with 1 artillery
                    British win, taking France from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Archangel
                    British attack with 3 fighters
                    Japanese defend with 1 infantry
                    British win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters moved from Archangel to Russia
                2 infantry moved from Northwestern Europe to France
                1 destroyer moved from 6 Sea Zone to 13 Sea Zone

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom
                British undo move 1.
                6 infantry placed in United Kingdom
                1 fighter placed in 6 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                2 artilleries moved from 14 Sea Zone to France
                2 infantry moved from 14 Sea Zone to France
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from Northwestern Europe to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                1 artillery moved from 14 Sea Zone to France
                1 infantry moved from 14 Sea Zone to France
                2 fighters moved from Northwestern Europe to Archangel
                1 fighter moved from 6 Sea Zone to Archangel

    Combat - British
                Battle in France
                    British attack with 3 artilleries and 3 infantry
                    Germans defend with 1 artillery
                    British win, taking France from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Archangel
                    British attack with 3 fighters
                    Japanese defend with 1 infantry
                    British win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters moved from Archangel to Russia
                2 infantry moved from Northwestern Europe to France
                1 destroyer moved from 6 Sea Zone to 13 Sea Zone

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom
                British undo move 1.
                6 infantry placed in United Kingdom
                1 fighter placed in 6 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 14 Sea Zone: 3 transports
                EDIT: Adding units owned by British to 8 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    I saw the Martin Dice and you were unlucky.

    I was thinking of relocating my transport to do a future Caucasus attack, but then realize we were playing a black sea close option so I made an edit to relocate my transports back… :oops:

    Your Japan army is really strong.  I am not sure how long I could hold but would try…


  • I have fought the good fight. Been a fun game actually. Turn 16 for goodness sake!


  • We weren’t playing Interceptors were we? I do not remember it coming up.
    If you always do, then please ignore my bombing result.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 armour moved from Kazakh S.S.R. to Vologda
                      Japanese take Novosibirsk from Russians
                      Japanese take Vologda from Russians
                1 fighter moved from Hawaiian Islands to 59 Sea Zone
                1 submarine moved from 52 Sea Zone to 59 Sea Zone
                1 fighter moved from Hawaiian Islands to 59 Sea Zone
                1 bomber moved from Manchuria to Russia
                1 fighter moved from Hawaiian Islands to 59 Sea Zone

    Combat - Japanese
                Battle in 59 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in Russia

    Non Combat Move - Japanese
                1 bomber moved from Russia to Caucasus
                1 armour moved from Egypt to Persia
                1 armour moved from India to Caucasus
                1 armour moved from India to Caucasus
                1 infantry moved from Persia to Caucasus
                1 armour moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from India to Persia
                1 infantry moved from Manchuria to Anhwei
                1 fighter moved from Japan to Yunnan
                1 fighter moved from 51 Sea Zone to Anhwei
                3 fighters moved from 59 Sea Zone to 51 Sea Zone
                1 infantry moved from Okinawa to 51 Sea Zone
                1 infantry moved from Okinawa to 51 Sea Zone
                2 infantry and 1 transport moved from 51 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Burma
                1 infantry moved from 36 Sea Zone to Burma

    Place Units - Japanese
                1 submarine placed in 60 Sea Zone
                1 destroyer placed in 62 Sea Zone
                3 artilleries and 1 infantry placed in Caucasus
                Japanese undo move 3.
                1 armour and 3 artilleries placed in Caucasus
                1 fighter and 1 infantry placed in India
                1 bomber placed in Japan
                Japanese undo move 5.
                1 bomber placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total


  • Japan will give the Moscow attack one more chance!
    Enjoy your evenng.

  • '19 '18 '17 '16 '15

    If this time you couldn’t conquer Moscow I would truly believe in God!  :lol:  Yes it is a good game.  We both have opportunity but so far it seems you took it…

    No we don’t have interceptor rule so don’t worry.

    I will make my move later today.  Talk to you soon.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Northwestern Europe to 8 Sea Zone
                1 fighter moved from Northwestern Europe to Karelia S.S.R.
                1 infantry moved from French Equatorial Africa to 24 Sea Zone
                1 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone
                1 cruiser moved from 23 Sea Zone to 27 Sea Zone
                1 infantry moved from 27 Sea Zone to Union of South Africa
                1 infantry moved from Northwestern Europe to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Baltic States
                      Americans take Baltic States from Germans
                1 armour moved from Northwestern Europe to 8 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.

    Combat - Americans
                Battle in Union of South Africa
                    Americans attack with 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                Battle in Karelia S.S.R.
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 factory and 1 infantry
                    Americans win, taking Karelia S.S.R. from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from 8 Sea Zone to France
                1 infantry moved from 8 Sea Zone to France
                2 fighters moved from 11 Sea Zone to France
                2 fighters moved from 8 Sea Zone to France
                1 fighter moved from Karelia S.S.R. to Russia
                1 aaGun moved from Northwestern Europe to France
                1 infantry moved from Northwestern Europe to France
                1 fighter moved from Eastern Canada to France
                1 submarine moved from 56 Sea Zone to 57 Sea Zone
                1 infantry moved from French West Africa to 23 Sea Zone
                1 armour moved from French West Africa to 23 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                1 armour moved from 8 Sea Zone to France
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 infantry moved from Eastern United States to Eastern Canada
                1 infantry moved from Western Canada to Western United States
                1 artillery moved from Central United States to Eastern Canada
                1 aaGun moved from Western United States to Central United States
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
                1 fighter moved from 56 Sea Zone to Eastern Canada

    Place Units - Americans
                1 armour placed in Eastern United States
                2 fighters placed in 11 Sea Zone
                1 transport placed in 11 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 4.
                2 infantry placed in Eastern United States
                1 artillery placed in Western United States
                Americans undo move 5.
                Americans undo move 4.
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to West Russia
                1 fighter moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Japanese
                1 armour moved from Archangel to Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking West Russia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from West Russia to Russia

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

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