Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from French Central Africa to Gold Coast
                      Germans take French West Africa from French
                      Germans take Gold Coast from British
                1 mech_infantry moved from French Central Africa to Nigeria
                      Germans take Nigeria from British
                2 fighters moved from Egypt to 91 Sea Zone
                3 fighters moved from Southern Italy to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Northern Italy to 91 Sea Zone
                3 bombers moved from France to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                2 carriers, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                4 artilleries and 3 infantry moved from Norway to Finland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 4 artilleries and 3 infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 4 artilleries and 3 infantry in Finland, round 2 :  5/7 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Baltic States, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers, 2 carriers, 1 destroyer, 8 fighters and 1 tactical_bomber
                    Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 5 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 bombers, 2 carriers, 1 destroyer, 8 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  7/15 hits
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 :  7/11 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Germans , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  10/12 hits
                        Americans roll dice for 1 battleship, 3 carriers, 4 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 :  5/9 hits
                        4 fighters owned by the Americans , 1 battleship owned by the Americans , 3 carriers owned by the Americans , 1 transport owned by the Americans , 1 tactical_bomber owned by the Americans and 5 fighters owned by the Germans lost in 91 Sea Zone
                        4 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 66
                    Casualties for Germans: 2 carriers, 1 destroyer and 7 fighters
                    Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 5 transports

    Non Combat Move - Germans
                5 mech_infantrys moved from Yugoslavia to Romania
                3 armour moved from Poland to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                1 aaGun moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                5 bombers moved from 91 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 armour moved from Western Germany to Southern France
                1 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 destroyer placed in 97 Sea Zone
                1 submarine placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Yugoslavia
                2 artilleries and 4 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 infantry
                EDIT: Removing units owned by Germans from Romania: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Slovakia Hungary: 3 armour
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 18 times
                3 was rolled 6 times
                4 was rolled 13 times
                5 was rolled 23 times
                6 was rolled 14 times
            Average roll : 3.287
            Median : 3.000
            Variance : 2.870
            Standard Deviation : 1.694
            Total rolls : 101

    Null / Other
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.217
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

    Germans Combat
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.174
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.116
            Total rolls : 46

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.217
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

  • Liaison TripleA '11 '10

    Hmm…

    We have a problem.  I wanted to change my NCM into Romania, but it won’t let me. Says I “transported” the units there.

    Will try to remove the 3 tanks there on that save file just posted.  Hang on.

  • Liaison TripleA '11 '10

    Hmm…

    It won’t let me remove the tanks in Romania…  Give russia 10 tanks, and attack romania obliterating the force there.  Then remove any excess your tanks.

    Romania should be empty.  all my armor I’ve added to Slovakia.


  • Well done. A because I was so scared of losing Gib, that I left 8 there instead of 6 and 6 in Morocco.
    Am at work. Will look tonight or tomorrow morning. Do not wait up!

  • Liaison TripleA '11 '10

    Just dont forget to remove those blasted tiger tanks from Romania, they are phantom units, and should NOT be on the board.


  • Might leave them. Think you need some help in this game!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bessarabia: 6 armour
                EDIT: Removing units owned by Russians from Bessarabia: 6 armour
                EDIT: Adding units owned by Russians to Bessarabia: 6 armour
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour and 1 infantry moved from Bessarabia to Romania
                1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 bomber moved from Iraq to 92 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Romania
                    Russians attack with 6 armour and 1 infantry
                    Germans defend with 3 armour
                    Russians win, taking Romania from Germans with 4 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 armour
                Battle in 92 Sea Zone
                    Russians attack with 1 bomber; Americans loiter and taunt with
                    Italians defend with 1 destroyer and 2 transports
                    Russians win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Romania: 4 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Baltic States to Novgorod
                4 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Smolensk to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Western Ukraine to Bessarabia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                3 infantry placed in Persia
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 bomber, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter, 2 infantry and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
                2 battleships moved from 56 Sea Zone to 37 Sea Zone
                1 cruiser moved from 56 Sea Zone to 37 Sea Zone
                1 carrier moved from 34 Sea Zone to 19 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                2 fighters moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Hopei to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Suiyuyan
                1 fighter moved from French Indo China to Kweichow
                1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Siberia to Amur

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Szechwan to Yunnan
                1 aaGun moved from Hopei to Suiyuyan
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Kweichow to Malaya

    Place Units - Japanese
                1 destroyer and 2 transports placed in 19 Sea Zone
                1 artillery placed in Shantung
                Japanese undo move 1.
                2 transports placed in 19 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 artillery placed in Kiangsu
                2 submarines placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                Japanese undo move 6.
                Japanese undo move 5.
                2 submarines placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                1 bomber placed in Kiangsu
                Japanese undo move 8.
                1 bomber placed in Japan
                Japanese undo move 8.
                1 bomber placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • Liaison TripleA '11 '10

    In continuing I propose the following.

    At the end of this round the allies receive the following:

    Russia
    1- Improved artillery
    2- Improved Mechanized infantry

    USA
    1- Paratroopers
    2- Super Subs

    Britain
    1- Long Range Aircraft
    2- RADAR

    China
    1- War Bonds
    2- Improved Artillery

    ANZAC
    1- War Bonds
    2- Shipyards

    But I also propose that the door to technology be opened! Allowing the axis to attempt to catch up in the Tech War!  Or the allies to stay ahead…


  • Thank you for the offer and time spent considering which Tech would most help by beleaguered forces, I will refuse you though. I am a stubborn bast ard.
    If we play again, I will allow Tech from the start if that is what you like.

    Please bring the war to its conclusion. I await your two pronged onslaught.
    It has been close at times, but you have deserved the victory. As long as you are not bored, I am happy to continue to frustrate you where I can.
    I know what I would be doing in the game if I were you. Let’s see if I am right!

  • Liaison TripleA '11 '10

    Please enjoy making your next move. :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber and 3 submarines
                    Germans defend with 1 destroyer; Italians defend with 1 destroyer
                    Americans win, taking 97 Sea Zone from Italians with 1 bomber and 2 submarines remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 97 Sea Zone to Malta
                1 battleship, 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands

    Place Units - Americans
                2 destroyers placed in 86 Sea Zone
                2 transports placed in 10 Sea Zone
                2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber placed in Brazil
                1 armour and 1 infantry placed in Eastern United States
                3 infantry placed in Western United States
                Americans undo move 5.
                Americans undo move 5.
                1 armour and 1 infantry placed in Western United States
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                Americans undo move 8.
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Trans-Jordan to Alexandria
                1 fighter moved from Trans-Jordan to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 airfield and 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Alexandria to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan
                1 armour moved from Quebec to Alberta Saskatchewan Manitoba

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,4,6,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • India is a bit poor!
    Enjoy your day Garg.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Morocco to Algeria
                      Italians take Algeria from Americans
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 bomber moved from Southern France to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 armour and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,3
                Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.250
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Null / Other
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.250
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • Liaison TripleA '11 '10

    You really have had bad luck when it comes to Convoy rolls.

    It’s been the difference of how I’ve managed to stay in the game… the fact that my merchant marine keeps getting through with desperately needed supplies!

    Statistically, you should block 1 IPC per dice rolled in a zone.  I think you’re only scoring half of that at the moment.

    Phew…


  • Thank you. I had hoped for more off Italy.
    Won’t get many more chances to rape them and it is my only way to wrest control of Egypt.
    I am aware you can win without taking Moscow and realise how tantalisingly close you are to Stalingrad. Retaking Egypt would see me breathing more freely.

    The whole game I have tried to prevent the European win, but have been ever watchful of a slant eyed stab from the other direction. You made me buy defensively as Anzac last turn and it has slowed me and frustrated my agressive urges with those unusually tall soldiers.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 mech_infantrys moved from Iraq to Trans-Jordan
                4 artilleries, 8 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 4 artilleries, 8 infantry and 2 mech_infantrys
                    Germans defend with 1 armour; Italians defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
                    2 artilleries owned by the ANZAC retreated to Trans-Jordan
                    Italians win with 1 aaGun, 2 armour, 4 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 2 artilleries, 8 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 aaGun and 5 infantry

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 submarine placed in 80 Sea Zone
                2 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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