G40 L Degrasse (allies +6) v JWW

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Korea to Amur

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Korea to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  6/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                2 fighters and 1 tactical_bomber moved from Japan to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 armour, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
        Korea : 1 aaGun and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Amur : 1 flag, 2 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 35 / 41
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Degrasse:

    Sea zone 111, I left the German submarine in the combat figuring you would want to try and save the damaged battleship from the Russian sub.  The dice were very unkind to you and sank the two German ships leaving the Russian sub.  If you didn’t care about the battleship and wanted to save the submarine for convoy raiding, then feel free to edit the German submarine back into sea zone 111.

    sometimes, too frequently as of late, I hate this game. :|

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 carrier moved from 10 Sea Zone to 31 Sea Zone
                1 fighter moved from Philippines to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 battleship and 2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        31 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        23 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 battleship, 2 carriers and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 35 / 41
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 infantry
        Szechwan : 1 fighter and 11 infantry

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 35 / 41
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 4 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

  • 21 19 18 17 16

    Sea zone 97 scramble?  Up to three fighters and do you want two Italian or two German to scramble?

    I’ve learned that that dice server hates me and to be grateful whenever I manage to get average results.  Whackamatt got three ones on AA fire in our current game and sent three bombers down in flames.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Degrasse:

    Sea zone 97 scramble?  Up to three fighters and do you want two Italian or two German to scramble?

    I’ve learned that that dice server hates me and to be grateful whenever I manage to get average results.  Whackamatt got three ones on AA fire in our current game and sent three bombers down in flames.

    my french forces had 1 hit in the first round of defense of paris. a russian ss on a suicide mission killed my G BB & G ss while staying alive, I could go on and on……

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Please scramble the 2 German planes and 1 Italian fighter.

    OOL:

    • tip the battleship
    • cruiser
    • german fighter x 2
    • Italian fighter
    • Battleship
  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        2 fighters owned by the British , 1 cruiser owned by the Italians and 2 fighters owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Alexandria to Egypt
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
                1 fighter moved from Burma to India
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Rhodesia : 2 infantry
        Tanganyika Territory : 1 fighter and 1 tactical_bomber
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 2 infantry
        110 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 35 / 41
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.485
            Median : 4.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33

    Germans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Italians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Albania to Greece
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Northern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Tobruk to Tunisia
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Greece, round 4 :  3/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 artillery owned by the Italians retreated to Ethiopia
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                5 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Kenya : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Ethiopia : 1 artillery
        Bulgaria : 1 flag, 5 infantry
        Greece : 1 flag, 1 armour and 1 artillery
        97 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 35 / 41
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 22
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 35 / 41
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 22
        ANZAC : 14 / 17
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Southern France : 1 factory_minor and 1 harbour
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 artillery, 1 cruiser and 1 infantry

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 35 / 41
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 22
        ANZAC : 14 / 17
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Scramble into z110?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this file….

  • 21 19 18 17 16

    Yes, scramble both fighters into sea zone 110.

    I would wish my two fighters good luck, but I already know the dice server hates me.  :)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 artilleries and 6 infantry moved from Poland to Baltic States
                1 armour and 4 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                2 infantry moved from Slovakia Hungary to Yugoslavia
                2 armour and 1 mech_infantry moved from France to Yugoslavia
                1 armour moved from France to Yugoslavia
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Poland to Yugoslavia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 artilleries and 6 infantry moved from Poland to Baltic States
                1 armour and 4 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                2 infantry moved from Slovakia Hungary to Yugoslavia
                2 armour and 1 mech_infantry moved from France to Yugoslavia
                1 armour moved from France to Yugoslavia
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Poland to Yugoslavia

    Combat - Germans
                French scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Archangel
                Battle in Yugoslavia
                    Germans attack with 3 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 :  2/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 :  1/3 hits
                        2 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Yugoslavia, round 4 :  3/5 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Yugoslavia
                    Germans win, taking Archangel from Russians, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
                    French defend with 1 artillery, 1 cruiser, 1 fighter and 1 infantry; British defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 :  5/6 hits
                    Units damaged: 1 battleship owned by the British
                        French roll dice for 2 fighters in 110 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 battleship, 2 cruisers and 1 transport in 110 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 :  3/4 hits
                        French roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 :  1/1 hits
                        1 infantry owned by the French , 1 transport owned by the British , 1 artillery owned by the French , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 destroyer, 2 submarines and 1 tactical_bomber
                    Casualties for French: 1 artillery, 1 cruiser, 1 fighter and 1 infantry
                    Casualties for British: 1 battleship, 1 cruiser, 1 fighter and 1 transport
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in Baltic States, round 2 :  5/14 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 armour moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States
                2 aaGuns moved from Poland to Baltic States
                2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Eastern Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Yugoslavia
                2 aaGuns moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
                2 bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                10 armour placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Germany : 10 armour and 1 factory_major
        Southern Italy : 1 fighter and 1 tactical_bomber
        Karelia : 1 flag, 5 infantry
        Baltic States : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 2 armour and 1 mech_infantry
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 32 / 41
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 22
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this file please, forgot to ncm my CR…

    your dice weren’t bad in yugo or the naval battle

Suggested Topics

  • 39
  • 72
  • 77
  • 68
  • 78
  • 101
  • 238
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

18.0k

Users

40.8k

Topics

1.8m

Posts