Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
Hah well…
Scramble off Phillipines against 4 planes? or fight the landing of 2 inf 3 planes?
I’ll roll the dice against my attacking planes at sea. But if you roll a hit and want to take an inf instead, please do!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
Combat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Americans scrambles to create a battle in territory 35 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Australia
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 fighter
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour
Non Combat Move - Japanese
2 battleships, 3 carriers and 1 cruiser moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 artillery moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Jehol to Amur
3 artilleries, 1 infantry and 6 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Kiangsu to Shantung
1 aaGun moved from Anhwe to Kiangsu
2 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
2 infantry placed in Shantung
1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 1 mech_infantry placed in Malaya
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
You had to move on the Philippines.
Fighter dead either way, so no problem which you chose.
Of course I had too!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to 101 Sea Zone
1 bomber moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Americans take Anglo Egyptian Sudan from Italians
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 2 destroyers and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 destroyers and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to French Guiana
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Morocco to Algeria
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from Trans-Jordan to Belgian Congo
1 tactical_bomber moved from Trans-Jordan to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in 41 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 cruiser and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Kenya
1 mech_infantry moved from Iraq to Trans-Jordan
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine
a bunch of nothing defenses AGAIN!
Well coast of Gibraltar wasn’t too bad I guess! :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 artillery owned by the Italians retreated to Egypt
Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 aaGun moved from Southern Italy to Northern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 80 Sea Zone to Egypt
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I lost the Transport as I thought it cost one to cross the Suez, so thought the Bomber could mot reach. That is why the 2 UK ships were moved to East Africa.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier and 1 fighter moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 artilleries and 1 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Hmm… having some difficulty considering all the options for Germany this turn.
Alot of potential moves, that take kind of 1, 2, or 3 turns to prep.
Alot of risks and possibilities to consider.
Going to take my time! Victory is on the line!
Am in a tent( with a bottle of half drunk wine and another waiting) in the middle of Wales at the moment, so please consider your options.
Maddy is in heaven, so mission accomplished. Is her birthday today, so my needs and desires are secondary.
Enjoy your thoughts and maturing your plans.
I will not lie down, despite the odd hiccup on the way to Allied victory.
I hope you realize there is no hope of allied victory in this game friend. :)
Atleast… not that I’m going to allow. :D
Enjoy your Vacation!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Union of South Africa to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Combat - Germans
Battle in Morocco
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 transports moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
2 carriers moved from 110 Sea Zone to 112 Sea Zone
6 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 3 artilleries and 2 infantry moved from Eastern Poland to Poland
5 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 bomber and 1 fighter placed in United Kingdom
1 destroyer placed in 112 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Yugoslavia
Germans undo move 4.
1 infantry and 1 mech_infantry placed in Yugoslavia
1 artillery placed in Yugoslavia
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Novgorod
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Archangel to Karelia
1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Karelia
1 infantry moved from Novgorod to Karelia
Place Units - Russians
2 artilleries, 1 bomber and 7 infantry placed in Russia
Russians undo move 1.
1 bomber placed in Volgograd
1 armour placed in Russia
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 1 fighter
EDIT: Removing units owned by Russians from Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
I am back!
Sorry about the edit, but I forgot to move my last Fighter.