like you said, let’s change it up!
G40 L13 Variance (allies +10) v JWW
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
3 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Sikang
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
not quite the german defense I was hoping for……
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Variance there was a slight mistake on your part for my scramble from Germany. I asked for 2 fgt’s and a tac and you just sent up the 2 fgt’s….
not sure how this should be resolved?
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perhaps we can go back to your Russian turn and have my destroyer win the battle against the sub? :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
3 fighters moved from Gibraltar to Nigeria
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
2 aaGuns moved from India to Burma
1 fighter moved from Burma to IndiaPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
@JWW:
Variance there was a slight mistake on your part for my scramble from Germany. I asked for 2 fgt’s and a tac and you just sent up the 2 fgt’s….
not sure how this should be resolved?
unsure if you noticed this……
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@JWW:
perhaps we can go back to your Russian turn and have my destroyer win the battle against the sub? :-D
did you want to take that as your reroll?
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@JWW:
@JWW:
Variance there was a slight mistake on your part for my scramble from Germany. I asked for 2 fgt’s and a tac and you just sent up the 2 fgt’s….
not sure how this should be resolved?
unsure if you noticed this……
Oooops just saw it. I will reroll it. sorry.
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Attacker has 2 carriers, 2 subs, 4 destroyers, 1 cruiser, 3 fighters, 1 tac.
Rolls: 2@1, 4@2, 4@3, 1@4; Total Hits: 42@1,: (6, 4)4@2,: (4, 6, 4, 6)4@3,: (5, 1, 1, 1)1@4: (1)Defender has 1 sub, 1 carrier, 1 destroyer, 1 cruiser, 2 tacs, 3 fighters.
Rolls: 1@1, 2@2, 3@3, 3@4; Total Hits: 61@1,: (5)2@2,: (4, 2)3@3,: (2, 4, 3)3@4: (2, 1, 1) -
Attacker loses 2 subs, 4 destroyers
left with 2 carriers, 1 cruiser, 3 fighters, 1 tac
:aaa 4@3, 1@4:Defender loses sub, carrier, destroyer
left with 1 cruiser, 2 tac, 3 fighters
Rolls: 3@3, 3@4; Total Hits: 43@3,: (3, 3, 5)3@4: (4, 5, 2) -
Rolls: 4@3, 1@4; Total Hits: 14@3,: (5, 5, 6, 3)1@4: (6) -
attakcer loses carriers :-(
left with cruiser, 3 fighters, 1 tac:
Rolls: 4@3, 1@4; Total Hits: 24@3,: (6, 3, 6, 3)1@4: (5)defender loses cruiser
left with 2 tac, 3 fighters
Rolls: 2@3, 3@4; Total Hits: 22@3,: (4, 4)3@4: (4, 6, 1) -
Attacker loses cruiser and 1 fighter
left with 2 fighter, 1 tac
Rolls: 2@3, 1@4; Total Hits: 22@3,: (3, 6)1@4: (3)Defender loses 2 tac
left with 3 fighters
Rolls: 3@4; Total Hits: 23@4: (1, 4, 6) -
Attacker loses 2 fighters
left with 1 tac
Rolls: 1@3; Total Hits: 01@3: (6)Defender 2 fighters
left with 1 fighter
Rolls: 1@4; Total Hits: 11@4: (4) -
Oh to hell with it. I concede the game.
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You should wait til Nov 2 to post the game result so it shows up in next year’s league.
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You should wait til Nov 2 to post the game result so it shows up in next year’s league.
how about we come to an agreement so that you don’t concede?
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we could use LL to determine the outcome of the battle. IMO, the americans destroy the German force, with a few sea units left and still take NWY?
I’d hate for the game to end due to a mistake and then you getting diced after rectifying the error. Let me know and we can use LL.
By the way the CV’s (carrier’s) in G40 have no attack value. They don’t attack at 1, they don’t attack at all.
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@JWW:
we could use LL to determine the outcome of the battle. IMO, the americans destroy the German force, with a few sea units left and still take NWY?
I’d hate for the game to end due to a mistake and then you getting diced after rectifying the error. Let me know and we can use LL.
By the way the CV’s (carrier’s) in G40 have no attack value. They don’t attack at 1, they don’t attack at all.
or if you don’t like this option either then assume your russian ss lost the battle vs the german dd and start your usa turn again? I’m cool with that as well. Let me know.
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Ok let’s say eye for an eye. you made a mistake by ignoring the sub and I made a mistake with the scramble (not sure how I gave carriers an attack value ??).
OK so I’ll say the sub failed to clear the destroyer and take up USA’s move from there. I’ll post the allies turn later today.





