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Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I dare you to bomb Germany again.
    I am owed two US B17s now.

  • 19 18 17 16 15

    It is tricky….and you know it’s always sweating when you see your dices don’t hit anything…

    The strategy bombing is also sort of gamble…you know eventually there will be 1. :-(

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    2

  • 19 18 17 16 15

    :cry:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                4 fighters moved from 53 Sea Zone to 52 Sea Zone
                1 submarine moved from 60 Sea Zone to 52 Sea Zone
                1 armour moved from Trans-Jordan to Libya
                      Germans take Libya from Americans
                1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
                      Japanese take French Equatorial Africa from British
                1 armour moved from Yakut S.S.R. to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Kazakh S.S.R. to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakh S.S.R.

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 1 transport moved from 53 Sea Zone to 51 Sea Zone
                1 submarine moved from 60 Sea Zone to 59 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 51 Sea Zone
                1 infantry moved from 51 Sea Zone to Okinawa
                1 infantry moved from 51 Sea Zone to Okinawa
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from 52 Sea Zone to 51 Sea Zone
                1 artillery moved from Anglo-Egyptian Sudan to Rhodesia
                1 armour moved from Kazakh S.S.R. to Caucasus
                1 armour moved from India to Caucasus
                1 armour moved from India to Caucasus
                1 infantry moved from India to Persia
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Manchuria to Anhwei
                1 armour moved from Manchuria to Sinkiang

    Place Units - Japanese
                2 bombers placed in Manchuria
                2 artilleries and 2 infantry placed in Caucasus
                2 armour placed in India
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Grr!
    One day my young Hitler Youth and WW1 veterans and invalids will hit some of yourany Bombers!

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Karelia S.S.R. to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                2 fighters moved from Karelia S.S.R. to West Russia
                1 fighter moved from Russia to West Russia
                2 fighters moved from 5 Sea Zone to West Russia
                2 bombers moved from Karelia S.S.R. to Germany
                1 bomber moved from Russia to Germany

    Combat - Americans
                Battle in West Russia
                    Americans attack with 1 artillery, 5 fighters and 1 infantry
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Americans win with 4 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3,3,1 and costs: 7 production.
                    Bombing raid costs 7  production in Germany

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Union of South Africa: 1 infantry
                EDIT: Adding units owned by Americans to Belgian Congo: 1 infantry
                EDIT: Changing ownership of Belgian Congo from Germans to Americans
                EDIT: Changing ownership of Belgian Congo from Americans to British
                EDIT: Turning off Edit Mode
                4 fighters moved from West Russia to Russia
                2 bombers moved from Germany to Russia
                1 bomber moved from Germany to Karelia S.S.R.
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco
                1 infantry moved from 13 Sea Zone to Morocco
                2 infantry moved from Eastern United States to 11 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                1 fighter moved from Greenland to 5 Sea Zone
                1 cruiser moved from 8 Sea Zone to 13 Sea Zone
                2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                2 infantry moved from 13 Sea Zone to Morocco
                1 infantry moved from Western Canada to Eastern Canada
                1 aaGun moved from Western Canada to Eastern Canada
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from Alaska to Western Canada
                2 fighters moved from Western United States to Eastern United States
                1 fighter moved from Greenland to Karelia S.S.R.

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 destroyer placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 transport placed in 11 Sea Zone
                Americans undo move 5.
                1 transport placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Russia to Belorussia
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Vologda from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Belorussia to Russia

    Place Units - Russians
                5 infantry placed in Russia
                1 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • 19 18 17 16 15

    I think you are making a strong strike back!  Seems like I won’t hold too much longer.

    You just made a triple 1!  If that was for the AA gun…. Sweat!

  • 19 18 17 16 15

    Also I forgot to move an infantry up so I made an Edit of the South Africa soldier.

    I feel I am losing the edge now…Good job Axis!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

  • 19 18 17 16 15

    You made a powerful strike!  I see I lost a few fighters which are crucial to me.

    Good job.

  • 19 18 17 16 15

    I should have allocate 1 more infantry to that land.  Now this miscalculation is costly…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I thought I might be able to get one or two planes. I Got three.I was lucky, but I thought it was worth the risk as I have not been winning or particularly losing since the failed attack on Moscow.
    This game looks like it is stalemated.

  • 19 18 17 16 15

    Nice job.
    I will switch to keep British Plane instead of US Plane…Looking into this now…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Of course you can change the Fighter.
    Enjoy your turn.
    I am off to work, so will do Japan tomorrow morning.
    I might take Moscow!

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 fighter
                EDIT: Adding units owned by British to Karelia S.S.R.: 1 fighter
                EDIT: Turning off Edit Mode
                British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 fighters moved from 8 Sea Zone to France
                4 infantry moved from 8 Sea Zone to France
                1 infantry moved from Northwestern Europe to France

    Combat - British
                Battle in France
                    British attack with 2 fighters and 5 infantry
                    Germans defend with 2 artilleries and 2 infantry
                    British win, taking France from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from 8 Sea Zone to Northwestern Europe
                2 fighters moved from France to Northwestern Europe
                1 fighter moved from Karelia S.S.R. to Russia
                1 carrier moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Western Canada to Western United States

    Place Units - British
                1 fighter placed in 6 Sea Zone
                3 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

  • 19 18 17 16 15

    You do!  Currently you have an advantage.

    Now pray for my dice….

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 armour, 4 artilleries and 4 infantry moved from Caucasus to Russia
                1 armour moved from Kazakh S.S.R. to Russia
                1 armour moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Russia
                1 bomber moved from Manchuria to Russia
                1 bomber moved from Manchuria to Russia
                1 infantry moved from Evenki National Okrug to Archangel
                      Japanese take Archangel from Russians
                1 artillery moved from Rhodesia to Union of South Africa
                      Japanese take Union of South Africa from British
                1 infantry moved from French Equatorial Africa to French West Africa
                      Japanese take French West Africa from British

    Combat - Japanese
                Battle in Russia
                    Japanese attack with 8 armour, 4 artilleries, 2 bombers and 4 infantry
                    British defend with 2 fighters; Russians defend with 1 factory, 2 fighters and 7 infantry; Americans defend with 2 bombers and 4 fighters
                    Russians win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 8 armour, 4 artilleries, 2 bombers and 4 infantry
                    Casualties for Russians: 2 fighters and 7 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 bombers and 4 fighters

    Non Combat Move - Japanese
                1 armour moved from Libya to Egypt
                1 infantry moved from Persia to Kazakh S.S.R.
                1 infantry moved from Anhwei to Sinkiang
                1 infantry moved from India to Persia
                1 armour moved from India to Kazakh S.S.R.
                1 armour moved from India to Kazakh S.S.R.

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Caucasus
                1 bomber placed in Manchuria
                2 armour and 1 infantry placed in India
                1 infantry placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Japanese
                1 cruiser moved from 13 Sea Zone to 23 Sea Zone
                1 infantry moved from Eastern United States to 11 Sea Zone
                1 armour moved from Eastern United States to 11 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                1 infantry moved from 23 Sea Zone to French West Africa
                1 armour moved from 23 Sea Zone to French West Africa
                1 destroyer moved from 56 Sea Zone to 59 Sea Zone
                2 fighters moved from 56 Sea Zone to 59 Sea Zone
                1 fighter moved from 56 Sea Zone to 59 Sea Zone

    Combat - Americans
                Battle in 59 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in French West Africa
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking French West Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 armour moved from Morocco to 13 Sea Zone
                1 infantry moved from Morocco to 13 Sea Zone
                1 infantry moved from Morocco to 13 Sea Zone
                1 infantry moved from Morocco to 13 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
                3 infantry moved from 8 Sea Zone to Northwestern Europe
                1 armour moved from 8 Sea Zone to Northwestern Europe
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 aaGun moved from Eastern Canada to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                1 aaGun moved from 8 Sea Zone to Northwestern Europe
                1 carrier moved from 5 Sea Zone to 8 Sea Zone
                2 fighters moved from Eastern United States to 8 Sea Zone
                1 destroyer moved from 13 Sea Zone to 8 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 infantry moved from Eastern United States to Eastern Canada
                1 fighter moved from 56 Sea Zone to Eastern Canada
                1 transport moved from 27 Sea Zone to 24 Sea Zone
                1 artillery moved from Eastern United States to Eastern Canada
                1 artillery moved from Western United States to Central United States
                3 fighters moved from 59 Sea Zone to 56 Sea Zone
                1 fighter moved from 5 Sea Zone to Russia
                1 infantry moved from Western United States to 56 Sea Zone
                1 artillery moved from Western United States to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 carrier placed in 11 Sea Zone
                2 fighters placed in 11 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 3.
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 43 PUs total

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