TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 harbour, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 3 Sea Zone to 5 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 artilleries and 2 infantry moved from Buryatia to Sakha
1 infantry moved from Shantung to Anhwe
7 mech_infantrys moved from India to West India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Malaya to Hopei
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 2 artilleries and 6 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 2 : 2/8 hits
ANZAC roll dice for 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits
1 mech_infantry owned by the Americans , 1 aaGun owned by the Americans , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 3 : 1/6 hits
ANZAC roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 2 artilleries and 4 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Battle in West India
Japanese attack with 7 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 7 mech_infantrys in West India, round 2 : 1/7 hits
Russians roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in West India
Japanese win, taking West India from Russians with 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 2 artilleries and 2 infantry in Sakha, round 2 : 2/4 hits
Russians roll dice for 1 armour in Sakha, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Japanese
2 fighters moved from Japan to 33 Sea Zone
1 carrier moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Western Australia
1 tactical_bomber moved from Malaya to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 bomber moved from Japan to Philippines
1 bomber moved from Hopei to French Indo China
1 transport moved from 56 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 56 Sea Zone
Place Units - Japanese
1 airfield and 1 harbour placed in Western Australia
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour and 1 infantry placed in Malaya
2 infantry placed in India
1 transport placed in 39 Sea Zone
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
Japanese undo move 8.
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs