No scramble;
5 kamikaze on DD
sub dives
G40 L13 Variance (allies +10) v JWW
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone -
scramble?
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scramble?
I am beyond upset at myself…. :x, which is kind of funny…but yes send up 2 fgt’s and a tac…and roll really well for my pieces please…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Germans
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 55
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for Americans: 3 destroyers and 2 submarines
Battle in Norway
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from 16 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
3 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Sikang
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
not quite the german defense I was hoping for……
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Variance there was a slight mistake on your part for my scramble from Germany. I asked for 2 fgt’s and a tac and you just sent up the 2 fgt’s….
not sure how this should be resolved?
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perhaps we can go back to your Russian turn and have my destroyer win the battle against the sub? :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
3 fighters moved from Gibraltar to Nigeria
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
2 aaGuns moved from India to Burma
1 fighter moved from Burma to IndiaPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
@JWW:
Variance there was a slight mistake on your part for my scramble from Germany. I asked for 2 fgt’s and a tac and you just sent up the 2 fgt’s….
not sure how this should be resolved?
unsure if you noticed this……
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@JWW:
perhaps we can go back to your Russian turn and have my destroyer win the battle against the sub? :-D
did you want to take that as your reroll?
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@JWW:
@JWW:
Variance there was a slight mistake on your part for my scramble from Germany. I asked for 2 fgt’s and a tac and you just sent up the 2 fgt’s….
not sure how this should be resolved?
unsure if you noticed this……
Oooops just saw it. I will reroll it. sorry.
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Attacker has 2 carriers, 2 subs, 4 destroyers, 1 cruiser, 3 fighters, 1 tac.
Rolls: 2@1, 4@2, 4@3, 1@4; Total Hits: 42@1,: (6, 4)4@2,: (4, 6, 4, 6)4@3,: (5, 1, 1, 1)1@4: (1)Defender has 1 sub, 1 carrier, 1 destroyer, 1 cruiser, 2 tacs, 3 fighters.
Rolls: 1@1, 2@2, 3@3, 3@4; Total Hits: 61@1,: (5)2@2,: (4, 2)3@3,: (2, 4, 3)3@4: (2, 1, 1) -
Attacker loses 2 subs, 4 destroyers
left with 2 carriers, 1 cruiser, 3 fighters, 1 tac
:aaa 4@3, 1@4:Defender loses sub, carrier, destroyer
left with 1 cruiser, 2 tac, 3 fighters
Rolls: 3@3, 3@4; Total Hits: 43@3,: (3, 3, 5)3@4: (4, 5, 2) -
Rolls: 4@3, 1@4; Total Hits: 14@3,: (5, 5, 6, 3)1@4: (6) -
attakcer loses carriers :-(
left with cruiser, 3 fighters, 1 tac:
Rolls: 4@3, 1@4; Total Hits: 24@3,: (6, 3, 6, 3)1@4: (5)defender loses cruiser
left with 2 tac, 3 fighters
Rolls: 2@3, 3@4; Total Hits: 22@3,: (4, 4)3@4: (4, 6, 1) -
Attacker loses cruiser and 1 fighter
left with 2 fighter, 1 tac
Rolls: 2@3, 1@4; Total Hits: 22@3,: (3, 6)1@4: (3)Defender loses 2 tac
left with 3 fighters
Rolls: 3@4; Total Hits: 23@4: (1, 4, 6) -
Attacker loses 2 fighters
left with 1 tac
Rolls: 1@3; Total Hits: 01@3: (6)Defender 2 fighters
left with 1 fighter
Rolls: 1@4; Total Hits: 11@4: (4) -
Oh to hell with it. I concede the game.
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You should wait til Nov 2 to post the game result so it shows up in next year’s league.





