Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 45 Sea Zone to 42 Sea Zone

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 mech_infantry moved from Burma to India

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I think my US Fleet is safe. I would  hope not to be proved wrong!
    The UK Sub has gone too, you will be glad to know
    I was very hopeful of crippling your Carrier. Could have got that pesky Transport too.
    Italy next.

  • Liaison TripleA 11 10

    Your fleet is safe so long as Morocco doesn’t fall.

    If it does… (and I am attacking it with Italy) there is a 98% chance your fleet will be obliterated.

  • Liaison TripleA 11 10

    Of course… there is a 22% or better chance you could hold Morocco, and that would mean that the Italian capital is under threat.

    So… it’s a bit dicey!

  • Liaison TripleA 11 10

    You will not be pleased to learn that Morocco has just fallen to the Axis…

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Kenya to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from Americans

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 :  3/5 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  1/4 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Morocco, round 3 :  2/4 hits
                        Americans roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Egypt
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.783
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Italians Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • Liaison TripleA 11 10

    Of course… if your fleet pulls off that 2% win… Europe is in BIG trouble.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    How the hell can it be 98%?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Western Australia to South Australia
                1 artillery moved from Northern Territory to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 infantry and 2 mech_infantrys placed in Iraq
                ANZAC undo move 2.
                1 infantry placed in New South Wales
                2 mech_infantrys placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from French Central Africa to Gold Coast
                      Germans take French West Africa from French
                      Germans take Gold Coast from British
                1 mech_infantry moved from French Central Africa to Nigeria
                      Germans take Nigeria from British
                2 fighters moved from Egypt to 91 Sea Zone
                3 fighters moved from Southern Italy to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Northern Italy to 91 Sea Zone
                3 bombers moved from France to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                2 carriers, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                4 artilleries and 3 infantry moved from Norway to Finland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Baltic States

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from French Central Africa to Gold Coast
                      Germans take French West Africa from French
                      Germans take Gold Coast from British
                1 mech_infantry moved from French Central Africa to Nigeria
                      Germans take Nigeria from British
                2 fighters moved from Egypt to 91 Sea Zone
                3 fighters moved from Southern Italy to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Northern Italy to 91 Sea Zone
                3 bombers moved from France to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                2 carriers, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                4 artilleries and 3 infantry moved from Norway to Finland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 4 artilleries and 3 infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 4 artilleries and 3 infantry in Finland, round 2 :  5/7 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Baltic States, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers, 2 carriers, 1 destroyer, 8 fighters and 1 tactical_bomber
                    Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 5 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 bombers, 2 carriers, 1 destroyer, 8 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  7/15 hits
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 :  7/11 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Germans , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  10/12 hits
                        Americans roll dice for 1 battleship, 3 carriers, 4 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 :  5/9 hits
                        4 fighters owned by the Americans , 1 battleship owned by the Americans , 3 carriers owned by the Americans , 1 transport owned by the Americans , 1 tactical_bomber owned by the Americans and 5 fighters owned by the Germans lost in 91 Sea Zone
                        4 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 66
                    Casualties for Germans: 2 carriers, 1 destroyer and 7 fighters
                    Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 5 transports

    Non Combat Move - Germans
                5 mech_infantrys moved from Yugoslavia to Romania
                3 armour moved from Poland to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                1 aaGun moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                5 bombers moved from 91 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 armour moved from Western Germany to Southern France
                1 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 destroyer placed in 97 Sea Zone
                1 submarine placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Yugoslavia
                2 artilleries and 4 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 infantry
                EDIT: Removing units owned by Germans from Romania: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Slovakia Hungary: 3 armour
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 18 times
                3 was rolled 6 times
                4 was rolled 13 times
                5 was rolled 23 times
                6 was rolled 14 times
            Average roll : 3.287
            Median : 3.000
            Variance : 2.870
            Standard Deviation : 1.694
            Total rolls : 101

    Null / Other
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.217
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

    Germans Combat
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.174
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.116
            Total rolls : 46

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.217
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

  • Liaison TripleA 11 10

    Hmm…

    We have a problem.  I wanted to change my NCM into Romania, but it won’t let me. Says I “transported” the units there.

    Will try to remove the 3 tanks there on that save file just posted.  Hang on.

  • Liaison TripleA 11 10

    Hmm…

    It won’t let me remove the tanks in Romania…  Give russia 10 tanks, and attack romania obliterating the force there.  Then remove any excess your tanks.

    Romania should be empty.  all my armor I’ve added to Slovakia.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Well done. A because I was so scared of losing Gib, that I left 8 there instead of 6 and 6 in Morocco.
    Am at work. Will look tonight or tomorrow morning. Do not wait up!

  • Liaison TripleA 11 10

    Just dont forget to remove those blasted tiger tanks from Romania, they are phantom units, and should NOT be on the board.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Might leave them. Think you need some help in this game!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bessarabia: 6 armour
                EDIT: Removing units owned by Russians from Bessarabia: 6 armour
                EDIT: Adding units owned by Russians to Bessarabia: 6 armour
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour and 1 infantry moved from Bessarabia to Romania
                1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 bomber moved from Iraq to 92 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Romania
                    Russians attack with 6 armour and 1 infantry
                    Germans defend with 3 armour
                    Russians win, taking Romania from Germans with 4 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 armour
                Battle in 92 Sea Zone
                    Russians attack with 1 bomber; Americans loiter and taunt with
                    Italians defend with 1 destroyer and 2 transports
                    Russians win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Romania: 4 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Baltic States to Novgorod
                4 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Smolensk to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Western Ukraine to Bessarabia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                3 infantry placed in Persia
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 bomber, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter, 2 infantry and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
                2 battleships moved from 56 Sea Zone to 37 Sea Zone
                1 cruiser moved from 56 Sea Zone to 37 Sea Zone
                1 carrier moved from 34 Sea Zone to 19 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                2 fighters moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Hopei to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Suiyuyan
                1 fighter moved from French Indo China to Kweichow
                1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Siberia to Amur

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Szechwan to Yunnan
                1 aaGun moved from Hopei to Suiyuyan
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Kweichow to Malaya

    Place Units - Japanese
                1 destroyer and 2 transports placed in 19 Sea Zone
                1 artillery placed in Shantung
                Japanese undo move 1.
                2 transports placed in 19 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 artillery placed in Kiangsu
                2 submarines placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                Japanese undo move 6.
                Japanese undo move 5.
                2 submarines placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                1 bomber placed in Kiangsu
                Japanese undo move 8.
                1 bomber placed in Japan
                Japanese undo move 8.
                1 bomber placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

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