@mike64
dd in 106
dd in 91
tac in Malta
ss in 98
minor in Egypt
42166 game start.tsvg
Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>
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I think you are making a strong strike back! Seems like I won’t hold too much longer.
You just made a triple 1! If that was for the AA gun…. Sweat!
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Also I forgot to move an infantry up so I made an Edit of the South Africa soldier.
I feel I am losing the edge now…Good job Axis!
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File here:
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You made a powerful strike! I see I lost a few fighters which are crucial to me.
Good job.
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I should have allocate 1 more infantry to that land. Now this miscalculation is costly…
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I thought I might be able to get one or two planes. I Got three.I was lucky, but I thought it was worth the risk as I have not been winning or particularly losing since the failed attack on Moscow.
This game looks like it is stalemated. -
Nice job.
I will switch to keep British Plane instead of US Plane…Looking into this now… -
Of course you can change the Fighter.
Enjoy your turn.
I am off to work, so will do Japan tomorrow morning.
I might take Moscow! -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 15
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by British to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 fighters moved from 8 Sea Zone to France
4 infantry moved from 8 Sea Zone to France
1 infantry moved from Northwestern Europe to FranceCombat - British
Battle in France
British attack with 2 fighters and 5 infantry
Germans defend with 2 artilleries and 2 infantry
British win, taking France from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from France to Northwestern Europe
1 fighter moved from Karelia S.S.R. to Russia
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Western Canada to Western United StatesPlace Units - British
1 fighter placed in 6 Sea Zone
3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
You do! Currently you have an advantage.
Now pray for my dice….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
6 armour, 4 artilleries and 4 infantry moved from Caucasus to Russia
1 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Russia
1 bomber moved from Manchuria to Russia
1 bomber moved from Manchuria to Russia
1 infantry moved from Evenki National Okrug to Archangel
Japanese take Archangel from Russians
1 artillery moved from Rhodesia to Union of South Africa
Japanese take Union of South Africa from British
1 infantry moved from French Equatorial Africa to French West Africa
Japanese take French West Africa from BritishCombat - Japanese
Battle in Russia
Japanese attack with 8 armour, 4 artilleries, 2 bombers and 4 infantry
British defend with 2 fighters; Russians defend with 1 factory, 2 fighters and 7 infantry; Americans defend with 2 bombers and 4 fighters
Russians win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 8 armour, 4 artilleries, 2 bombers and 4 infantry
Casualties for Russians: 2 fighters and 7 infantry
Casualties for British: 1 fighter
Casualties for Americans: 2 bombers and 4 fightersNon Combat Move - Japanese
1 armour moved from Libya to Egypt
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from India to Persia
1 armour moved from India to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.Place Units - Japanese
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 bomber placed in Manchuria
2 armour and 1 infantry placed in India
1 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 cruiser moved from 13 Sea Zone to 23 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 armour moved from 23 Sea Zone to French West Africa
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 59 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French West Africa
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking French West Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 armour moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 armour, 3 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to Northwestern Europe
1 armour moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 aaGun moved from 8 Sea Zone to Northwestern Europe
1 carrier moved from 5 Sea Zone to 8 Sea Zone
2 fighters moved from Eastern United States to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from 56 Sea Zone to Eastern Canada
1 transport moved from 27 Sea Zone to 24 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 artillery moved from Western United States to Central United States
3 fighters moved from 59 Sea Zone to 56 Sea Zone
1 fighter moved from 5 Sea Zone to Russia
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea ZonePlace Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
1 infantry placed in Western United States
Americans undo move 3.
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
1 infantry moved from West Russia to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
The previous battles in Russia were a pain. I lost valuable fighters.
Would you please relocate the US plane at Russia to Northwestern Europe for me please?
Thanks,
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Also, please flip the British fighter with Russia for me (at Moscow).
Thanks a lot.
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I moved the US Ft.
Did you man make the UK Ft a Russian one? If so, that is what I did. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 16
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Northwestern Europe: 1 fighter
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Germans repair 1 damage on 1 factory; Remaining resources: 36 PUs;
Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
1 artillery and 3 infantry moved from Italy to France
1 bomber moved from Germany to France
1 artillery moved from Germany to FranceCombat - Germans
Battle in France
Germans attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 4 infantry
Germans win, taking France from British with 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery, 1 bomber and 3 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
1 infantry moved from Poland to Belorussia
1 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 1 infantry placed in Italy
1 artillery and 7 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Italy
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
Well, I have lost my only offensive unit now: bloody Bomber over France!
Was worried about defending Germany, so attacked with 6(not 7) units vs 4 and I paid for it. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 16
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
2 artilleries moved from 14 Sea Zone to France
2 infantry moved from 14 Sea Zone to France
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from Northwestern Europe to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 artillery moved from 14 Sea Zone to France
1 infantry moved from 14 Sea Zone to France
2 fighters moved from Northwestern Europe to Archangel
1 fighter moved from 6 Sea Zone to ArchangelCombat - British
Battle in France
British attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery
British win, taking France from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Archangel
British attack with 3 fighters
Japanese defend with 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Archangel to Russia
2 infantry moved from Northwestern Europe to France
1 destroyer moved from 6 Sea Zone to 13 Sea ZonePlace Units - British
1 fighter and 6 infantry placed in United Kingdom
British undo move 1.
6 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 16
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
2 artilleries moved from 14 Sea Zone to France
2 infantry moved from 14 Sea Zone to France
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from Northwestern Europe to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 artillery moved from 14 Sea Zone to France
1 infantry moved from 14 Sea Zone to France
2 fighters moved from Northwestern Europe to Archangel
1 fighter moved from 6 Sea Zone to ArchangelCombat - British
Battle in France
British attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery
British win, taking France from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Archangel
British attack with 3 fighters
Japanese defend with 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Archangel to Russia
2 infantry moved from Northwestern Europe to France
1 destroyer moved from 6 Sea Zone to 13 Sea ZonePlace Units - British
1 fighter and 6 infantry placed in United Kingdom
British undo move 1.
6 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 14 Sea Zone: 3 transports
EDIT: Adding units owned by British to 8 Sea Zone: 3 transports
EDIT: Turning off Edit Mode





