Wow, that was ridiculously lucky rolls - especially all the sub hits.
13 L G40 Karl7 (Allies + 8) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 37 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Belarus to Rostov
2 armour moved from Belarus to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 artilleries moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Belarus
10 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
1 armour moved from Nenetsia to Belarus
1 infantry moved from Vyborg to Novgorod
5 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
3 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Rostov
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - Germans
3 submarines placed in 112 Sea Zone
7 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,6
Germans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Japanese
2 infantry moved from Volgograd to Rostov
1 armour moved from Samara to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour moved from Samara to Novosibirsk
4 infantry moved from Samara to Novosibirsk
4 infantry moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Ethiopia to EgyptPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
Japan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Americans
Purchase Units - Americans
Americans buy 3 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
3 fighters moved from 101 Sea Zone to West IndiesCombat - Americans
Battle in West Indies
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking West Indies from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from West Indies to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from Midway to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 12 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kiangsi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 14 infantry
Japanese defend with 3 armour, 5 artilleries and 6 infantry
2 artilleries owned by the Chinese and 3 infantry owned by the Chinese retreated to Hunan
Japanese win with 3 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 5 infantry
Casualties for Chinese: 11 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 artilleries and 5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Novgorod
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to TobrukCombat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 1 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Russia
1 fighter moved from Persia to Russia
6 infantry moved from Persia to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
6 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to Burma
2 fighters moved from India to Iraq
1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer and 1 submarine moved from 89 Sea Zone to 101 Sea Zone
4 infantry moved from Kwangsi to Yunnan
3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Kwangsi to HunanPlace Units - British
3 infantry placed in Iraq
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 armour
EDIT: Adding units owned by British to Iraq: 2 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,6,3,2,5,1,3,4,4,3,2,3,3,5,1,1,1,6,1
British collect 27 PUs (8 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 armour, 2 fighters and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 2 armour, 2 fighters and 1 mech_infantry -
Good god!
The dice are killing me! I’ve lost almost every battle!
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The chinese one was risky, you were attacking with 23 attack points to 31 defending.
You will have revenge if yo loose.
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from British
2 infantry moved from Southern Italy to 95 Sea Zone
2 armour moved from Northern Italy to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
3 infantry moved from Ukraine to Rostov
4 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
12 armour moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 12 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 12 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 5 armour and 3 infantry
Russians defend with 1 armour
Italians win, taking Rostov from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 armour moved from 94 Sea Zone to Tunisia
2 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer and 3 submarines placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer, 1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Shan State
1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 76 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 aaGuns, 1 armour, 24 artilleries and 17 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Rostov
3 artilleries moved from Eastern Poland to Belarus
10 infantry moved from Eastern Poland to Belarus
5 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
7 armour moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Western Germany
1 infantry moved from Smolensk to VologdaPlace Units - Germans
6 armour placed in Germany
5 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Egypt to IraqCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Vologda to Russia
3 armour moved from Novosibirsk to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs -
edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters, 8 submarines, 6 tactical_bombers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters, 1 infantry, 8 submarines, 6 tactical_bombers and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour moved from Hopei to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
5 artilleries moved from Anhwe to Hopei
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 artilleries moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters, 8 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters, 8 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in MidwayNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 24 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePlace Units - Japanese
5 submarines placed in 6 Sea Zone
2 artilleries placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
Hi, if you attack Japan´s fleet, let me know your first dice and I will let you know my OOL for that round and the rest together.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 bomber moved from Hawaiian Islands to 24 Sea Zone
1 bomber moved from Hawaiian Islands to MidwayCombat - Americans
Battle in 24 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 bomber
Japanese defend with 1 airfield and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Midway to Aleutian Islands
1 bomber moved from 24 Sea Zone to New Guinea
1 bomber moved from Hawaiian Islands to Western United States
4 carriers, 5 destroyers, 7 fighters, 13 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
2 carriers, 1 cruiser, 7 destroyers, 4 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 8 infantry moved from Hunan to Anhwe
1 infantry moved from Kiangsi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
3 infantry moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Shensi
4 infantry placed in Kansu
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs