Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You had to move on the Philippines.
    Fighter dead either way, so no problem which you chose.

  • Liaison TripleA 11 10

    Of course I had too!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to 101 Sea Zone
                1 bomber moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      Americans take Anglo Egyptian Sudan from Italians

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                Battle in 42 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Celebes from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 2 destroyers and 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 destroyers and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 91 Sea Zone to French Guiana
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Alexandria to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Caroline Islands
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 79 Sea Zone to 41 Sea Zone
                1 fighter moved from Trans-Jordan to Belgian Congo
                1 tactical_bomber moved from Trans-Jordan to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 fighter
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                Battle in 41 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 destroyer
                    British win, taking 41 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Kenya
                1 mech_infantry moved from Iraq to Trans-Jordan

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

  • Liaison TripleA 11 10

    a bunch of nothing defenses AGAIN!

  • Liaison TripleA 11 10

    Well coast of Gibraltar wasn’t too bad I guess! :P

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to 80 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 artillery owned by the Italians retreated to Egypt
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                1 aaGun moved from Southern Italy to Northern Italy
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from 80 Sea Zone to Egypt

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I lost the Transport as I thought it cost one to cross the Suez, so thought the Bomber could mot reach. That is why the 2 UK ships were moved to East Africa.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 carrier and 1 fighter moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 artilleries and 1 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA 11 10

    Hmm… having some difficulty considering all the options for Germany this turn.

    Alot of potential moves, that take kind of 1, 2, or 3 turns to prep.

    Alot of risks and possibilities to consider.

    Going to take my time! Victory is on the line!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Am in a tent( with a bottle of half drunk wine and another waiting) in the middle of Wales at the moment, so please consider your options.
    Maddy is in heaven, so mission accomplished. Is her birthday today, so my needs and desires are secondary.
    Enjoy your thoughts and maturing your plans.
    I will not lie down, despite the odd hiccup on the way to Allied victory.

  • Liaison TripleA 11 10

    I hope you realize there is no hope of allied victory in this game friend. :)

    Atleast… not that I’m going to allow. :D

  • Liaison TripleA 11 10

    Enjoy your Vacation!!

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Union of South Africa to South West Africa
                      Germans take South West Africa from British
                1 armour moved from South West Africa to Rhodesia

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                2 transports moved from 110 Sea Zone to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                6 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 3 artilleries and 2 infantry moved from Eastern Poland to Poland
                5 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Poland to Slovakia Hungary
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 bomber and 1 fighter placed in United Kingdom
                1 destroyer placed in 112 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Yugoslavia
                Germans undo move 4.
                1 infantry and 1 mech_infantry placed in Yugoslavia
                1 artillery placed in Yugoslavia
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                1 infantry moved from Karelia to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sakha to Buryatia
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Volgograd to Sikang
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Novgorod
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Western Ukraine
                1 armour moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Archangel to Karelia
                1 mech_infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Archangel to Karelia
                1 infantry moved from Novgorod to Karelia

    Place Units - Russians
                2 artilleries, 1 bomber and 7 infantry placed in Russia
                Russians undo move 1.
                1 bomber placed in Volgograd
                1 armour placed in Russia
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Volgograd
                2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novgorod: 1 fighter
                EDIT: Removing units owned by Russians from Bryansk: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am back!
    Sorry about the edit, but I forgot to move my last Fighter.

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Malaya to 44 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Amur to Sakha
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Hunan to Szechwan
                2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 fighter moved from Japan to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 fighter moved from Japan to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 44 Sea Zone

  • Liaison TripleA 11 10

    1 alteration to that move.

    1 fgt from the Sz 44 to Celebs.

    As your navy is going to get trounced, I’m going to give you best dice defense.  If somekind of interesting OOL comes up, I’ll make sure you know about it.  But without subs/destroyers, and because you can land your planes, that’s not likely to happen.

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